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Throne and Liberty [Announcement] New products coming Tuesday, 16 September


Hello, this is THRONE AND LIBERTY.
We are pleased to inform you of our scheduled maintenance on Tuesday, 16 September 2025.
With this maintenance, we're adding a new system 'Housing' and a new weapon 'Magic Sphere'.
For more information, please see below, and check out the other links below.
Update Notes (2/2) - New Weapon Enchantments, Combat and System Overhauls


Updates include

Added a new weapon, the Magic Sphere.

[Dev Comment]
The Magic Sphere is a tactical weapon that summons up to three spheres to protect allies or impede enemy entry.
The placement and utilisation of the spheres determines the effectiveness of the skill, and can create a variety of combat aspects, from providing shields for allies to overpowering enemies.
Specialising in skill shots and area control, it will provide a different combat experience to existing weapons.
New weapons added
- New weapon enchantments are added.
- Added Energy Balls to the [Arena] match restrictions. Only one Magic Sphere can exist on a team.
- Raid] Added Enchantment Sphere to the Call of the Stars: Light of Life usable weapon.

New equipment
- Added a new weapon, the Magic Ball Equipment item.
- Charm Sphere items can be obtained through various content sources, just like traditional weapons.
Item name
Water Lily Charm Sphere
Steel Magic Sphere
Raging Flames Magic Sphere
Tier 1 Resistance Charm Sphere
Vanguard Resistance Support
Talus's Resonance Core
Express Resistance Energy Sphere
The Black Oath Scroll
Tebent's Pupils
Holy King's Golden Magic Sphere
Fate's Harmony Orb
Nebula Mystic Sphere
Relics of the Fallen Faith
Black Anvil Black Iron Ball
Beast Brother's Core
Giant Brook's Resurrection Stone
Tevent's Photophobic Eyes
Resistance SS Charm Sphere
Ancient Beast's Commanding Spirit
Transcendental Sphere of Talus
Chaos Witch's Deathstone

- Rare Blessing Pouch: Adds an Enchantment Sphere to Chaos components.
> The components of the Blessing Pouch you already have will not change.
- Rare Blessing Pouch: As items are added to Chaos, their drop rate changes.
The [Probability after 9/16 maintenance] will be updated when the 9/16 maintenance starts.


Improved combat experience.
- Adjusted combat balance for each weapon and changed specialisation effects.
- Added new integration specialisation skills.
- A new guardian has been added.
- The material effect system is based on the weapon you are equipped with, which receives additional effects from the armour material you are wearing.
- Improved weapon specialisation UX.

Common
- Adjusted the duration of some weapons' Defensive Action skills.
> Longsword, staff, and wand weapons now have a 2-second duration when using the existing Defend action skill.
Existing
Change
1 second
2 seconds

Displaying occupation names
- The class name is displayed based on the weapon combination.
Weapon1
Weapon2
Job name
Longsword
Two-handed sword
Iron Knight
Longsword
Dagger
Berserker
Longsword
Crossbows
Marauders
Longsword
Longbow
Watchers
Longsword
Cane
Performer
Longsword
Wands
Paladin
Longsword
Window
Armoured Warrior
Longsword
orb
Guardians
Two-handed sword
Dagger
Destroyer
Two-handed sword
Crossbows
Patroller
Two-handed sword
Longbow
Trackers
Two-handed sword
Cane
Watchmen
Two-handed sword
Wands
Crusader
Two-handed sword
Window
Gladiators
Two-handed sword
orb
Executors
Dagger
Crossbows
Solitary Warrior
Dagger
Longbow
Infiltrators
Dagger
Cane
Horse inspection
Dagger
Wands
Destroyer
Dagger
Window
Dark projection
Dagger
orb
Wolgwangsa Temple
Crossbows
Longbow
Scouts
Crossbows
Cane
Tactical History
Crossbows
Wands
Berserker
Crossbows
Window
Vanguard
Crossbows
orb
Judges
Longbow
Cane
Liberator
Longbow
Wands
Explorers
Longbow
Window
Javelin
Longbow
orb
Diviner
Cane
Wands
Originator
Cane
Window
Machangsa
Cane
orb
Mystic
Wands
Window
Young Changsha
Wands
orb
Prophet
Window
orb
Saints
Dagger
- [Vampiric Strike]
> New Mastery [Reduce Shield Health] has been added:
> Costs 3 points.
> Reduces incoming shield health stats by 80% for 6 seconds.
- Specialisation [Berserker]
> Effect trigger threshold changed from 80 to 90 Mastery.

Longbow
- [Conversion Snipe]
> Adds an effect that grants 40% more damage to targets with shields.
- [Mark of the Maw]
> Adds 80% incoming shield health reduction.
- [Healing Touch].
> No longer affected by skill healing/received skill healing stats.
> Skill Over Time Healing, the Skill Over Time Healing stat you receive is added, and you will be affected by that stat.
> The amount of sustained recovery changes.
Steps
Existing
Change
Advanced Level 1
24%+3
20%+25
Advanced Level 2
24%+5
20%+31
Advanced Level 3
25%+7
21%+37
Advanced Level 4
25%+8
21%+43
Advanced Level 5
27%+10
22%+49
Rare Level 1
28%+12
23%+55
Rare Level 2
28%+13
23%+61
Rare Level 3
29%+15
24%+67
Rare Level 4
29%+17
24%+73
Rare Level 5
30%+18
25%+79
Hero Level 1
31%+20
26%+85
Hero Level 2
31%+22
26%+91
Hero Level 3
33%+24
28%+97
Hero Level 4
33%+25
28%+103
Hero Level 5
34%+27
30%+109
- Flash Blade Mastery 1 [Flash Soul]
> No longer affected by skill healing/received skill healing stats.
> The amount of sustained healing changes.
> Skill Over Time Healing, the Skill Over Time Healing stat you receive is added, and you will be affected by that stat.
Steps
Existing
Change
Hero Level 1
48%+42
39%+135
Hero Level 2
48%+47
39%+155
Hero Level 3
52%+52
43%+175
Hero Level 4
52%+57
43%+195
Hero Level 5
57%+62
48%+215
- Nature's Grace Mastery1 [Vitality]
> The amount of sustained recovery changes.
Existing
Change
130%+30
110%+120
- Rapid Fire Specialisation 1 [Breakthrough]
> Changed the amount of additional healing when using [Healing Touch].
Existing
Change
100%+10
150%+300
- Specialisation - Tactical Common Effect [Focus Movement Speed]
> 'Skill healing received' is changed to 'Skill passive healing received'.
> The numbers are the same as before.
- Specialisation - Secondary Standard Effect [Focus Skill Recovery]
> 'Skill healing amount' is changed to 'Skill passive healing amount'.
> Increment changes from 4.8% to 6% (at level 10)

Crossbow
- [Expose Weakness]
> New Mastery [Weaken Shield] is added.
> Costs 3 points.
> Reduces incoming shield health stats by 80% for 6 seconds.
- [Mortal Mark]
> Changed to no longer be able to select Mastery 1 [Chain of Effects] and Mastery 2 [Mark of the Detonator] at the same time.
> Mark of the Detonator is an effect that increases the damage stack on hit instead of removing the additional damage effect.
The effect chain has been changed to make it impossible to select both
simultaneously, as it is not possible to stack damage on a transferred mark, making it pointless to select both.
> Fixed an issue where accumulated damage from markers would intermittently disappear.

Wand
- Time of Retribution Mastery 1 [Time of Enhancement], [Absolute Barrier]
> Fix so that bashing is not applied to shields.
- [Rapid Healing].
> Changes the amount of health regeneration.
Steps
Existing
Change
Advanced Level 1
310%+29
165%+200
Advanced Level 2
310%+44
165%+260
Advanced Level 3
345%+58
180%+320
Advanced Level 4
345%+73
180%+380
Advanced Level 5
385%+87
200%+440
Rare Level 1
420%+102
215%+500
Rare Level 2
420%+116
215%+560
Rare Level 3
455%+131
230%+620
Rare Level 4
455%+145
230%+680
Rare Level 5
495%+160
250%+740
Hero Level 1
530%+174
270%+800
Hero Level 2
530%+189
270%+860
Hero Level 3
570%+203
290%+920
Hero Level 4
570%+218
290%+980
Hero Level 5
610%+232
310%+1040
- [Clay's Salvation].
> Changes the amount of health regeneration.
Steps
Existing
Change
Advanced Level 1
420%+175
220%+330
Advanced Level 2
420%+196
220%+385
Advanced Level 3
430%+217
225%+440
Advanced Level 4
430%+238
225%+495
Advanced Level 5
445%+259
230%+550
Rare Level 1
455%+280
235%+605
Rare Level 2
455%+301
235%+660
Rare Level 3
465%+322
240%+715
Rare Level 4
465%+343
240%+770
Rare Level 5
480%+364
250%+825
Hero Level 1
490%+385
255%+880
Hero Level 2
490%+406
255%+935
Hero Level 3
505%+427
260%+990
Hero Level 4
505%+448
260%+1045
Hero Level 5
520%+469
270%+1100
- [Fountain of Life].
> Changes the amount of health regeneration.
Steps
Existing
Change
Hero Level 1
65%+42
33%+72
Hero Level 2
65%+52
33%+102
Hero Level 3
75%+62
38%+132
Hero Level 4
75%+72
38%+162
Hero Level 5
90%+82
46%+192
- [Restoration Spell].
> Changes the amount of health regeneration.
Steps
Existing
Change
Advanced Level 1
260%+25
140%+170
Advanced Level 2
260%+37
140%+221
Advanced Level 3
290%+49
155%+272
Advanced Level 4
290%+62
155%+323
Advanced Level 5
325%+74
170%+374
Rare Level 1
355%+87
180%+425
Rare Level 2
355%+99
180%+476
Rare Level 3
385%+111
195%+527
Rare Level 4
385%+123
195%+578
Rare Level 5
420%+136
210%+629
Hero Level 1
450%+148
230%+680
Hero Level 2
450%+161
230%+731
Hero Level 3
485%+173
245%+782
Hero Level 4
485%+185
245%+833
Hero Level 5
520%+197
260%+884
- [Absolute Firewall].
> Shield health changes.
> No longer affected by skill healing/received skill healing stats.
> Shield Health, adds the Shield Health stat you receive, and is affected by that stat.
Steps
Existing
Change
Advanced Level 1
630%+246
400%+890
Advanced Level 2
630%+271
400%+975
Advanced Level 3
670%+296
425%+1060
Advanced Level 4
670%+320
425%+1145
Advanced Level 5
720%+345
455%+1230
Rare Level 1
760%+370
480%+1315
Rare Level 2
760%+394
480%+1400
Rare Level 3
810%+419
510%+1485
Rare Level 4
810%+444
510%+1570
Rare Level 5
850%+468
535%+1655
Hero Level 1
900%+493
565%+1740
Hero Level 2
900%+517
565%+1825
Hero Level 3
940%+542
595%+1910
Hero Level 4
940%+567
595%+1995
Hero Level 5
990%+591
625%+2080
- [Binding of Grace]
> Once received, the target is modified to be immune to the effect for 20 seconds.
> Armour bonus changes from a fixed number to a % number.
Steps
Existing
Change
Advanced Level 1
1120
20.4
Advanced Level 2
1190
21.8
Advanced Level 3
1260
23.2
Advanced Level 4
1330
24.6
Advanced Level 5
1400
26.0
Rare Level 1
1470
27.4
Rare Level 2
1540
28.8
Rare Level 3
1610
30.2
Rare Level 4
1680
31.6
Rare Level 5
1750
33.0
Hero Level 1
1820
34.4
Hero Level 2
1890
35.8
Hero Level 3
1960
37.2
Hero Level 4
2030
38.6
Hero Level 5
2100
40.0

- Specialisation - Secondary Standard Effect [Focus Skill Recovery]
> Skill healing amount changed from 4.8% to 6% (at level 10)
- Specialisation - Secondary Advanced Effect [Increased Skill Recovery]
> Skill healing amount changed from 4% to 5% (at level 10)
- Specialization - Secondary Rare Effect [Wisdom Restoration Adept]
> Skill healing amount changed from 7.2% to 9% (at level 10)
- Specialization - Support/Defense Rare Effect [Weakening Passive Defense]
> Skill healing amount changed from 2.4% to 3% (at level 10)
- Specialization - Support Hero Effect [Holy]
> Heal skill healing bonus changed from 12% to 14% (at level 10)
> Curse passive damage reduction from 12% to 14% (at level 10)

Integration specialisation
- Fixed [Time Bomb] effect only applying to damage up to 100,000 health.
- Added new integration specialisation skills.
> Depending on your integration specialisation level, you can have up to four integration specialisation skills active.
Integration specialisation level
Skill Name
Content
910
Preparing for battle
Attacking or dodging the target increases your base damage by 3% for 3 seconds and increases all Ailment Hits by 125.
A 30-second reactivation timeout applies.
910
Guardian's Awakening
Your Guardian transformation increases your Fighting Spirit, Prowess, Wisdom, Insight, and Fortitude by 4 for the duration.
1,040
Wind Shroud
Manoeuvre skills trigger a shield with 100x your Insight as Health for 3 seconds.
A 60-second reactivation timeout applies.
Shares a cooldown with the Unyielding Stance Integrated Specialisation skill.
1,040
Enhanced survival
Survival skills increase buff duration by 25% for 3 seconds.
A 30-second reactivation timeout applies.
1,170
Instinct of Resistance
Gain 225 increased resistance to all status ailments for 2 seconds when you are Stunned, Petrified, Sleep, Silenced, Bound, or Crashed.
A 30-second reactivation timeout applies.
1,170
Overcoming pain
Debilitate: Gain 200 increased all Hard Hits and all Critical Hits for 3 seconds while under the effects of Poison, Ignite, Curse, Burst, or Ignite.
A 30-second reactivation timeout applies.
1,300
Tie-in
Increases your damage dealt by 10% when there is only 1 enemy within a 4m radius of you, and increases your damage taken by 4% for each ally.
Increases damage taken against you by up to 12%.
1,300
Bound Shield
Each ally within 4 yards of you gains 5% increased Shield Health.
Shield health received is increased by up to 15%.
1,430
Disabling Defences
Control, Tactics: 5 hits reduce the target's Shield Defense Chance by 35% for 6 seconds.
A 24-second reactivation timeout applies.
1,430
Guardian's Blessing
When you transform into Guardian, you gain 200 Immunity to all Ailments for the duration and heal for 40 Life each time you attack the target.

Guardian
- Three new Guardians have been added.
Guardians
Skill Name
Skill Effects
Where to get it
Lonely Souls
Béchère
Binding of the Guardian
To you and your party members in a 15m radius around the caster.
Creates a shield with 7,000 Life for 6 seconds and
All armour 300 for the duration of the shield,
Grants 10% increased incoming Skill Recovery.
From the 'Codex of the Outer Rim' > [Sleeping Under the Wastes
Obtainable
Brownie Battler
Behemog
Indomitable will
Your maximum health is increased by 25% and
Your current health is increased by the amount of health gained.
Increase Stun and Collision Hits by 50 when attacking (stacks up to 5)
In 'Challenges' > 'Golden Chest', select
Low chance to obtain
Innocent Matheris
Astarte
Whispers of Ecstasy
to up to 6 people within a 5 metre radius around the caster.
80% chance to inflict Fear: Enchant.
Fear: For targets under the Charm effect
Follow the caster for 5 seconds.
'Battlegrounds' > 'Exalted Equipment Drop Box: PvP'.
Low chance to obtain

- [Vampire Slayer Escalation].
> Fixed the summon effect tooltip.
> Increase all armour by 400, deal 0.6% of your maximum Health over time every second to enemies in a 2.5m radius and heal for 0.12% of your maximum Health each time you deal damage over time.

Guilds
- Two new Guild Skills will be added.
> You can use the skill by spending guild resources after registering it in the Guild Skills menu.
Skill Name
Skill Effects
Guild Tactics: Absolute Zero
After casting the skill, all targets within 5 metres of the caster are continuously reduced by 10% movement speed.
Once the skill is cast, all targets in the area are frozen and incapacitated for 3 seconds.
Enemy players in the zone take 7% of their maximum health as damage.
Guild Tactics: Waves of Corruption
Weakens all hostile targets within a 7m area around the caster for 15 seconds after casting the skill.
Weakened targets have 50% less all armour, 50% less damage mitigation, and 80% less healing received.

Battle settings
- Added controls options within the Battle Settings menu.
> Easy to use orientation/positioning skills
> Use Orient/Position skill on target
> Aim at the target pointing at the orientation/positioning skill

Combat power
- Increased the combat power that Unique Tier gear gains from enhancements.
Enrichment phase
Existing
Change
Weapons
Armour/Jewellery
Weapons
Armour/Jewellery
1
8
4
12
6
2
16
8
24
12
3
24
12
36
18
4
32
16
48
24
5
40
20
60
30
6
48
24
72
36
7
56
28
84
42
8
64
32
96
48
9
72
36
108
54
10
80
40
120
60
11
88
44
132
66
12
96
48
144
72
Material Effect System
- Added a system where weapons equipped receive additional effects based on the armour material worn.
> The armour material (mithril/plate/leather/cloth) you are wearing affects the effect you receive.
> Armour materials that were previously described as iron will now be described as 'sheet metal'.
> Cloaks lose their material and no longer reflect material effects.
> Unique armour is now made of Mithril.
> Each equipped weapon will reflect its own additional effects.
> Additional effects per material can be found in the Skills window.

Weapon specialisation
- Weapon specialisation UX improvements.
> In the Specialisation Level Up pop-up window, display the currently equipped weapon.
> When the remaining specialisation points are low, the Specialisation Level Up pop-up window is displayed with a system message.
> The Weapon Specialisation Guide is always visible in the bottom right corner.

Statistics
- Added skill passive healing/received skill passive healing stats.
> Affects skills that provide passive healing, such as Healing Touch and Flashing Light on the Longbow.
- Added Shield Health/Received Shield Health stats.
> Affects skills that provide a shield effect, such as Wand's [Absolute Barrier] and Magic Ball's [Distortion Shield].
- Added Bash Damage/Bash Damage Resistance stats.
> Affects bash damage.
- Skill reuse rate stat has been changed to increase up to 120%.
- Buff duration stat has been changed to increase by up to 150%.
- Attack Speed stat has been changed to increase by up to 150%.
- Movement speed has been increased to a maximum of 1250. Additional acceleration can be gained through the feral transformation.

Runes
- Support Rune [Skill Recovery] scaling per level changed from 0.05% to 0.06%.
- Added [Skill Health], [Skill Health received], [Skill Health], [Shield Health], and [Shield Health received] runes to Support runes.

Artifacts
- The amount of [Skill Recovery] that can be obtained as an option in Tallystone 3 has been changed.
Existing
Change
Artifact Rating
Artifact Rating
Numerical
Rare
Advanced
General
Rare
Advanced
General
Maximum number
5.00
3.80
2.50
8.00
6.00
4.00
4.20
3.20
2.10
6.60
5.00
3.30
3.30
2.50
1.70
5.30
4.00
2.70
Minimum number
2.50
1.90
1.30
4.00
3.00
2.00


We've added a new PvP content called Battlegrounds.
- You can form a 24-player team with users who have requested to be matched and compete in 24v24 matches.
Battlefield
- New PvP content 'Battlegrounds' has been added.
> Battlegrounds is a 24-player team of matchmade users who compete in 24v24 matches.
> Battlegrounds are available from '18:00 to 01:00 the next day'.
You can enter the application page by selecting Battlefield from the > menu.

- When applying for a Battlegrounds match, players can choose between 'Normal' and 'Ranked'.
> You can apply as an individual or as a party of 1-6 players, but Ranked Play is only available for parties of 6 players.
> Only regular matches are available for the preseason, and ranked matches will be available at a later date after the preseason ends.
> There is a limit to the amount of combat power you can apply for in both regular and ranked matches.

- When you register for a match, you'll need to choose the role you want to play.
> Each role has a set of weapons that it can and cannot use.
> Once you've registered for a match, you can't change to a weapon that doesn't match your role until you complete the Battlegrounds content.
Example.) A character with the Tank role selected cannot change a weapon from the Longsword category to a weapon from another category.

- In a party state, only the party leader can register for a match, and party members must select the role they want to play within the time limit.
> Within a party, there is a maximum number of people for each role.
> If a party member fails to select a role within the time limit, the match is cancelled.

- Once you've registered for matching, we'll start matching you with users of similar skill sets.
> If no matches are made after a period of time, it will also try to match with higher or lower users.
- If the match is successful, the Accept Entry button is exposed to all players.
> If one of the users does not click the Accept button, the match is cancelled and the match is retried.
> Characters who do not press Accept after a successful match will receive a match penalty.
> The matching penalty count accumulates for one week and is reset each week.
> The reset time is every Tuesday at 10:00 am KST.
Penalty count
Penalty content
1 time
No matching for 20 minutes.
2 times
No matching for 30 minutes.
3 times
No matching for 40 minutes.
4 times
No matching for 50 minutes.
5 times
No matching for 60 minutes.
- Once all players have accepted your entry, you'll be teleported to the battlefield where you'll fight.
- After entering, you can earn Battleground Coins and Victory Rewards based on the outcome of the match.
> There is a limit to the maximum amount of Battlegrounds Coins you can earn in a week, and a limit to the number of Victory Rewards you can earn in a week.
> The amount of Battlegrounds Coins and Victory Rewards you can earn in a week is limited regardless of whether you're playing Ranked or Standard.
- Characters who leave the battlefield or do nothing on the battlefield before the game ends will be penalised.
Penalty types
Penalty content
Escape Penalty
Your ranking score drops significantly and you receive a matching penalty.
Matching penalties received for escapes are also added to the penalty count.
Vacancy penalty
Your ranking score drops significantly and you receive a matching penalty.
Matching penalties received for diving are also added to the penalty count.
You won't earn any rewards regardless of your team's results.
> If you enter the battlefield and go to the character selection window, you will be judged to have escaped.

Battlegrounds: Conquest - City of Giants
- A new Battlegrounds mode, Conquest, is added.
- The City of Giants is a Conquest battleground where two teams battle for five control points.
- Conquest is a mode where the first team to reach the target score within the time limit, or the team with the higher score when time runs out, wins.
- Golems on the battlefield can be manipulated and handled by the player, as they can change the outcome of a battle.
- Scoring rules
> In Conquest, players earn individual and team points based on their actions.
> Different types of behaviour earn different points.
> Capturing a province applies a multiplier to the points earned, with each province having a different multiplier.
- The following behaviours can earn you points
Killing players
Help kill players
Destroying Crates
Gain buffs
Special Transformations
Golem Transformation
Capturing Control Points
Keeping control of control points


Added a new Capture the Flag map: Abyssstone Capture the Flag.

Abyssal stone
- Added a new Capture the Flag map: Abyssstone Capture the Flag.

> Abyssal Capture is a content that allows players to capture Abyssal Stones 24/7 without declaring.
> Abyssal Stones are located in each province's Abyssal Dungeon and grant teleportation, resources, and control effects when captured.
> You can place a protection buff on an Abyssal to temporarily protect it from capture by other guilds, and if you abandon an occupied Abyssal, it will temporarily become unoccupiable.
- Added Set Occupation Stone effect.
> If a friendly guild is occupying a Set Capturing Stone, the resource yield of the Capturing Stone is increased.


Improved Stoneguard Siege.

Stoneguard Siege
- Change respawn location
> Fixed spawn locations no longer overlapping with each other.
- Residential
> New Residential spawn locations have been added.
> The location of the Residential Plunder Spot has changed.

- Resistant sewers
> The sewer entrance and interior space is now wider.
> New Sewer spawn locations have been added.
> Added destructible walls to the cage enclosure.

- Immunity
> Legion spawn locations have changed.
> There is now a new pathway into the castle from the relocated Legion spawn.
> Moved the location of the side door to the Resilient Spawn to be near the Resilient Loot.
> Resilient spawn area is now larger.
> Added a castle side door to enter a castle from a resistant spawn.

- Asexual
> The space inside the subcastle is now larger.
> As the space has expanded, the locations of the castle entrances have changed.
> The length of the subcastle centre entrance has been shortened.

- Usurper
> New: When transformed into a usurper, you can now block the entrance to a castle.
> You can block the entrance by manipulating the magic sphere installed at each castle entrance.
> This ability can only be used once during the Usurper transformation, and blocks the entrance for 1 minute.


Added a new system 'Achievements'.

Achievements
- New system 'Achievements' are added.

> As you hunt, explore, and grow, you'll see and achieve a variety of goals.
> Earn achievement points and rewards for earning achievements, and display achievement points on your business card.


System and content initialisation times change.
- Wednesday 06:00 reset changes to Tuesday 10:00 reset.
- For speciality store products, the initialisation time varies depending on the payable good.

Content
Item
Initialisation time
Challenge Ranking Rewards
Every Tuesday at 10am
Challenging cumulative rewards
Every Tuesday at 10am
Challenging Golden Chest
Every Tuesday at 10am
Dimension point I
Every Tuesday at 10am
Dimension Point II
Every Tuesday at 10am
Weekly Missions
Every Tuesday at 10am
Illusion Corridor
Every Tuesday at 10am
Gateway to Infinity
Every Monday/Wednesday at 6am
Store weekly restricted items
Every Tuesday at 10am
Store monthly restricted items
1st of every month at 10am
Store daily restricted items
10am daily
Build Week Restricted Items
Every Tuesday at 10am
Production monthly restrictions
1st of every month at 10am
Production day restrictions
10am daily
Arena Daily Reward Points
10am daily
Arena Weekly Goals
Every Tuesday at 10am
Top up referral contract rights
10am daily
Battlegrounds Weekly Item Rewards
Every Tuesday at 10am
Guild Raids
Every Tuesday at 10am
Clear Raids
Every Tuesday at 10am
Number of Raid Rewards
Every Tuesday at 10am
Community Contribution Certificates
Every Tuesday at 10am
Charging your Nebula Time
Every Tuesday at 10am
Speciality shops
Item
Initialisation time
Lucent, cash, and mileage daily reset products
Every day at 00:00
Lucent, Cash, Miles Weekly Reset Products
Every Monday at 00:00
Lucent, Cash, Miles Monthly Reset Products
1st of every month at 00:00
Soland, decorated coin daily reset product
10am daily
Soland, Decorated Coins Weekly Reset Product
Every Tuesday at 10am
Soland, Decorated Coin Monthly Reset Product
1st of the month at 10am


Some usability improvements and UI enhancements.
- Improves main menu perception.
- We're adding a 'Solsium Bulletin Board' so you don't miss any updates.
- We're adding features to support convenience, such as enrolling Guild Skills in Quick Slots.
- Other conveniences and improvements.

Main menu
- The main menu UI has been improved to allow you to see more menus at once.
- Each item in the main menu now requires a codex or level condition associated with it to be met in order to use the feature.
- Changed to allow navigation between categories in the main menu.
> Main menu editing is only available in the 'keyboard + mouse' control environment

Solicium Bulletin Board
- Added a "Solsium Bulletin Board" for in-game updates

> We'll keep you up to speed on any major updates that you may not have seen externally via the Solicium Bulletin Board.
Increasing or decreasing combat power
- You can see the numbers in specific locations on the HUD when combat power rises or falls.
> HUD editing is not supported.
Guild Skill Quick Slots
- Guild skills can now be enrolled in Quick Slots.
> Guild Leaders and Staff Officers can add Guild Skills to Quickslot via the Guild UI.
> Only one skill can be registered in a Guild Skill Quickslot.
> Guild Skill Quickslots are not available when participating in Raids.

Attributes UI
- The Talent UI has been reorganised and separated from the existing Equipment Enhancements window into a separate Talent window.

- You can enter the Attributes UI from the main menu or from the context menu of an equipment item.

■ Gateway to Infinity
- If a reward is available at the end of a cycle, the reward is now displayed immediately when the Gateway to Infinity window is opened.

Chronology
- The Chronology, previously available in the main menu, has been changed to be available on the Chronology Slabs placed in each base.

Tax status
- The 'Tax Status', which was previously available in the main menu, has been changed to be available in the 'Map'.
Content alerts
- Improved 'Content Alerts' to also display in 'Gateway to Infinity' and 'Tower of Tydal'.

Item context menu
- Removed Dissolve and Destroy from the context menu available in item tooltips.
> Dissolve and Destroy buttons at the bottom of the bag.
Title colour
- The colour of the title is retained regardless of the player's affiliation (party, guild, raid, etc.).
Chat UI improvements
- The chat title bar has been removed, and the chat menus that used to be located in the title bar have been consolidated into a single button.

- Added 'Chat UI change mode'.
> Changed the chat UI size and input bar position to only be available when in 'Chat UI change mode'.
> You can also change the viewer size and position in 'Chat UI Change Mode'.

- Other general improvements to chat UI transparency.

Exchange
- New: Added Enchantment Sphere to the Weapons tab.
- Added the Magic Sphere Tablet to the Weapon Tablet tab.
- Added the Earring Tablet to the Jewellery Tablet tab.
Production
- Equipment/Skillbook Crafting NPCs
> Added the Sundries tab.
> Moved miscellaneous items that were previously in the Weapons, Armour, and Trinkets tabs, such as materials, skill cores, and tablets, to the Miscellaneous tab.

- Solia
> Added weapon recipes that can only be crafted from Wandering Crafting NPCs

- Solia / Crafting Recipes
> Moved the Weapon Materials, Armour Materials, Jewellery Materials, Skillbook Materials, Skill Cores, and Tablet Books from the Sundries tab to allow you to create or view them.

Battlegrounds
- The content has been renamed to 'Mock Battlefield'.
Material transformation
- Improved the rating filter, which used to reset every time you entered the UI, to save the last selected rating


We've tweaked the play experience of some content.
- We've eased system limitations and changed other play settings.

Teleportation
- Removed restrictions on moving from one map (space) to another, except for the Arena.
Arena
- The Arena Pre-Season 6v6 mode ends, and the regular 4-season 3v3 mode begins.
Capture the Flag
- Changed so that Origin Stones, Dimension Stones, and Abyssal Stones cannot be relinquished while engaging with InterServer content.
Abyssal Dungeons
- Removed environmental entry requirements from levels 1-6 of Rathlan Sileus' Abyss and the Stoneguard Sanctum of Desire so that they are always accessible.

Open features
- The following content, which was previously available at level 50, has been changed to be available after completing Act 10 of the Adventure Codex.
> Gateway to Infinity, Arena, Challenge Arena, Battlegrounds, Weekly Missions, Equipment Integration, Workshop
- The content below, which was previously available at level 55, has been changed to start when you progress through the Abduction Codex.
> Battlegrounds - Nebula Island, Special Dungeon - Illusion Corridor

Character
- Level 1 characters can be deleted immediately with no waiting period.
- While playing Whisp Island, [Select Character] and [End Game] will be deleted immediately with no waiting period.
Shield Skills
- Changes to allow multiple stacks of different shield effects to be applied at the same time.
- When more than one shield is applied, the following shield subtraction priorities apply
> Raid Skills > Guardian > Integrated Specialisations > Items > PC Skills (Allies) > PC Skills (Self)
> If they are of equal priority, the shield with the shorter remaining time will be subtracted.
- Shield effects are changed so that they are not affected by bashing hits.
Period trite
- Increased the number of divine crystals that fall from Giganthrite's wings.
Field Boss
- After completing the Chronicle [Changes and Challenges] [Mineralisation], the Field Boss for Raslan, Stoneguard will change to the Mineral Field Boss.
> Berserk Field Bosses are added to Guild Raids.

Calanthian Raids
- We've made some changes to the pattern of Zone 1 Dragail extreme difficulty.
> Fixed the Illusionary Dragail and Lightning Summoner to disappear after a successful Stone Colour Matching pattern.
Exploration
- Revised the number and location of various devices to improve the difficulty and experience of [Stoneguard], [Akidu Gorge], and [Carve a Path].
Fields
- Caelum's location on the shore of Rathlan Windswept has been changed to near the Teleportation Seat.
- Additional large stone crabs appear in the water near the spiral cliffs off the coast of Raslan Windfall.
- Changed the Stoneguard Moonlight Desert Armadillo to a Non-Pilot.
- Despair Zombies and Plague Zombies in Turane Ruins have been changed from non-combatant to combatant monsters.
- Plague Zombies, Despair Zombies, and Sloth Zombies have increased their movement speed in Turane Ruins.


Changed character movement to improve the player experience.

Fall protection
- Improved user experience by implementing that falling to the ground without gliding will not kill your character.
- After a fall, your remaining health will never drop below 10% of your maximum health.
- Applies to the following two regions
> Safe zones, peace zones, such as villages
- Falling from a very high place can kill your character.
- [Caution] Falling to your death is still possible in PVP-enabled areas and instance areas.
Landing effect reactivity
- Improved responsiveness by making effects and sounds play immediately, rather than delayed, when you land on the floor.
Reduce jamming
- Fixed randomly getting stuck between NPCs and structures in towns.
- Mitigated an issue where some terrain would keep teleporting you back to your original position if you tried to keep moving.


We've made technical optimisations to improve the player experience.

Optimised control of skill effects
- Improved skill effect control code to improve frame rate when there are many skill effects cast by other characters.
- Staff skills are especially improved, and other weapon skills are also improved somewhat.
Improved Abyssal Dungeon frame rate
- Playing in multi-level abyssal dungeons, such as the Crimson Mansion, Temple of Truth, and Sileus' Abyss, will see some frame rate improvements.
> Simplified or removed calculations for monsters that are close but on different floors.
- Additionally, we've fixed the lag that was often experienced on the 5th floor entry to the Abyss of Sileus.

Improved UI lag
- Improved lag when opening the exchange.
- Fixed a lag that sometimes occurred when opening a chance payout box.
- Improved lag that was sometimes experienced when clicking 'View Drop' for an item.
Display detailed game access steps
- When you start a game or move between worlds, you'll see the connection details in the top right corner of the screen.


Modifications

Fix content errors
- [Adventure Codex].
> Overall, we've checked and fixed an issue that could cause the camera to look awkward when talking to NPCs.
> Fixed an issue where chatting with NPCs could cause the chat window to overprint their dialogue.
> Fixed an issue where automated conversations with NPCs would not advance to the next line of dialogue for an excessive amount of time after voice output ended.
> Act 1. Fixed an issue in The Tragedy of the Kursleys where some NPCs had incorrect voices and mouth shapes.
> Act 2. Fixed an issue where the description of the skill progression sheet was incorrectly displayed in The Last of the Grey Fangs > [Appendix ▶ How to Grow Skills].
> Act 2. Fixed an issue with the mission description in The Last of the Grey Fangs > [Tournament President Chris].
> Act 4. The Three Musketeers of the Black Forest > [Rescue Operation] Fixed an issue where it was sometimes impossible to talk to Da Vinci Aaron after the battle with Jaros.
> Act 5. Fixed an issue where markers that have already been progressed would not disappear while playing Sacred Blood Pact > [Eskel's Past].
> Act 5. Fixed an issue where Leonard's stealth would sometimes fail to disengage during Sacred Blood Oath > [Ring of Oaths].
> Act 5. Fixed an issue where there could be two Romeas in the town of Vienta during Holy Blood Oath.
> Act 7. Fixed an issue during Master of the Sandstorm > [Enchantment Source for Lure] where the HP of Sandworm Hatchlings was set awkwardly.
> Act 9. Fixed an issue where markers would not automatically print for Benny during Pact of Fire and Darkness > Finding Benny.
> Act 10. Fixed an issue during Nightmare Déjà Vu > [In Lycan's Corridor] where the description of the key that triggers the feral transformation was confusing.
> Act 10. Fixed an issue where Harden's motion could sometimes be awkward during Nightmare Déjà Vu > [Awakened Harden].
> Act 10. Fixed an issue where the Immortal Charm Spirits would play an incongruous sound during Nightmare Déjà Vu > [To Nightmare Again].
> Act 10. Fixed an issue where Clay's Wrathful Beast skill could cause excessive sound output during Nightmare Déjà Vu > [Into Nightmare Again].
> Act 10. Fixed an issue where talking to Nightmare Déjà Vu > [Clay's Trace] > Henson would sometimes display two dialogues.
- [Exploration Codex].
> Windswept Shores > [The Truth of the Back Alley] > Fixed an issue where some NPCs' voices could be heard stuttering during progress.
> Ursa Major Fields > [One-Eyed Falcon] Fixed an issue where Henson's basic attack would sometimes not work during progression.
> Fixed the startup code descriptions for the Dimensional Exploration Codex to be consistent with other exploration codices.
- [Abduction Codex].
> Abduction. Fixed an issue where the NPC Kordak's crutches in The Eternal Giant had an awkward appearance.
- Fixed an issue where the camera would sometimes display incorrectly when talking to Ilias in the Fallen Starlight Observatory.
- Changed the greyed-out criteria for the difference in recommended levels between the Exploration Codex and the Abduction Codex from 3 levels to 5 levels.

Fixing system errors
- Fixed an issue where the base damage increase from the Sniper's Eye Trinket set effect was being applied as the maximum damage increase.
- Skill Quickslot window - Fixed an issue where the duration within the registered skill icon was not displayed.
- Fixed an issue where server movement would fail for 1 second after consuming dinner/formal food.
- Fixed an issue where non-contributing users would interact with the reward chest when clearing a raid dungeon.
- Fixed cooldowns in item slots in bags appearing to be different than they actually are in certain situations when using cooking.
- Fixed an issue where the message would be printed incorrectly when an exchange item was locked.


Events

[Event] Savage's Noble Attendance Book
- Sabby's noble roll call begins.



About promotions

[Promo] Raslan of Plenty
- Artisan Pass: Cornucopia Raslan is now on sale.
- The Abundance of Rathlan Welcome Package is now on sale.


[Promo] Twilight Stoneguard
- Twilight Stoneguard housing and cosmetic packages are now on sale.
- 10 pieces of furniture, 5 pieces of wallpaper, and 5 pieces of flooring are available for sale a la carte.


[Promo] Fairy King's Banquet and Timewalker Weapon
- Discover the regalia of the Fairy King, which graces the fairies' banquet, and the weapons of the mysterious Guardians, who have defied the laws of time!


[Promotion] New Customisations
- Added customisation items to [Mirror Boutique] - [Change Appearance].


[Promo] Magic Sphere, a powerful force to turn the tide of battle
- Here are nine new Weapon Appearances to adorn your arsenal.


[Promo] Solisium Growth Pass [Levels 1-55]
- Introducing the new Solsium Growth Pass.


Known issues

We will do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause you.
Growth journal
- The growth mission 'Gathering' in the level 9 journal is not being fulfilled by gathering wildflowers/medicinal mushrooms.

Living Referral
- Lumberjack/Carpentry Level 5 and above Life Requests are only giving Tree Requests.


Additional updates include

The Tuesday, 16 September 2025 update has even more in store.
Check out the links below to see what else we have to say.
Update Notes (2/2) - New Weapon Enchantments, Combat and System Overhauls

We'll be back with more exciting updates in the future.

Thank you.



Hello, this is THRONE AND LIBERTY.
We are pleased to inform you of our scheduled maintenance on Tuesday, 16 September 2025.
With this maintenance, we're adding a new system 'Housing' and a new weapon 'Magic Sphere'.
For more information, please see below, and check out the other links below.
Update Notes (1/2) - Housing System and Growth, New Content


What's new

New system 'Housing' is added.
- We've added Housing, a lifestyle content that allows you to acquire and manage your own space.
- You can craft furniture used to decorate your home, or gather materials to craft furniture.
- All objects that can be placed in housing are per character and are not shared across accounts (including goods).
- You can visit other players' houses.
Housing
- After completing the Abduction Codex "My Joyful Home", you will receive a House, a personal space.
- You can customise your home by placing furniture earned or crafted through gameplay.
- There are 24 houses in total, located in two towns, Castler and Bienta, and can be identified on the map by a dedicated icon for the house, or in the world by a dedicated nameplate.

- Houses consist of basement/small/medium/large and can be unlocked by earning achievement rewards based on the size of the assets of each registered province.
> Unlocked houses can be purchased using 'House Purchase Vouchers' for each province.
- Characters can own up to four houses, and a list of their ownership can be found in the Housing space using the 'Manage My Houses' menu.
- As you decorate your home and increase your 'Home Equity', you'll earn achievement rewards, increasing the number of homes you can own and earning the right to own larger homes.
- You can visit other characters' homes through their 'Character Business Cards'.
Furniture
- Furniture that you have in your inventory can be placed in a housing space via the Placing menu, after moving furniture to the Housing Warehouse.
1. select the furniture you want to move from the 'My Bags' area on the right and press the 'Move Furniture' button at the bottom.
2. In the activated 'Move Furniture' pop-up, check the type and number of furniture you want to move, select the 'Home Depot' you want to move to in the right area and click the OK button to move the furniture.
> Furniture moved to 'Home Storage' cannot be moved back to 'My Bag'.
> You will not be charged for moving from 'My Bag' to 'Home Storage'.
> Moving from one 'Home Storage' to another 'Home Storage' requires a 'Furniture Voucher'.
- Each piece of furniture has a unique 'value' figure, and moving furniture to your home storage increases your 'home equity' by the amount of the 'value' figure.
> If you have multiple identical pieces of furniture listed in your Home Depot, only the value of one will count as an asset.
> Furniture stored in your Home Depot will be added together in order of value to calculate your 'equity'.
- Furniture can be crafted at the 'Furniture Workshop Crafting Table' or purchased from the 'Furniture Workshop Vendor'.
If you move a tradable Housing item to the Housing Warehouse, it becomes untradable.
Material processing
- 'Processing Materials' is the content where you can get materials to craft furniture.
- Added crafting levels.
> There are four categories: Woodworking, Smelting, Weaving, and Handicraft, and each category grants experience and levels up when completed.
> Machining levels allow you to process higher tier items.
- You can gather gatherings from around the world and queue up material processing jobs.
> The machining queue processes parts in order from the first registered part to the last, and takes a minimum of one minute and a maximum of four hours.
Furniture making
- "Build Furniture" is content that allows you to build furniture.
- Added furniture crafting levels.
> You'll gain experience for each piece of furniture you craft, and you'll be able to increase your furniture crafting level.
> Different furniture crafting levels will allow you to craft different and more valuable furniture.
- Furniture can be crafted at the 'Furniture Workshop Crafting Tables' located in each of the Castler/Vienta towns.
Collections reorganisation
- With the addition of housing content, the gathering system has been revamped.
- Added Foraging levels.
> There are four different types of gathering: Lumbering, Mining, Fur Gathering, and Dexterity, and you can gain experience and level up for each type of gathering by gathering items.
> Depending on your gathering level, you can gather items from different locations, and the amount of items you get will change.
- A harvest has a harvest level limit, which is indicated by the colour of the effect.
> If your harvest level is lower than the limit level of the haul, you will not be able to proceed with the harvest.
- Gatherers are placed throughout the world, and areas with high concentrations of gatherers can be identified by the colony icon on the World Map and Minimap.
- Your Gathering Level can be found in the 'Character Information' window, in the 'Life Level' tab.
Living Referral
- Added 'Life Requests' content.
- You can now purchase Town-specific 'Life Request Chests' from the Furniture Workshop vendors in Castler/Vienta Towns.
- The 'Life Requests Box' contains gathering/processing/furnishing requests, which can be used to fulfil Life Requests.
> Life Requests can be fulfilled by delivering the requested item to the Delivery Box located next to the Furniture Workshop Vendor in each Town.

- The Life Coins you earn as a reward can be used to purchase housing vouchers, furniture vouchers, and rare furniture crafting materials.
- Some small items of furniture can also be purchased with Life Coins.
Added 'Guiding the World Tree' content to help you grow quickly and easily.
- Rewards will vary based on your character's peak combat power.
- You can grow to 6,000 combat power by completing the Adventure Codex, Growth Journal, and Delivery of the World Tree.

■ World Tree of India
- New content 'World Tree of India' has been added.
> Delivery of the World's Water is a sequence of staged missions that you can complete to earn rewards.
> After completing the current mission, you can proceed to the next mission.
> If you complete all of the missions that each stage consists of, you can earn stage completion rewards.
> The rewards given based on the character's highest combat power at first login after the World Number India update are different.
- Under 5,000 Peak Combat Power: Heroic Tier 2, 12 Powerful Talent Enhancements, Gear Selection Box, various Growth Commodities
- 5,000+ peak combat power: Open Stone or Heroic Tier 2, 12-strength talent enhancements, complete gear selection box, various growth commodities
* Regardless of your current combat strength, you can increase your combat strength to 6,000 by obtaining all rewards from 'Codex > Adventures', 'Growth Journal', and 'Guidance of the World Tree'.
- The 'Deliver the World's Trees' mission will remain open until further notice.


We're adding a beginner's guide, the Level Up Growth Card, which will show you the most efficient path to growth.
- The guide will show you recommended weapon combinations and how to use them.
- Each time you level up, you can choose two or more of the recommended growth cards to quickly and easily reflect your setup.

Level Up Growth Cards
- We're adding Level Up Growth Cards, a beginner's guide to the most efficient growth paths based on an adventurer's current level.

- Weapon Recommendation Guide
> In the Tutorial area, open Beemer's Gear Chest to access the Weapon Recommendation Guide.
> Guide for recommended weapon combinations and simple controls for beginners.
- Guides by level
> Two or more growth cards are recommended when you level up.
> Adventurers can choose cards that match their play style, and their choices are immediately and automatically reflected in their characters.
- Card recommendations
> Stats, Skills Used, Active Skills, Skill Specialisation, Weapon Specialisation Nodes, Guardians
Recommendations are personalised based on the weapon combinations your character is equipped with.
- Reselect menu
> If you change weapons and need to learn new growth, or if you want to reset your previous choice, you can access the reselect menu via the 'Level Up Growth Card' button in the character window.
The > menu allows you to reselect growth cards, as well as view the cards you have selected so far and their effects.

> Using the 'Bulk Recommendations' feature will immediately apply the recommended growth path for your current weapon combination.
> If you've set Get card suggestions when you level up to 'Don't look again', you can re-enable it at any time from the menu.
- Loading Level Up Growth Cards
> In combat situations, level-up growth cards are not displayed for your character's safety.
> Unselected Growth Cards can be rechecked via the 'Load Level Up Growth Cards' function in the quick menu on the left side of the minimap.
- Rules for counting level-up growth cards
> Stat increases are no longer automatically reflected when the stat point requirement reaches +2.
(If you follow the recommended path, your point requirement will never reach +2.)
> If the skill slot for the skill you are using is full, the auto-equip will not be reflected.
> The active skill will have its existing equipped skill settings changed in bulk to what the card recommends.
> If you don't have enough points for skill specialisations or weapon specialisations, your recommendations won't be reflected immediately.
> If you don't already have a recommended guardian, the guardian will not be registered.

Added buffs for new/returning players.

New/Returning Player Buffs
- The new/returning support buffs have been changed as follows
> +100% Solant Gain, +100% Hunting EXP, +50 Boss Critical, +50 Boss Smash, +15 Boss Damage,
15 Boss Damage Reduction, +400% Guild Treasure Chest Points
- Accounts that are new to Throne & Liberty receive the "New" support buff.
- Accounts that last logged into Throne & Liberty more than 30 days ago will receive a "returning" support buff.
- Both new and returning support buffs last for 50 days.
New co-op dungeons 'Abyss of Corruption' and 'Palace of the Colossus' are added.
- Gone are the traditional difficulty tiers (1-Star, 2-Star...) in favour of 'Introductory', 'Practical', 'Elite', and 'Heroic'.
- Changes to Co-op dungeon balance and key rewards.
New Dungeons
- Added the Heroic dungeon Abyss of Corruption.
> Entry combat strength is at least 6,000.
- Added the Heroic Dungeon 'Palace of the Colossus'.
> Entry combat strength is at least 6,000.
Changing an existing dungeon
- We've replaced the previous difficulty categories (1-Star, 2-star, etc.) with the following categories: Introductory, Practical, Elite, and Heroic. categories.

- Each category contains a dungeon, as shown below, and will change with each new dungeon update.
Categories
Dungeons
Redemption points
Introductory
Dungeons under level 50 and 1-star dungeons
Proof of Agreement: Dimension I
Practice
Existing 2-star dungeons
Elite
Existing 3-star dungeons
Heroes
Existing 4-star dungeons and
9/16 Updated dungeons (Abyss of Corruption, Colossus' Palace)
Proof of Contract: Dimension II

- 'Practical', 'Elite', 'Hero' categories, random matching is supported.
> "Introductory" provides dungeon-specific matching, but not random matching.
- The "Introductory" co-op dungeons "Demonic Abyss," "Temple of Roar," and "Caves of Despair" have been changed from 6-player to 2-player balance.
> [Sign of the Covenant: Dimension I] consumption changed to 100.
- The rewards list has changed.
Dungeons
Featured Rewards
Demonic Abyss
Grants a chance to win 1 rare weapon
Rare weapon selection box confirmed
Superior Skill Progression
Weapon Expert Seal
Cooking ingredients
Determination of superior/rare grinds
Temple of the Roar
Chance to win 1 rare armour/trinket
Rare armour/trinket selection crate drops
Rare Skill Scrolls
Weapon Expert Seal
Cooking ingredients
Determination of superior/rare grinds
Underground Caverns of Despair
Chance to win 1 rare armour/trinket
Rare armour/trinket selection crate drops
Rare Skill Scrolls
Weapon Expert Seal
Cooking ingredients
Determination of superior/rare grinds
The [Probability after 9/16 maintenance] will be updated when the 9/16 maintenance starts.
- Changed the damage reduction effect 'Iron Wall of Life' applied to Velentra when removing her shield in [Twisted Chambers of Obsession] to be removed.
Change points
Existing
Change
Dungeons
Levels
Number of box opens
Separation
Points consumed
Subtract dimension points
Separation
Points consumed
Subtract dimension points
Demonic Abyss
20
3
Dimension Point1
120
Introductory
Dimension Point1
100
Temple of the Roar
30
3
Dimension Point1
220
Introductory
Dimension Point1
100
Underground Caverns of Despair
40
3
Dimension Point1
260
Introductory
Dimension Point1
100
Reaper's Abyss
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Temple of Slaughter
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Underground Caverns of Doom
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Cursed Wasteland
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Butcher's Canyon
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Tyrant's Island
50
3
1 star
Dimension Point1
300
Introductory
Dimension Point1
300
Screaming Torture Chamber
50
2
2 stars
Dimension Point1
450
Practice
Dimension Point1
450
Blood Mist Island
50
2
2 stars
Dimension Point1
450
Practice
Dimension Point1
450
Island of Fear
50
2
2 stars
Dimension Point1
450
Practice
Dimension Point1
450
Void Wastes
50
2
2 stars
Dimension Point1
450
Practice
Dimension Point1
450
Slayer's Gorge
50
2
2 stars
Dimension Point1
450
Practice
Dimension Point1
450
Forest of Grudges
55
2
3-star
Dimension Point2
900
Elite
Dimension Point1
900
Tragic Mansion
55
2
3-star
Dimension Point2
900
Elite
Dimension Point1
900
Chapel of Madness
55
2
3-star
Dimension Point2
900
Elite
Dimension Point1
900
Cruel Witch's Garden
55
2
3-star
Dimension Point2
900
Elite
Dimension Point1
900
Assassin's Lab
55
2
3-star
Dimension Point2
900
Elite
Dimension Point1
900
A twisted cubicle of obsession
55
2
4 stars
Dimension Point2
900
Heroes
Dimension Point2
900
Colossus Palace
55
2
Heroes
Dimension Point2
900
Abyss of Corruption
55
2
Heroes
Dimension Point2
900
Challenge Levels are getting a makeover.
- You can challenge one dungeon per week and earn weekly ranking rewards.
- From Stage 6 onwards, there is a chance that additional golden chests will spawn when you clear a dungeon within the time limit.
Challenge Levels revamped
- Challenge Levels have been reorganised.
- You can challenge one dungeon per week.
- Each week, the effects applied to monsters change.
- The dungeon consists of 10 stages, with increasing difficulty as you progress through the stages.
- You can earn Ranked Points for clearing dungeons, and you can earn high Ranked Points for clearing them quickly by killing as many monsters as possible within the time limit.
- At level 6 and above, the party leader can select additional effects. Additional effects consist of powerful effects that can make the dungeon more or less difficult.
- From Stage 6 onwards, there is a chance that additional golden chests will spawn when you clear a dungeon within the time limit.
- Golden Chest rewards can be earned up to five times per week, and you can increase their chances of appearing by choosing additional effects.
- As you clear dungeons, you earn reward points that accumulate for each stage. Each week, you'll receive a cumulative score reward based on your accumulated points.
- The cumulative score is reset weekly.

Increased the maximum level of runes and added new abilities.
- Increased the level cap for runes from 90 to 120.
- Support runes now have a chance to gain and enhance new additional abilities.

Increase rune max level
- The following stats are added to the Support Rune. These new stats are unearned and have a chance to be gained and enhanced by using Support Rune items.
New additional stats
Skill passive healing
Skill passive healing received
Shield Health
Shield Health received
- Rune level cap increased from 90 → 120.
- Existing Normal to Heroic runes can also grow to level 120.
- With the expansion of Rune Levels to 120, the Rune stat grant chance, Rune growth chance (Common/Advanced/Rare/Heroic) changes.
For more information on growth probabilities, see the Probabilities page below.
The [Probability after 9/16 maintenance] will be updated when the 9/16 maintenance starts.
- Existing Normal to Heroic runes can also grow to level 120. For more information on your growth chances, see the Chances page.
- With the increase in the rune level cap, we've added Exalted Runes, which have a higher chance of increasing your rune level than Heroic Runes, and here's a breakdown of the new items.
Item name
Exalted Chaos Rune: Belt
Exalted Support Runes: Belt
Exalted Attack Runes: Belt
Exalted Defence Runes: Belt
Exalted Chaos Rune: Bracelet
Exalted Support Rune: Bracelet
Exalted Attack Rune: Bracelet
Exalted Defence Rune: Bracelet
Exalted Chaos Rune: Earring
Exalted Support Rune: Earring
Exalted Attack Rune: Earring
Exalted Defence Rune: Earring
Exalted Chaos Rune: Necklace
Exalted Support Runes: Amulet
Exalted Attack Runes: Necklace
Exalted Defence Runes: Amulet
Exalted Chaos Rune: Ring
Exalted Support Runes: Ring
Exalted Attack Runes: Ring
Exalted Defence Rune: Ring
Exalted Chaos Runes: Weapon
Exalted Support Runes: Weapon
Exalted Attack Runes: Weapon
Exalted Defence Runes: Weapon
- Using a Rune item while maxed out on Rune stats now grants '[120] Rune Fragments' instead of just consuming the item.
- The '[120] Rune Fragment' is used for crafting, and the associated crafting formula is added.
Deliverables
Number of deliverables
Soland
Materials
Number of ingredients
Superior Stellar Boom Elements
1
10
[120] Rune Fragment
1
Rare Polished Crystal
1
2,000
[120] Rune Fragment
50
Rare Chaos Rune Selection Box
1
58,800
[120] Rune Fragment
250
Rare Chaos Rune Selection Box
1
117,600
[120] Rune Fragment
500
Exalted Chaos Rune Selection Box
1
235,200
[120] Rune Fragment
1000
Existing rune fragments will expire on 02 October 2025 at 17:00 KST, and their associated recipes will be removed.

Items and rewards change for the growth experience.
- New Equipment Heroic Tier 3 items are added.
- Changes to the reward system and drop rewards.
- Existing items are repurposed.
Added Heroic Tier 3 items
- New Hero Tier 3 items are added.
> Heroic Tier 3 items add 35 new weapons/54 new armours/46 new trinkets.
- Heroic Tier 3 gear can be enhanced with a new material, Noble Polishing Crystals, and Noble Gear Growth Stones, which can be crafted from them.
> The materials used to craft and reinforce existing classes of equipment are the same.
> Dissolve 1 Noble Polishing Crystal to get 5 Rare Polishing Crystals.
- You can use Heroic Tier 2 and Heroic Tier 3 gear as materials to enhance the attributes of Heroic Tier 3 gear, and Heroic Tier 3 gear can be used to enhance unique gear.
- Heroic Tier 3 gear cannot be obtained from Transmogrification, nor is it available as a material.
- With the addition of Heroic Tier 3 items, the chance of equipment enhancement blessing points has changed. Details can be found at the following links: [~Prior to the 16 September maintenance] [~Prior to the 16 September maintenance] [~Post-maintenance] [~Post-maintenance [Chances after the 16 September maintenance]
The [Probability after 9/16 maintenance] will be updated when the 9/16 maintenance starts.
- New 'Heroic Tier 3' weapons
> Hero Tier 3 weapons with the Weapon skill can extract Skill Cores.
Item name
Resistance SS Two-handed Sword
Silver White Reaper's Judgement Blade
Morcus' Corruption Blade
Berserker of Adentus
Junobot's Doomsword
Resistance SS Longsword
Ancient Beast's Ivory Blade
Cernobog's Fireblade
Cornelus' Heatblade
Suragum of Nirma
Azrael's Wraithblade
Resistance SS Dagger
Rock Skeleton of the Ancient Beast
Inferno map in Minzerok
Amyado in Cowanjuki
Resistance SS Crossbow
Silver Reaper's Deathbowl
Malacca's Spear Palace
The Bladed Bow of Kowanjuki
Resistance SS Longbow
Witch Cultist's Maw Palace
Grand Elon's Fallen Palace
Resistance SS Staff
Witch Cultist's Black Moon Rod
Talus Scourge Rod
Aridus' Dimensional Rod
Resistance SS Wand
Tome of the Silver Reaper
Sacred Halls of Kingmineboom
Resistance SS Tactical Lance
Witch Cultist's Slaughter Spear
Junobot's Heatwave
Resistance SS Charm Sphere
Ancient Beast's Commanding Spirit
Transcendental Sphere of Talus
- New 'Heroic Tier 3' Armour / Trinkets
Item name
Resistance SS Mercury Gloves
Resistance SS Mercury Armour
Resistance SS Hand Armour
Resistance SS Mercury Gaiters
Resistance SS Male Growth
Iron Wall Guardian's Knight's Gauntlets
Iron Wall Guardian's Valor Armour
Iron Wall Guardian's Patience Gloves
Iron Wall Guardian's Invulnerability Gaiters
Iron Wall Guardian's Full Boots
Iron Helm of the Forgotten King
Forgotten King's Battle Armour
Guardian Vambraces of the Forgotten King
Shattering Gaiters of the Forgotten King
Forgotten King's Invasion Boots
Resistance SS Raiding Hood
Resistance SS Assault Armour
Resistance SS Assault Gloves
Resistance SS Raiding Pants
Resistance SS Assault Boots
Demon Hunter's Tracking Outfit
Demon Hunter's Lance Armour
Demon Hunter's Striking Gloves
Demon Hunter's Gold Gaiters
Demon Hunter's Clairvoyant Boots
Blood Templar Assassin's Hood
Knights of the Blood Pureblood Armour
Blood Templar Executioner Gloves
Blood Templar Overnight Pants
Blood Templar Silencing Boots
Massacre of Ilsum
Ilsum's Piercing Armour
Ilsum's Divine Palace Gloves
Ilsum's Sasu Pants
Ilsum's Ambush Boots
Resistance SS Tactical Cap
Resistance SS Tactical Clothing
Resistance SS Tactical Gloves
Resistance SS Tactical Pants
Resistance SS Tactical Boots
Midnight Starlight Hood
Sage's Robe of Midnight
Moonlight's Closing Gloves
Under the moonlit night sky
Moonlight Forbidden Boots
Apostle of the Gods Radiant Cap
Apostle of God Power Robe
Divine Apostle Grace Gloves
Apostle of the Gods Holy Pants
God's Apostle BlessingShoes
Prophet's Wings
Infernal Shroud
Shroud of Shadows
Bladed Cloak
Breath of the Abyss
Binding Necklace of Obsession
Whisper of Light Necklace
Greed's Trick Necklace
Forest Breath Necklace
Necklace of Radiant Expanse
Scorched Crescent Necklace
Abomination of Sin
Abyssal Covenant
Midnight Reaper Ring
Eternal Nightmare Ring
Twilight Fellowship Ring
Wrath of God Ring
Shadow Oath Ring
Spiral of Life Ring
Earthbound Ring
Wedge of Pain Ring
Da Vinci's Vow Ring
Bloodthirsty Ring
Poisoned Ring
Ring of Death
Ring of Corruption
Abyssal Redemption
Chain of Radiance Bracelet
Shackles of Darkness Bracelet
Rosary of the Undead
King's Garden Bracelet
Volcanic Heart Bracelet
Gift of the Wind Bracelet
Spectre of Doom Bracelet
Belt of Hypocrisy and Contempt
Primordial Cry Belt
Faded Luminosity Belt
Dread Bridle Belt
Nature's Binding Belt
Sash of Firm Oath
Sun King Belt
Twisted Fate Belt
Earring of the Fallen Temple
Undead Prayer Earrings
Twilight Wind Earrings
Darkflower Earrings
Ring of the Banner
Eye of the Storm Dragon Earrings
Janice's Enchanted Earrings
Twin Moon Earrings
Guilds
- New/returning characters will have the added benefit of earning 5x the amount of Guild Treasure Chest points as regular characters.
- New/returning characters may earn Guild Treasure Chest rewards faster depending on their activity.
- Guild Treasure Chest rewards have changed.
- Guild Treasure Chests are instantly unlocked upon receipt and have a chance to drop Superior Stellarbombs, Extraction Stones, Open Stones, Noble Abrasive Crystals, Chaos Crystals, Chaos Soulstone: Calanthia, Obsidian Fragments, Noble Runes, Noble Blessing Pouch: Nebula, and Superior Nebula Punishment Chests.
- The following changes have been made to Guild Level benefits
Separation
Before the change
After the change
Name
Levels
Name
Levels
Open content
Dimension Stone Occupation Stone
Level 5
Dimension Stone Occupation Stone
Level 4
Bone Occupation Stone
Level 10
Bone Occupation Stone
Level 4
(New) Abyssstone Occupation Stone
Level 4
Guild Skills
(New) Guild Tactics: Absolute Zero
Level 4
(New) Guild Tactics: Tide of Corruption
Level 4
Revamped Growth Journal missions and rewards
- The list of missions has been simplified to missions to complete levels, explore fields and dungeons, and participate in local events.
>, as well as the Gateway to Infinity, Tower of Tydal, and Abyssal/Dimensional Point Spending missions.
- Completing missions will reward you with skill progression books, runes, artefacts, and other items you need to grow.
- If you haven't claimed your rewards in your pre-revamp Growth Journal, you'll automatically receive them in the mail when you log in to your character.
> Characters created after the revamp will not be able to progress through previous Journal missions and receive rewards.
- If a mission in the new mission list is the same as a past Growth Journal mission, it will be marked as completed in the new mission if you've already completed it before, and you'll be able to claim your reward immediately.
- For leveling missions, the mission will be marked as completed up to your current character level and you will be able to claim your reward immediately.
Change/Add Rune Drop Sources
- You can earn the 'Exalted Rune Chance Bundle' as a reward for participating in the Berserk Field Boss.
- Rare Rune Drop Box: Chaos'.
- There is a very low chance that you will receive a [Trade] Rare to Exalted Chaos Rune Selection Box as a reward for participating in a Radiant Fieldboss/Toland Fieldboss/Radiant Archboss/Toland Archboss.
- Existing content rewards will change as follows
Content
Current rewards
Change compensation
Description
Abyssal Dungeons
Rune Chance Bundle
Rare Rune Chance Bundle
Raslan/Stoneguard is a rare rune,
Changed Tolland to gain Exalted Runes
Rare Rune Chance Bundle
Exalted Rune Chance Bundle
Local events
Rune Chance Bundle
Rare Rune Chance Bundle
Rare Rune Chance Bundle
Exalted Rune Chance Bundle
Field Bosses
(except Lightning)
Rune Chance Bundle
Rare Rune Chance Bundle
Rare Rune Chance Bundle
Exalted Rune Chance Bundle
Guild Raids
Rune Chance Bundle
Rare Rune Chance Bundle
Rare Rune Chance Bundle
Exalted Rune Chance Bundle
Weekly Missions
Weekly Rune Chance Box: Rare
Weekly Rune Chance Box: Exalted
Instead of Rare Runes
Changed to drop Exalted Runes
Illusion Corridor
Rare Rune Chance Chest
Exalted Rune Loot Box
Calanthian Raid
Rare Rune Chance Chest
Exalted Rune Loot Box
- The rewards for the Interserver Siege will be changed to drop Exalted Chaos Runes.
- With the addition of the Exalted Chaos Rune Pick Box, the rare Restoration Gems that were previously available are no longer dropable.
Result
Existing
Change
Winning
10 Rare Chaos Rune Selection Boxes
3 Exalted Chaos Rune Selection Boxes
7 Rare Chaos Rune Selection Boxes
Defeat
3 Rare Chaos Rune Selection Boxes
1 x Exalted Chaos Rune Selection Box
2 Rare Chaos Rune Selection Boxes
Match Failed
6 Rare Chaos Rune Selection Boxes
2 Exalted Chaos Rune Selection Boxes
4 Rare Chaos Rune Selection Boxes
Characteristic materials
- Heroic Tier 3 equipment items can use Heroic Tier 2/Heroic Tier 3 equipment and extracts as talent materials.
- For Unique Equipment, the materials that can be attempted to enhance traits have been changed as shown below.
Existing
Change
Rank 2 Rare / Rank 1 Heroic / Rank 2 Heroic / Rank Unique
Heroic Rank 1/Heroic Rank 2/Heroic Rank 3/Unique Rank
- Changed the amount of Blessing Points required to earn Blessing Points and 1% buffs associated with unique gear.
> Blessing points previously stacked on unique gear have been changed to the same percentage.
Change the characteristic resonance material
- The material item used for Talent Resonance has been changed from 'Talent Resonance Stone' to 'Exalted Talent Resonance Stone'.
- The quantity of characteristic resonance stones required for resonance and the quantity of rewards paid by transmutation are the same.
- You can trade in your existing Talent Resonance Stones and Talent Resonance Stone Shards for other items through the new crafting formula or sell them in the Shop until Wednesday, 30 October at 17:00 KST .
Deliverables
Deliverable quantity
Materials
Crafting Restrictions (Characters)
Exalted Trait Resonance Stone
1
Talent Resonance Stone x 5
60
Open seats
1
Talent Resonator x 2
200
Transition stone
1
Talent Resonator x 2
200
Crystals of Noble Abrasion
5
Talent Resonance Stone x 1
10
Rare Healing Gem
5
Talent Resonance Stone x 1
15
Superior Stellar Boom Elements
10
Talent Resonance Stone x 1
- The cost of existing Talent Resonance Stone crafting recipes is changing. This recipe will be available until Wednesday, 30 October at 17:00 KST.
> Existing
Deliverables
Deliverable quantity
Materials
Fees
Characteristic Resonance Stones
1
Talent Resonator Shard x 5
Rare Rubik's x 2
Rare Emmeret x 2
Rare Staron x 2
218,180 Soland
> Change
Deliverables
Deliverable quantity
Materials
Fees
Characteristic Resonance Stones
1
Talent Resonator Shard x 5
10 Soland
Field Boss/Arc Boss/Guild Raid/Dimensional Stone Drop Rewards
- Heroic Tier 3 gear is added to the gear dropped by bosses.
- The following changes have been made to drop rewards for defeating boss NPCs
Type
Rewards
Description
Luminous Field Boss
Heroic Tier 3 Weapons/Bling
Hero Tier 2 Armour/Bling
Hero Tier 1 Armour/Bling
Rare Tier 1/2 Weapon/Armour/Ornament
[New Content].
Heroic Tier 3 gear is more expensive than Peace
You can earn more in Faction/Guild Wars.
Tolland Field Boss
Heroic Tier 3 Armour
Hero Tier 2 Armour/Bling
Hero Tier 1 Armour/Bling
Rare Tier 1/2 Weapon/Armour/Ornament
Heroic Tier 3 gear is added to existing rewards.
Heroic Tier 3 gear is more expensive than Peace
You can earn more in Faction/Guild Wars.
Luminous Field Boss
(Guild Raids/Dimensional Stones/Interserver Dimensional Stones)
Heroic Tier 3 Weapons/Bling
Hero Tier 2 Armour/Bling
Hero Tier 1 Armour/Bling
Rare Tier 1/2 Weapon/Armour/Ornament
[New Content].
Weapons in Heroic Tier 3 gear are more expensive than in Guild Raids
You can get more from Dimension Stones.
Tolland Field Boss
(Guild Raids/Dimensional Stones/Interserver Dimensional Stones)
Heroic Tier 3 Armour
Hero Tier 2 Armour/Bling
Hero Tier 1 Armour/Bling
Rare Tier 1/2 Weapon/Armour/Ornament
Heroic Tier 3 gear is added to existing rewards.
Tolland / Guangsheng Arc Boss
Hero Tier 3 Armour/Bling
Hero Tier 2 Weapons/Armour/Bling
Hero Tier 1 Trinket
Weapon Crafting Materials
Heroic Tier 3 gear is added to existing rewards.
Changes to Illusion Corridor rewards
- The rewards given in the Corridor of Illusions have changed.
Existing
Change
Heroic Tier 2 Weapon (No Enchantment Sphere)
Heroic Tier 3 Weapon (with Enchantment Sphere)
Heroic Tier 2 Trinket
Heroic Tier 3 Trinket
Rare Rune Chance Chest
Exalted Rune Loot Box
Adventure Coins: Divine
Adventure Coin: Fortitude
Changing the Gateway to Infinity rewards
- Changed the rewards for achieving the Gateway to Infinity.
Mission
Rewards
Achievement
15 Crystals of Exalted Polishing
3 Rare Omnipotent Parchments
5 transition stones
300,000 Solands
10 Recovery Coins
Kills in 5 minutes
10 Crystals of Noble Honing
4 Rare Gemstone selection boxes
Weapon Expert Seal: 50 x 10,000 Points
200,000 Solands
5 Recovery Coins
Kills in 3 minutes
5 Crystals of Exalted Polishing
3 Rare Omnipotent Parchments
5 transition stones
100,000 Solands
3 Recovery Coins
Changes to weekly missions and rewards
- New rewards for points in Weekly Missions and points for completing Weekly Missions.
> Added the "Defeat a Guild Raid Boss" mission and "Earn Rewards for Battlegrounds Participation" mission.
Mission
Count
Previous score
Change Score
Completed a Resistance request
30
60
60
Proof of Agreement: Using Dimension 1
2,700
60
60
Proof of Agreement: Using Dimension 2
2,700
60
60
Random party-matched boss kills
6
60
60
Proof of Contract: Using the Abyss
15,000
60
60
Earn local event effort rewards
3
60
50
Killing and helping other players in local events
15
60
50
Arena Victories (excluding Friendly Fights)
3
60
30
Acquire a Mystic Portal/Globe
15
40
60
Earn rewards for completing challenges
3
40
60
Field Boss/Arc Boss Engagement
5
40
50
Fishing/Cooking/Expedition Completed
15
40
60
Completed Kylos' Illusory Corridor
3
40
60
Earn Guild Contribution
1,500
40
75
Donating guild resources
30
40
75
Earn rewards for completing guild requests you contributed to
3
40
75
Battlegrounds play time spent (minutes)
120
60
50
Defeat Raid Boss Calanthia (any difficulty)
1
60
60
Defeating Guild Raid Bosses
3
New Missions
75
Battlefield Engagement
7
New Missions
70
- Weekly Mission rewards have changed as follows
Existing rewards
Change compensation
Reward name
Count
Achievement Score
Reward name
Count
Achievement Score
Rare Cooking Ingredient Chance Box
5
50
Rare Cooking Ingredient Chance Box
5
50
Rare Polished Crystal
10
100
Crystals of Noble Abrasion
10
110
Weekly Rune Chance Box: Rare
50
150
Weekly Rune Chance Box: Exalted
50
170
Adventure Coins: Grit
10
200
Adventure Coins: Divine
25
230
Adventure Coins: Divine
25
250
Adventure Coin: Fortitude
10
290
Weekly Rune Chance Box: Rare
50
300
Weekly Rune Chance Box: Exalted
50
350
Obsidian Fragment
3
350
Obsidian Fragment
3
410
Weekly Hero Tier 2 Gear Chance Box
1
400
Weekly Hero Tier 2 Gear Chance Box
1
470
Weekly Rune Chance Box: Rare
50
450
Weekly Rune Chance Box: Exalted
50
530
Open seats
20
500
Open seats
20
600
Challenging rewards
- The rewards for reaching new heights are as follows
> Accumulated score rewards
Cumulative score
Reward1
Number of rewards1
Reward2
Number of rewards2
Rewards3
Number of rewards3
Rewards4
Number of rewards4
2000
Exalted Rune Loot Box
10
Crystals of Noble Abrasion
1
Exalted Blessing Pouch
5


3000
Exalted Rune Loot Box
10
Crystals of Noble Abrasion
1
Exalted Blessing Pouch
5


4000
Exalted Rune Loot Box
10
Crystals of Noble Abrasion
1
Exalted Blessing Pouch
5


5000
Exalted Rune Loot Box
10
Crystals of Noble Abrasion
1
Exalted Blessing Pouch
6
Transition stone
3
6000
Exalted Rune Loot Box
10
Crystals of Noble Abrasion
1
Exalted Blessing Pouch
6
Adventure Coin: Fortitude
3
9000
Exalted Rune Loot Box
20
Crystals of Noble Abrasion
2
Exalted Blessing Pouch
6
Transition stone
3
12000
Exalted Rune Loot Box
20
Crystals of Noble Abrasion
2
Exalted Blessing Pouch
7
Adventure Coin: Fortitude
3
15000
Exalted Rune Loot Box
20
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Transition stone
3
18000
Exalted Rune Loot Box
20
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Adventure Coin: Fortitude
3
21000
Exalted Rune Loot Box
20
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Transition stone
3
25000
Exalted Rune Loot Box
35
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Adventure Coin: Fortitude
3
29000
Exalted Rune Loot Box
35
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Transition stone
6
33000
Exalted Rune Loot Box
35
Crystals of Noble Abrasion
2
Exalted Blessing Pouch: Nebula
2
Adventure Coin: Fortitude
6
37000
Exalted Rune Loot Box
35
Crystals of Noble Abrasion
2
Nebula Livery Box
1
Transition stone
6
42000
Exalted Rune Loot Box
35
Crystals of Noble Abrasion
2
Exalted Chaos Rune Selection Box
1
Adventure Coin: Fortitude
6
> Ranking Rewards
Starting equality
End equality
Reward1
Number of rewards1
Reward2
Number of rewards2
Rewards3
Number of rewards3
Rewards4
Number of rewards4
1
10
Advanced Nebula Punishment Chance Box
5
Crystals of Chaos
5
Exalted Chaos Rune Selection Box
3
Exalted Rune Loot Box
55
11
20
Advanced Nebula Punishment Chance Box
4
Crystals of Chaos
4
Exalted Chaos Rune Selection Box
2
Exalted Rune Loot Box
50
21
30
Advanced Nebula Punishment Chance Box
4
Crystals of Chaos
4
Rare Chaos Rune Selection Box
5
Exalted Rune Loot Box
45
31
40
Advanced Nebula Punishment Chance Box
3
Crystals of Chaos
3
Rare Chaos Rune Selection Box
4
Exalted Rune Loot Box
40
41
50
Advanced Nebula Punishment Chance Box
3
Crystals of Chaos
3
Rare Chaos Rune Selection Box
3
Exalted Rune Loot Box
35
51
100
Advanced Nebula Punishment Chance Box
2


Rare Chaos Rune Selection Box
5
Rare Rune Chance Chest
50
101
150
Advanced Nebula Punishment Chance Box
2


Rare Chaos Rune Selection Box
4
Rare Rune Chance Chest
45
151
200
Advanced Nebula Punishment Chance Box
1


Rare Chaos Rune Selection Box
3
Rare Rune Chance Chest
40
> Golden Chest Reward: 1 of the following items can be obtained by chance.
Item name
Helm of the Forgotten King
Breastplate of the Forgotten King
The Forgotten King's Vambraces
Gaiters of the Forgotten King
Boots of the Forgotten King
Shadow Wing Hood
Shadowwing Armour
Shadow Wing Gloves
Shadow Wing Pants
Shadow Wing Boots
Starlight Field of View Hood
Starlight Vision Clothing
Starlight Vision Gloves
Starlight vision trousers
Stargazing Boots
Whisper of Light Necklace
Greed's Trick Necklace
Twilight Fellowship Ring
Wrath of God Ring
Shadow Oath Ring
Twilight Wind Earrings
Chain of Radiance Bracelet
Faded Luminosity Belt
Shackles of Darkness Bracelet
Dread Bridle Belt
Forest Breath Necklace
Spiral of Life Ring
Darkflower Earrings
Rare Chaos Rune Selection Box
[Trade] Rare Chaos Rune Selection Box
Exalted Chaos Rune Selection Box
[Trade] Exalted Chaos Rune Selection Box
Change rewards
- A new coin, Battleground Coins, will be awarded as a reward instead of the existing Arena Coins: Crimson Flame.
> The Arena weekly rewards have been changed to Battlegrounds Coins and will now award Battlegrounds Coins as shown below.
Mission
Number of Battlegrounds Coins rewarded
3 Arena wins
60
5 Arena wins
40
10 Arena wins
20

- The existing 'Arena Coins: Crimson Flame' will be removed after 10:00 KST on 30 September 2025, but will be available until then.
- The Arena shop will be closed and unavailable at the next maintenance on 30 September 2025.
- The following items will be removed from the Arena Store and will be available through crafting.
Deliverables
Material1
Count
Material2
Count
Material3
Count
Seasoned Shock Bracelet
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Seasoned Corruption Bracelet
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Seasoned Oppression Bracelet
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Seasoned Charge Bracelet
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Seasoned Silence Bracelet
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Stoicism Necklace
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Calm Prowess Necklace
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Sober Wisdom Necklace
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6
Cold Insight Necklace
Adventure Coins: Grit
60
Rare Magic Dust
5
Rare Polished Crystal
6

- The equipment below can be purchased with Solant in the Equipment Store.
Products
Price (Soland)
Purchase restrictions
Angry Buffer Zone
218,200
Level 55 and above
Enraged Bloodsucker Subband
Enraged Liberation Army
Enraged Femoral Tendon
Enraged Roar Subband

- The Arena Victory Chest will be replaced, with the following in-chest rewards changing
> Earn a rune of the next higher rank.
Example) If a 'Rare Rune Drop Box' was available in Victory Chests, it is now available as an 'Exalted Rune Drop Box'.
> You can now get Adventure Coin: Indomitable instead of Adventure Coin: Divine.
- Starting in Arena Season 4, season rewards will change.
> A new coin, Battlefield Coin, will be awarded as a reward instead of the existing Arena Coin: Crimson Flame.
> Grants the Heroic Tier 3 Nebula Trinket instead of the existing Heroic Tier 2 Nebula Trinket.
Battleground Rewards
- Battlegrounds coins are awarded based on wins and contributions, and item rewards are only awarded for victories.
Result
Coin Rewards
Item rewards
W
80
Weekly Rune Drop Box: 5 Exalted, 1 Exalted Gear Loot Box: 1 Antihorse
Hand
40
-.
Draw
60
-.

- Contribution Rewards award up to 20 coins per game.
- You can only earn up to 800 Battlegrounds coins per week, but overages from the last edition are allowed.
Example.) If you have a Battlegrounds coin cap of 790, and you win 50 coins in the next edition of Battlegrounds, you can win 840.
- Item win rewards can only be earned up to 10 times per week.
- Battlegrounds is the primary source of Battlegrounds Coins, but they can also be earned from other content. The following content is available for earning
Where to get it
Description
Arena
Available through Arena Weekly Rewards and Seasonal Rewards
Interserver Primeval
Given as a guild reward.
The higher the rank, the more you get
Dimension Stones / Interserver Dimension Stones
Battleground Coins now available as drops from Dimension Stone bosses
Field Boss
Available as a reward for participating in Faction/Guild Field Bosses
Arc Boss
Available as a reward for participating in Faction/Guild Arc Bosses
Interserver Siege
Earned as a reward for winning, losing, or failing a match
- The following items are available for purchase with Battlegrounds Coins
Products
Number of coins
Purchase restrictions
Blood Ring
3,000
Twice a month
Poisoned Ring
3,000
Twice a month
Ring of Death
3,000
Twice a month
Ring of Corruption
3,000
Twice a month
Exalted Equipment Drop Box: PvP
210
3 times per week
Exalted Equipment Drop Box: Anthem
90
Once a day
Obsidian Fragment
30
3 times per week
Adventure Coin: Fortitude
10
10 times a week
Weekly Rune Chance Box: 5 Exalted
10
50 times per week
Rare Cooking Ingredient Chance Box
2

10 Superior Stellar Boom Elements
1

Changes to Adventure Codex rewards
- Adventure Codex rewards are being revamped to reflect the new growth experience.
> Increased the value of Skill Progression Books and Weapon Expert Seals relative to existing rewards.
> New items have been added, such as skill conversion books, chaos rune selection boxes, and more.

Changes to Nebula Island rewards
- Nebula Island's Elite, Boss Monster, and Treasure Chest drops have been renamed to "Nebula Scourge Chest" and "Rare Blessing Pouch: Nebula Nebula" and "Noble Blessing Pouch: Nebula Nebula" respectively, and Heroic Tier 3 gear has been added.
> The Rare Blessing Pouch: Nebula item dropped by regular monsters will not change.
- Added 'Heroic Tier 3 Gear' to the items dropped by bosses on Nebula Island.
Changes to Tolland Abyss dungeon rewards
- Removed the Rare Tier 1 drop from the Tolland Abyss dungeon.
- Added Rare Tier 2 gear drops where some drops did not exist.
- Added Heroic Tier 3 gear drops.
Changing the reward for determining the number of gods
- Increased the chance of Divine Crystals found along the Giganthrite travel path and changed and added rewards for collecting them.
Groups
Existing
After the change
Group 1
(1 reward from the group)
1-2 rare marinds
Vital Stones 3-5
Rare Rubik's 5
Rare Emmeret 10
Rare Staron 10
Obsidian Fragment 3
Group 2
(1 reward from the group)
Obsidian Fragment 1
Vital Stone 5
Obsidian Fragments: Excluded Rewards
Group 3
(1 reward from the group)
-.
Open seats 10
Turning Stone 20
Chaotic Crystal 5
Noble Crystal of Honour 5
Changes to local contribution certificates
- With the maximum amount of Regional Contribution Certificates changed from 15 to 7, we've adjusted Regional Event rewards accordingly.
分類1
分类2
Changes
Ranked Rewards & Co-op Rewards
Contribution rewards
All reward items will be approximately doubled, except for cooking ingredients.
General rewards
Solans and Cooking Ingredient rewards will be approximately doubled.
Effort rewards
Contribution rewards
Reward items, activity scores, and guild experience will be capped at approximately 2x.
Tutorial weaponisation
- Changed the Forgotten Weaponry gear item from the Resistance Weapon Chest during the tutorial to the Trainee Weaponry item.
- Trainee weapons can be further purchased and sold in the Equipment Shop.
Table of Contents
- Added seven new weapon enchantment books.
- Added 55 new equipment compendiums using gear from Heroic Tier 3.
- Added three new tabletop books using weapons that are awarded during tutorials.
Stores
- The Nebula Stone Merchant has changed what they sell.
Existing
Change
Rare Blessing Pouch: Nebula
(50 purchase limit per week)
Exalted Blessing Pouch: Nebula
(20 purchase limit per week)
Nebula Livery Box
(15 purchase limit per week)
Advanced Nebula Punishment Chest
(7 purchase limit per week)
- Changed sales information for a general merchant.
Existing
Change
Resistance Alliance Request II Selection Box (Rare)
Resistance Alliance Requisition III Selection Box (Heroic Rank)
Select 'Resistance Alliance Requisition III Tolland' to proceed with the request
Adventure Coins: Fortitude and Heroic Tier 3 gear from the
You'll receive a 'Noble Blessing Pouch' as a reward.
- The sales information for the Custom Coin Merchant has changed.
Existing
Change
Rare Blessing Pouch
Price: 200 patronage coins
Rare Blessing Pouch
Price: 100 patronage coins
Rare Blessing Pouch: Plateau
Exalted Blessing Pouch: Plateau
- Added the 'Chaos Witch's Deathstone' item to the Raid Barter Vendor.
- Changed what the Resistance Vendor sells.
Existing
Change
Weapon Expert Seal
Purchase Limit Level: 30
Rare Blessing Pouch
Purchase Limit Level: 10
Lower open seat packages
Price: 15 Medals of the Resistance Express
Main Purchase: 1
Lower open seat packages
Price: 3 Express Resistance Medals
Weekly purchases: 20
Open seats
Rare Polished Crystal
Rare Abrasive Crystal
Rare Magic Powder
Rare Magic Powder
Ending open seat sales
End of sale of rare polished crystals
Rare Polished Crystal Sale Ends
End of sale of Rare Magic Powder
Rare Magic Powder Sale Ends
- Resistance Vendor New Products
Additional products
Quantity
Cost
Quantity required
Sale type
Level limits
Resistance's Amitoi selection box
1
Medal of Valour
30
1 weekly purchase
50
Rare Gemstone Selection Box
1
Medal of Valour
1
20 weekly purchases
10
Exalted Weapon Growthstone
5
Medal of Valour
4
10 in total
50
Exalted Armour Growth Stone
5
Medal of Valour
4
20 in total
50
Exalted Trinket Growthstone
5
Medal of Valour
4
20 in total
50
Sophia's Fighting Spirit Ring
1
Medal of Valour
3
1 total
22
Robert's Focus Ring
1
Medal of Valour
3
1 total
22
Lutein's Mystic Ring
1
Medal of Valour
3
1 total
22
Sophia's Fighting Spirit Necklace
1
Medal of Valour
3
1 total
22
Robert's Focus Necklace
1
Medal of Valour
3
1 total
22
Lutein's Mystic Necklace
1
Medal of Valour
3
1 total
22
Sofia's Fighting Spirit Bracelet
1
Medal of Valour
3
1 total
22
Robert's Focus Bracelet
1
Medal of Valour
3
1 total
22
Lutein's Mystic Bracelet
1
Medal of Valour
3
1 total
22
Adding new requisition items
Rating
Item name
Content
Heroic Tier 3
Rebel Alliance Requisition III: Vercant Manor
Adventure Coin: Indomitable, a Heroic Tier 3 piece of gear that drops upon completion of the quest.
You'll receive a 'Noble Blessing Pouch' as a reward.
Resistance Alliance Requisition III: Temple of Truth
Rebel Alliance Requisition III: Crimson Mansion I
Rebel Alliance Requisition III: Crimson Mansion II
- New Requisitions can be crafted using the New Coalition Seal III, which is obtained by dissolving the item.
Changing material items
- You can no longer drop old material items with deprecated uses.
> All tiers of Magic Thread, Arcane Hide, Mana Iron, Mystic Wood, and Pure Gold.
- You can sell material items you have in your inventory to the Store to earn Solants.
- Various chests that provide materials grant Solants when opened.
- Material items that are used as Guild resources will change as follows
Existing
Change
Magic Chamber
Fluff
Bisul Leather
Leather
Manachul
Iron Ore
Mystic Tree
Logs
Pure Gold
Rocks

- Material items that were previously available through Amitoi Expeditions will also be replaced with new items.
- The changes to material items will change the drop rates of items available through Amitoi Expeditions.
- In addition, Gilded Rye, Butternut Leaf, Tolland Murrue, Amethyst, and Silken Bale will be added as expedition rewards.
- More information can be found at the following link. [~Probability before 16 September maintenance] [Probability after 9/16 maintenance]
The [Probability after 9/16 maintenance] will be updated when the 9/16 maintenance starts.
Changing the name of a Radiant item
- The item name for the Radiant Arcvos weapons, materials, and loot boxes has been changed from Radiant to Radiant.
Added Magic Sphere rewards
- Added Magic Sphere rewards for transmutation, bosses, codexes, raids, co-op dungeons, and various pockets.
Other
- Changed the reward for content that offers 'Rare Blessing Pouch: Plateau' to 'Exalted Blessing Pouch: Plateau'.
- Added Resistance vendors to 'Act 1. A Tragedy of the Kursleys > [Clay's Achievement: Teleportation Stone]' to be available after completing it.
- Town crafters are now available in the Adventure Codex Act 2. The Last of the Grey Fangs > [Appendix ▶ Armourmaker Rachel]'.
Narrative is enhanced for immersive play.

[Dev Comment]

Not previously described in the Adventure Codex,
Learned some of TL's main menu features that were lacking and added some narrative to them.
Does not link to the opening of the main menu that TL has in the existing adventure codex,
Adjusted the positioning of some appendix codices that were listed independently,
We've changed the way each main menu is organically linked to the appendix codex so that you learn as you open it.
This allows those annoying appendix codexes to do what they're supposed to do, and allows the
We want it to melt into one piece of content that feels natural and enjoyable.
Arc Boss of Radiant Flame
- The Madness Arc Boss (Queen Blendi, Tevent) has been renamed to Madness Arc Boss.
> NPC names, as well as associated item names, have been changed from Light to Light.
Abduction codex
- Added six abduction codices.
Separation
Title
Prerequisites
Abduction
Merry Home
Adventure: Act 6. Completed Song of the Bienta Dwarves
Abduction
Sleeping under the wasteland is the
The Adventure: Act 10. Complete Nightmare Déjà Vu
Abduction
History shrouded in darkness
Completed Abduction: Eternal Giant
Abduction
The Two Wings of Silaves (Afterword)
Abduction: Complete Silaves' Two Wings (Lower)
Abduction
Invitation to the Illusion Corridor
The Adventure: Act 14. Completed Sunset of Remorse
Abduction
Lawless Nebula Island
The Adventure: Act 14. Completed Sunset of Remorse
- When the Day Comes: We've modified some of the progression to accommodate the changed layout of Stoneguard Castle.
- Abyssal Guides: Added a marker for the next target when using the 'Silence of the Stars' skill.
Adventure Codex
- Act 2. The Last of the Grey Fangs > [Appendix ▶ Equipment Growth] code has been removed.
- Act 2. The Last of the Grey Fangs > [Claws of the Wreck] > 'Grab a small doll from inside the wreck' mission has been removed.
- Act 3. Old Soldiers Don't Die > [Appendix ▶ Marienne the Trinketmaker] code has been removed.
- Act 3. Old Soldiers Don't Die > [Appendix ▶ Trinket Crafting] code has been removed.
- Act 3. Old Soldiers Don't Die > [Appendix ▶ Growing Trinkets] code has been removed.
- Act 3. Old Soldiers Don't Die > Added code for [Tracking flying documents].
- Act 3. Old Soldiers Don't Die > Two new missions have been added to the [Delivering Requests] code.
- Act 3. Old Soldiers Don't Die > [Appendix ▶ A Small But Strong Fellow], [Appendix ▶ Adventures of an Expedition] codes moved to Act 5. Sacred Blood Oath > [Appendix ▶ The Romance of Fishing] has been moved to the antecedent code.
- Act 4. The Three Musketeers of the Crimson Forest > [Appendix ▶ Dimensional Jewel: Temple of the Roar] has been moved to Act 6. Moved to under Song of the Vienta Dwarves.
- Act 4. The Three Musketeers of the Black Forest > [Appendix ▶ Dimensional Cave of Despair] has been moved to Act 8. The Devil's Smile has been moved to the lower level
- Act 5. In Sacred Blood Oath > [Appendix ▶ The Romance of Fishing], the number of times 'Catching Fish with Fishing' can be performed has been reduced from 8 to 3.
- Act 7. During Master of the Sandstorm, Josephine's location after your initial encounter has been changed from the Moonlight Oasis to near the Sandworm Lair.
- Act 7. During the Master of the Sandstorm, Josephine's location was changed from the Moonlight Oasis to near the Sandworm Lair.
- Act 7. Overseer of the Sandstorm > [Manned Device Energy Source] Changed the mission description to be more descriptive.
- Act 7. While working on Masters of the Sandstorm > [Support Sandworm Exterminators], we changed the location of the ant holes to display an icon at their location to make it easier to see where they are.
- Act 11. Changed Footsteps of the Wizards > [Appendix ▶ Treasure Hidden in the Waterfall], [Appendix ▶ Mysterious Ancient Tablet] to main code instead of appendix, and changed the reward to [Wrathful Forester Artifact Box].
- Act 13. Added code for Scarred Reunion > [Prepare for what's to come].
The code that has been added or deleted has been automatically completed if you have proceeded beyond that point.
New customisation items will be added to [Mirror Boutique] - [Change Appearance].
- Newly added items will be available permanently after unlocking for a one-time fee. (Account sharing)
- As with existing customisations, you can make changes by selecting the item and using <Appearance Change>.

Appearance changes
- Added customisation items to [Mirror Boutique] - [Change Appearance].
Item
Quantity added
Hair
5
Iris
6
Eyebrows
3
Eyelashes
3
Eyelines
3
Eyeshadows
3
Tattoos
7
Warpaint
7
Beard shape (male only)
3
Long beard shape (men only)
3
- Additional items can be unlocked and used after the initial one-time payment.
> Additional items can be identified by the purple border and lock mark.
> Permanently available after unlocking, and the account is shared.
- Additional items can only be found in the Mirror Boutique, and are not shown or offered separately in the Specialty Shop.

Added equipment to extract appearance.

Equipment appearance
- New extract appearance added.
> Added Heroic Tier 1/2 Enchantments and Heroic Tier 3 Weapons/Armour.

Additional updates include

The Tuesday, 16 September 2025 update has even more in store.
Check out the links below to see what else we have to say.
Update Notes (1/2) - Housing System and Growth, New Content


Events

[Event] Savage's Noble Attendance Book
- Sabby's noble roll call begins.



About promotions

[Promo] Raslan of Plenty
- Artisan Pass: Cornucopia Raslan is now on sale.
- The Abundance of Rathlan Welcome Package is now on sale.


[Promo] Twilight Stoneguard
- Twilight Stoneguard housing and cosmetic packages are now on sale.
- 10 pieces of furniture, 5 pieces of wallpaper, and 5 pieces of flooring are available for sale a la carte.

[Promo] Fairy King's Banquet and Timewalker Weapon
- Discover the regalia of the Fairy King to enhance the fairies' banquet, and the weapons of the mysterious Guardians who have defied the laws of time!

[Promotion] New Customisations
- Added customisation items to [Mirror Boutique] - [Change Appearance].

[Promo] Magic Sphere, a powerful force to turn the tide of battle
- Here are nine new Weapon Appearances to adorn your arsenal.


[Promo] Solisium Growth Pass [Levels 1-55]
- Introducing the new Solsium Growth Pass.


We'll be back with more exciting updates in the future.
Thank you.


hello. This is THRONE AND LIBERTY.

We're excited to announce a new addition to THRONE AND LIBERTY.
See below for more information.
Raslan of Abundance ◀
<Craftsmanship Pass: Raslan of Plenty
Sale period: 16 September 2025 (Tue) 10:00 KST - 16 December 2025 (Tue) 10:00 KST
Product name
Pricing
Purchase restrictions
Artisan Pass: Raslan of Plenty
750 rupees
Once per character
The Artisan Pass is a one-time activation per character and is not shared with other characters on your account.
Passes sold for Lucents are redeemed immediately after pressing the Buy button in a special shop, activating premium benefits.

<Raslan of Abundance Welcome Package
Sales period: from 16 September 2025, 10:00 KST to 21 October 2025, 10:00 KST
Product information
Product name
Pricing
Configuration items
Payout Quantity
Purchase restrictions
Raslan of Abundance Welcome Package
1,000 rupees
(Launch discount)
200 rupees
Cornucopia Raslan Tea Table
1
Once per character
Cornucopia Raslan Tea Set
1
Cornucopia Raslan Fabric Cushion
2
Cornucopia Raslan Vine Lights
1
Motion: Tea Time
1
Motion: Fill teacup
1
[Package Details].
Item name
More information
Trade/Destroy/Warehouse
Cornucopia Raslan Tea Table
Furniture
X / O / X
Cornucopia Raslan Tea Set
Furniture
X / O / X
Cornucopia Raslan Fabric Cushion
Furniture
X / O / X
Cornucopia Raslan Vine Lights
Furniture
X / O / X
Motion: Tea Time
Expressing emotions
X / O / X
Motion: Fill teacup
Expressing emotions
X / O / X
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Furniture is acquired immediately after purchase and can be found in [Bag > Life Bag].
Furniture is applied on a per-character basis, and you can have and place as many as you want.
Emotes are acquired immediately upon purchase and can be viewed by tapping the [Mirror Boutique > Emotes] menu.
Emotes are applied on a per-account basis, so you only need to have one to use it on all your characters.

Twilight Stoneguard ◀
<Twilight Stoneguard Housing Package> <Twilight Stoneguard Housing Package
Sales period: From 16 September 2025, 10:00 KST to 21 October 2025, 10:00 KST
Product information
Product name
Pricing
Configuration items
Payout Quantity
Purchase restrictions
Twilight Stoneguard Housing Package
2,050 rupees
(Launch discount)
1,000 rupees
Twilight Stoneguard Table
1
Once per character
Twilight Stoneguard Multi-Person Chair
1
Twilight Stoneguard Chair
2
Stoneguard Bed at Twilight
1
Twilight Stoneguard Cabinet
1
Twilight Stoneguard Seating Cushion
2
[Package Details].
Item name
More information
Trade/Destroy/Warehouse
Twilight Stoneguard Table
Furniture
X / O / X
Twilight Stoneguard Multi-Person Chair
Furniture
X / O / X
Twilight Stoneguard Chair
Furniture
X / O / X
Stoneguard Bed at Twilight
Furniture
X / O / X
Twilight Stoneguard Cabinet
Furniture
X / O / X
Twilight Stoneguard Seating Cushion
Furniture
X / O / X
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Furniture is acquired immediately after purchase and can be found in [Bag > Life Bag].
Furniture is applied on a per-character basis, and you can have and place as many as you want.
<Twilight Stoneguard Cosmetic Package
Sale period: 16 September 2025 (Tue) 10:00 KST - 21 October 2025 (Tue) 10:00 KST
Product information
Product name
Pricing
Configuration items
Payout Quantity
Purchase restrictions
Twilight Stoneguard Cosmetic Package
1,200 rupees
(Launch discount)
600 rupees
Twilight Stoneguard Ornament
1
Once per character
Twilight Stoneguard Leather Stool
1
Twilight Stoneguard Cactus Planter
1
Twilight Stoneguard Carpet
1
Stoneguard pendant light at dusk
1
Twilight Stoneguard Seating Curtains
1
[Package Details].
Item name
More information
Trade/Destroy/Warehouse
Twilight Stoneguard Ornament
Furniture
X / O / X
Twilight Stoneguard Leather Stool
Furniture
X / O / X
Twilight Stoneguard Cactus Planter
Furniture
X / O / X
Twilight Stoneguard Carpet
Furniture
X / O / X
Stoneguard pendant light at dusk
Furniture
X / O / X
Twilight Stoneguard Seating Curtains
Furniture
X / O / X
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Furniture is acquired immediately after purchase and can be found in [Bag > Life Bag].
Furniture is applied on a per-character basis and can be owned and placed in any quantity.
<Dusk Stoneguard Single Item Sale
Sale period: From 16 September 2025 (Tue) 10:00 KST to 21 October 2025 (Tue) 10:00 KST
Product information
Product name
Pricing
Payout Quantity
Purchase restrictions
More information
Trade/Destroy/Warehouse
Twilight Stoneguard Multi-Person Chair
250 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Chair
150 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Cabinet
300 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Ornament
200 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Seating Cushion
100 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Leather Stool
150 rupees
1
No restrictions
Furniture
X / O / X
Stoneguard pendant light at dusk
250 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Cactus Planter
150 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Curtain
200 rupees
1
No restrictions
Furniture
X / O / X
Twilight Stoneguard Carpet
250 rupees
1
No restrictions
Furniture
X / O / X
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Furniture is acquired immediately after purchase and can be found in [Bag > Life Bag].
Furniture is applied on a per-character basis and can be owned and placed in any quantity.

Wallpaper and flooring
<Wallpaper Single Item Sale
Sale period: 16 September 2025 (Tue) 10:00 KST - until further notice
Product information
Product name
Pricing
Payout Quantity
Purchase restrictions
More information
Trade/Destroy/Warehouse
Stoneguard Harringbone Wallpaper
400 rupees
1
Once per character
Wallpaper
X / O / O
Stoneguard Vintage Pattern Wallpaper
400 rupees
1
Once per character
Wallpaper
X / O / O
Gorgeous petal wallpaper
300 rupees
1
Once per character
Wallpaper
X / O / O
Bronze arabesque wallpaper
500 rupees
1
Once per character
Wallpaper
X / O / O
Black acanthus wallpaper
300 rupees
1
Once per character
Wallpaper
X / O / O
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Wallpapers are acquired immediately after purchase and can be viewed in [Place] > [Wallpaper].
Wallpapers are applied on a per-character basis, so even if you only have one, you can apply it to the entire designated wall.
<Flooring Single Item Sale
Sale period: From 16 September 2025 (Tue) 10:00 KST to until further notice
Product information
Product name
Pricing
Payout Quantity
Purchase restrictions
More information
Trade/Destroy/Warehouse
Lathlan rhombus tile flooring
500 rupees
1
Once per character
Flooring
X / O / O
Stoneguard Vintage Petal Flooring
400 rupees
1
Once per character
Flooring
X / O / O
Stoneguard Rustic Tile Flooring
300 rupees
1
Once per character
Flooring
X / O / O
Diagonal hardwood flooring
500 rupees
1
Once per character
Flooring
X / O / O
Octagonal stone flooring
300 rupees
1
Once per character
Flooring
X / O / O
The size shown in the icon and details of the special shop may differ from the actual size when placed.
Flooring is acquired immediately after purchase and can be viewed in [Place] > [Flooring].
Flooring is applied on a per-character basis, so even if you only have one, it can be applied to the entire specified floor.
Solisium Growth Pass
Sale period: 16 September 2025, 10:00 KST until further notice
Product information: [Shortcut to Solsium Growth Pass]
Products
Pricing
Purchase restrictions
Solsium Growth Pass (levels 1-55)
500 rupees
Once per character
This content is activated once per character and is not shared with other characters in your account.
Passes sold in Lucents are redeemed as soon as the Buy button is pressed in a special shop, activating the benefit.

Magic Sphere, a powerful force that can turn the tide of battle
Here are nine new Weapon Appearances to adorn your arsenal.
Sales period: from 16 September 2025, 10:00 KST to 7 October 2025, 10:00 KST
Product information
Product name
More information
Pricing
Trade/Destroy/Warehouse
Configuration items
Quantity
Purchase restrictions
Eosin Magic Sphere
Weapon Appearance
600 rupees
X / X / X
Eosin Magic Sphere
1
Once per account
Zenus Magic Sphere
600 rupees
Zenus Magic Sphere
1
Once per account
Abyssal Lord Charm Sphere
600 rupees
Abyssal Lord Charm Sphere
1
Once per account
Glacia Magic Sphere
600 rupees
Glacia Orb
1
Once per account
Florentine Mamungu
600 rupees
Florentine Mamungu
1
Once per account
Government House Guardian Charm Sphere
600 rupees
Government House Guardian Charm Sphere
1
Once per account
Naias Magic Sphere
600 rupees
Naias Magic Sphere
1
Once per account
Skyna Magic Sphere
600 rupees
Skyna Magic Sphere
1
Once per account
Ardeo Magic Sphere
600 rupees
Ardeo Magic Sphere
1
Once per account
Weapon cosmetics are instantly obtained when purchasing a weapon, and can be viewed by going to the [Mirror Boutique > Equipment Cosmetics] menu.
Preview weapon appearance
- Eosin Magic Sphere

- Zenus Magic Sphere
- Abyssal Lord Charm Sphere
- Glacia Magic Sphere
- Florentine Mamungu
- Government House Guardian Charm Sphere
- Naias Magic Sphere
- Skyna Magic Sphere
- Ardeo Magic Sphere

Mileage ◀
[Phantom Aura, a weapon that pierces the soul with the blue aura of a wraith]
Phantom Aura Charms have been added to Mileage products in specialised shops.
Sale period: from Tuesday, 16 September 2025 at 10:00 KST to until further notice
Product information
Product name
More information
Pricing
Purchase restrictions
Phantom Aura Charm Sphere
Weapon Appearance
7,000 Miles
Once per account
Mileage items cannot be cancelled after purchase, so be sure to confirm the item you wish to purchase at the time of purchase.
Weapon cosmetics are instantly awarded upon purchase, and can be accessed by going to the [Mirror Boutique > Equipment Cosmetics] menu.
Preview weapon appearance
- Phantom Aura Charm Sphere
Fairy King's Banquet & Time Bender Weapon Appearance◀◀
Discover the regalia of the Fairy King to enhance the fairies' banquet, and the weapons of the mysterious Guardians who have defied the laws of time!
Fairy King's Banquet Package ◀
Sales period: from 16 September 2025, 10:00 KST to 14 October 2025, 10:00 KST
Product information
Product name
Pricing
Trade/Destroy/Warehouse
Configuration items
Payout Quantity
Purchase restrictions
Fairy King's Banquet Package
1,100 rupees
X / X / X
The Fairy King's Banquet
1
Once per account
Ornate banqueting casket
1
Pose: Lord of the Throne
1
[Package Details].
Item name
More information
Trade/Destroy/Warehouse
The Fairy King's Banquet
Costumes Costumes
X / X / X
Ornate banqueting casket
Headdresses
X / X / X
Pose: Lord of the Throne
Expressing emotions
X / O / O
Weapon appearances in outfit packages are not included.
Outfits and headdresses are instantly unlocked upon purchase and can be viewed by going to the [Mirror Boutique > Costumes] menu.
Emotes are acquired immediately upon purchase and can be viewed by tapping the [Mirror Boutique > Emotes] menu.
You can unlock additional colours and patterns for your costumes by spending Dye and Sewing Thread in [Mirror Boutique > Costumes].
Costumes come with different default styles for men and women. If you change your gender after purchasing the costume, the default style will change along with it.
Costume preview
Fairy King's Banquet Package Basic [Female]
Fairy King's Banquet Package Basic [Male]
Hide the Fairy King's Banquet [Female]
Hide the Fairy King's Banquet [Male]

Timewalker Weapon ◀
Sales period: from 16 September 2025, 10:00 KST to 14 October 2025, 10:00 KST
Product information
[A la carte].
Product name
More information
Pricing
Trade/Destroy/Warehouse
Configuration items
Quantity
Purchase restrictions
Time Breaker Greatsword
Weapon Appearance
600 rupees
X / X / X
Time Breaker Greatsword
1
Once per account
Time Breaker Longsword
600 rupees
Time Breaker Longsword
1
Once per account
Time Breaker Dagger
600 rupees
Time Breaker Dagger
1
Once per account
Time Deviator Crossbow
600 rupees
Time Deviator Crossbow
1
Once per account
Time Deviator Longbow
600 rupees
Time Deviator Longbow
1
Once per account
Time Deviator Wand
600 rupees
Time Deviator Wand
1
Once per account
Time Stray Wand
600 rupees
Time Stray Wand
1
Once per account
Time Deviator Window
600 rupees
Time Deviator Window
1
Once per account
Time Deviator Charm Sphere
600 rupees
Time Deviator Charm Sphere
1
Once per account
* Artisan Pass purchases on sale from Tuesday, 16 September 2025 will also be eligible to receive the Time Traveler Weapon Selection Box.
Weapon cosmetics are instantly obtained when purchasing a weapon, and can be viewed by going to the [Mirror Boutique > Equipment Cosmetics] menu.
- Time Breaker Greatsword
- Time Breaker Longsword
- Time Breaker Dagger
- Time Deviator Crossbow

- Time Deviator Longbow

- Time Deviator Wand
- Time Stray Wand
- Time Deviator Window
- Time Deviator Charm Sphere

New Customisation ◀
- Added customisation items to [Mirror Boutique] - [Change Appearance].
- Items added with a purple border can be unlocked and used permanently after an initial one-time payment.

Product information
Categories
Count
Pricing
Hair
5
350 rupees per piece
Iris
6
90 rupees per piece
Eyebrows
3
Eyelashes
3
Eyelines
3
Eyeshadows
3
Tattoos
7
Warpaint
7
Beard shape (male only)
3
Long beard shape (men only)
3
Permanently available after unlocking, account shared.
Additional items are only available in the Mirror Boutique.
Notes
- Goods sold may be resold at a later date as the same or similar goods.