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Hello, this is THRONE AND LIBERTY.
We are pleased to announce that we will be performing maintenance on Thursday, 19 September 2024.


Chronicles: The Power of Runaway Ice

Deluz Noah's seal will be broken.
- A new Arc Boss, Deluz Noah, will appear.
- [Arc Boss] Deluz Noah


Updates include

Fixed some skill errors and tooltip errors.
- Some tooltips have been enhanced or corrected.
- Fixed some skill animations and errors.
Dagger.
- [Throwing Shuriken], [Throwing Blitz]
: Added a note to the skill tooltips to indicate that the debuffs taken from these skills are debuffs.
- Mortal Fang]
: Changed the growth effect from being listed as Critical Damage Increase to Defence Reduction.
- Deathmark]
: Fixed an issue where the plotter would not display when a skill misses.
Staff
- Firebolt]
: Increased the minimum size of the projectile when applying the <Cohesive Fireball> mastery.
Wand
- Nightmare Mire]
Fixed an issue that caused the Sleep Resistance stat to be ignored when applying the <Enhance Nightmare> Mastery.
Weapon Skills
- The tooltip for the Deluz Noah Frost Bow skill 'Deluz Noah's Chill' has been modified to read as follows.
: [Whirlwind Arrow] Deals 120% base damage to all enemies within 3 metres of the first enemy hit for 80% chance to Collide: Knockback, knocking the target into the air for 3 seconds. Damage can be applied up to 6 times
Improved skill UI and combat effects.
- Fixed errors in the skill management and specialisation UI, and made some usability improvements.
- Improved plotter and effect output errors.
Skill UI
- Swapped the position of the dagger and two-handed sword when selecting a skill set.
- Fixed an issue where growing a Resistance skill and returning to it would output as if it could be grown without materials.
- Fixed an issue where the icon for a linked skill in the Quickslot would sometimes not change.
Skill Specialisation UI
- Added a confirmation popup when resetting skill customisation points.
- Fixed an issue where the quickslot icon would sometimes not change when applying a customisation.
Miscellaneous
- Fixed an issue where the damage plotter would sometimes display the wrong colour when you were hit.
- Fixed an issue where applying Freeze while in Wild Form would not display the Freeze effect on the PC.

Fixed an issue while playing Co-operative Dungeon: Nexus.
- Fixed an issue while playing Challenges: Dimensional Djinn and Dimensional Djinn.
- Changed the completion requirements for the Forest of Grudges related quest codex to work correctly.
Challenging Nexus: 'Nexus Effect'
- Fixed an issue where Totems and Bombs could get stuck in the terrain and not attack when summoned in the Challenging Stages.
- Fixed an issue where a totem could be summoned in a Challenge Tower and not be summoned again when a battle reset occurs.
Forest of Grudges
- Fixed an issue where Grog would intermittently enter the barrier.
- Fixed an issue with some of King Kanzaizin's skills being applied to banquet and feast dishes.
- Forest of Grudges Exploration Codex [Confrontation with the Ogre King]: "King Khanzaizin" now reads.
: Fixed an issue where the code "Defeat King Kanzaizin with 2 or fewer circular execution grounds remaining after starting the battle" would intermittently fail to complete.
Fixed an issue where the 'Defeat King Khanzaizin without any party members dying' code would complete even if a party member died from a fall during the battle.
Isle of Tyrants, Isle of Terror
- Fixed players no longer jumping over geysers when passing through them.

Adjusted the play experience of some content.
- Changed the names of the Shrine of Truth elite monsters to make them more recognisable.
- Fixed an issue that allowed players to avoid combat in the Vercant Mansion when it became a conflict zone at night.
■ [Field Dungeon] Temple of Truth
- The names of elite monsters have been changed.
Before Change
After Change
Watchstone Golem
Super Strong Watchstone Golem
Crushing Masonry Golem
Super Strong Crushing Masonry Golem
- The super-strong Watch Mason Golem has been added to the first and second floors of the basement.
■ [Field Dungeon] Vercant Mansion
- Fixed an issue where players could avoid PvP on the Training Grounds ledge at night.
Regional Event] Healing Touch (Co-op)
- Fixed an issue where Minutemen would occasionally become invisible during progression.
Codex
- Fixed an issue with the appearance of the Memories of Joy and Memories of Sorrow theatre NPCs during Act 12, Scattered Memories of the Great Tree.
- Temple of Truth Exploration Codex [Investigate Ancient Knowledge]
Fixed an issue where the codex marker would not print on Verdi.
- [Black Forest > Goblin's Important Work]
Reduced the number of drainage devices and fixed a bug where they would not move during interaction.
Hunting Grounds
- Raslan, Stoneguard: Fixed monsters in Stoneguard no longer being affected by crowd control while casting the Charge skill on players.
Mystic Portal
- Fixed an issue where the terrain in Black Anvil Garrison could make it difficult to locate the Mystic Portal.
Requests
- Fixed a bug in the Manor of Vercant commission [Operation Protect the Stray Cat] where the commission marker would appear even when the old bowl was inoperable.

We've made some UI and system improvements.
- Changed the equipment enhancement window to display equipment that is unusable as a material, and expose the reason why it is unusable.
- Added fish to the Warehouse 'Quick Storage' filter for better management.
Equipment enhancements
- Improved the display of equipment that cannot be used as an ingredient because it is registered as a preset in the Lore and Enhancement materials, or because it is equipped with a rune.
> Click on the item to see additional information about why it can't be used as a material.
Warehouse
- Added fish items to the quick storage settings filter in the Warehouse.
Arena
- Improved the display of the time remaining until the Arena weekly goal resets.
Maps
- NPC icons were being obscured by area names in some areas, so we've made sure that the area name is now moved to the top of the UI when hovered over.
- Added "Knowledge Depot" to the [Stoneguard > Vienta Town] world map.
Costumes
- When setting advanced colour settings, the selected colour code is now displayed in real-time in the input area.


Bugfixes
Fixed system errors
- [Profile Photo] Fixed an issue where the Wild Transformation icon and the Arena icon were displayed overlapping.
- Arena] Fixed an issue where the opponent's Arena rating was sometimes displayed incorrectly in the Arena results window.
- Requests] Fixed an issue where sometimes completed requests would not immediately disappear from the notification when Solissium's Blessing was applied.
- Chat] Fixed a bug where the chat viewer would sometimes disappear when travelling to another space, such as a dimension.
Fixed content errors
- Adventure Codex] - [Prologue: Child of the Stars] - [Amitoi of Whispers] Fixed an issue where the dialogue would be interrupted when the area changed.
- [Adventure Codex] - [Act 3. Old Soldiers Don't Die] - Fixed an issue where Knulla would sometimes be unkillable in [The Shattered Starlight Observatory Shooter].
- Fixed an issue in [Exploration Codex] - [Nesting Meadow] - [Clash of the Titans] where two markers would appear on the world map during the event.
- [Interserver Capture the Flag] - Fixed an issue in [Talisman Transfer] where elite objects would not display hunting ground information.
- [Regional Events] - [Co-op] - Fixed an issue where falling from an aerial scaffold during the bonus phase of [The Lightbringer] could cause the camera to pull down.
- [Regional Event] - [Co-op] - [Mistress of Light] Fixed a position reset during the 'Clear the Tainted Wreckage' stage if the 'Giant Tainted Wreckage' terrain gets stuck.
- [Fornos Basin] Fixed an issue that prevented Commissioned Caretaker Solia from being summoned in some areas.
- Dawn Shores] Fixed an issue with monsters being summoned from cliffs.
- [Regional Event] - Fixed an issue where icons would remain on the General Merchandise Vendor after [Blood Mushroom Gathering] has ended.


Promotions

[Promo] Mirror Boutique Collection!
- Introducing the Herald of Spring Outfit and the Florentine Weapon Look.


Known Issues
Wands
- When the [Nightmare Enhancement] talent of Nightmare Mire fails to hit, the MISS indicator is not displayed.
We look forward to bringing you more exciting updates in the future.
Thank you.