Throne and Liberty [Notice] Tuesday, 12 May Update Notes
Hello, this is THRONE AND LIBERTY.
We would like to inform you about our regular maintenance on Tuesday, 12 May 2026.
Please see below for details.
Updates include
Added cumulative progression content: Journey of the Stars.
- Your adventurers' in-game actions will now lead to character progression.
[Dev Comment] We're bundling together some previously scattered content, as well as some new content, to create a cumulative experience We've added Journey of the Stars, a cumulative progression content where your actions in TL will lead to your character's growth. The development team has plans to add more existing and new content to Journey of the Stars in the future. We look forward to your continued support. |
Journey of the Stars
- The Journey of the Stars menu has been added to [Main Menu]-[Character].
> Journey of the Stars is available in Adventure Codex > Prologue > Prelude. A Child with a Star" is now available upon completion.
- Star Memories can be obtained from content such as the Adventure Codex, Exploration Codex, and Traces of Time, and each Star Memory permanently increases your stats.
> Stellar Memories are automatically used when you pick them up in a bag.
> The stat boosts from Memories of the Stars will be applied to each character that received them.
> Nebula Island in the Exploration Codex and the raids "Chaos Witch's Altar" and "Chaos Witch's Altar Extreme" do not provide Star Memory.
- You can view the maximum stats you can gain from Stellar Memory and the stats you've gained to date in the Stellar History.
- This menu is invoked by clicking on each of the following items in the Journey of the Stars menu: Adventure Codex, Exploration Codex, and Nexus Traces.
- When you enter the Journey of the Stars, the script will be displayed, and you can skip it by clicking the 'Don't watch the script again' button at the bottom right.
- You can check the stat increase caused by 'Star Memory' by going to [Main Menu] - [Character] - [Character Info].
Nexus Traces

- Nexus points and relic fishing spots have been added to each region of each province.
> You can see the Nexus in each region by activating the region's Teleportation Stone.
> Nexus and Relic Fishing Spots in each region will now grant you Stellar Memories, which can be used to gain stats.
- [Nexus]
- Nexus portals have been added to each region in each province.
- Nexus portals have been added to each region in each province.
> After travelling through the Nexus Portal in each region, you can perform Nexus-specific objectives and obtain the associated Stellar Memory.
- [Relic Fishing Spots]
- Relic Fishing Spots have been added to some areas of each province.
- Relic Fishing Spots have been added to some areas of each province.
> You can obtain Stellar Memories by fishing at these locations.
- At 100% completion of Journey of the Stars - Traces of the Nexus, 2 random Nexus Singularities and 1 Relic Fishing Spot will appear daily across all provinces.
> A 'Medal of Distinction' will be awarded for completing each objective, resetting daily at 10am.
Improved Adventure and Exploration Codex UI and usability.
- We've made it easier to see what's going on in the Adventure and Exploration Codex, both ongoing and completed.
[Dev Comment] Previously, the Adventure Codex followed the stories of other characters rather than the player's own 'adventurer', We're trying to make this part of the story more about the adventurer. In terms of moving the overall scenario flow in this direction, we're working on a new UI that gives you a big picture of where you're at right now, rather than a we wanted to change it to focus on the story you're in right now, instead of giving you the whole story at once. The Exploration Codex is also undergoing an overhaul to make sure that information about the area you're in is more clearly communicated to better communicate the area you're in. Our development team will continue to work on better narrative delivery. Stay tuned for the new Adventure Codex coming in the upcoming Nix update. |
Adventure Codex
- Improved the UI and usability of the Adventure Codex.
- We've refined the categorisation of the Adventure Codex by adding tiers.
Category |
Prologue |
Part 1. The Road to the Rising Sun |
Part Two. A Fate Beneath the Clouds |
The Interlude |
- Changed the Adventure Codex to show 'Appendices' as a separate entry.
- We've changed it to only show information for completed or in-progress 'Acts'.
- The Adventure Codex has been renamed as follows to reflect the addition of categorisation.
Existing Adventure Codex Name | New Adventure Codex Name |
Prologue. Children of the Stars | Keep |
Act I. The Kersleys' Tragedy | Part 1, Act 1. The Tragedy of the Kursleys |
Act II. The Last of the Grey Fangs | Act 1, Scene 2. The Last of the Grey Fangs |
Act III. The Old Soldier Never Dies | Part 1, Act 3. The Old Soldier Never Dies |
Act IV. The Three Musketeers of the Black Forest | Part 1, Act 4. The Three Musketeers of the Crimson Forest |
Act V. The Sacred Blood Pact | Part 1, Act 5. The Sacred Blood Oath |
Act 6. Song of the Vienta Dwarves | Act 1, Scene 6. Song of the Vienta Dwarves |
Act VII. Master of the Sandstorm | Act 1, Scene 7. Master of the Sandstorm |
Act VIII. The Devil's Smile | Part 1, Act 8. The Devil's Smile |
Act 9. Pact of Fire and Darkness | Part 1, Act 9. Pact of Fire and Darkness |
Act 10. Nightmare Déjà Vu | Act 10 of Part 1. Nightmare Déjà Vu |
Act 11. In the Wizards' Footsteps | Part 2, Act 1. In the Wizards' Footsteps |
Act 12. The World Tree and the Red Mist | Part 2, Act 2. The World Tree and the Red Mist |
Act 13. A Scarred Reunion | Part 2, Act 3. A Scarred Reunion |
Act 14. Sunset of Reconciliation | Part 2, Act 4. The Sunset of Regret |
Interlude 1. Knights of the Swan | Upkeep |
Interlude 2. Ritual of the Oath | Upkeep |
- Changed some code in the Adventure Codex that allowed parallel progression to serial.
> Depending on the existing progression sequence, some missions may be treated as complete.
Affected Codexes |
Act 1, Scene 2. The Grey Fang's End |
Act 1, Scene 3. Old Soldiers Don't Die |
Part 1, Act 4. The Three Musketeers of the Black Forest |
Act 7 of Part 1. Master of the Sandstorm |
Exploration Codex
- We've changed the way Exploration Codexes are displayed on the map for each province and region, making it easier to tell where they're located.
- In the UI, you can see whether you've gained the memory and stats of the Star associated with the Exploration Codex for that region.
- We've integrated the following exploration codices for the Rathlan region
Existing Exploration Codex | Unified Exploration Codex |
Abyss of Sileus Levels 1-2 | Abyss of Sileus |
Abyss of Sileus Levels 3-4 | |
Abyss of Sileus Levels 5-6 |
> The content of the Exploration Codex remains the same, as does the clearing history.
> Those who have already received the final reward for exploring the Abyss of Sileus will receive one more consolidated reward.
New Arena and Battlegrounds seasons will begin, and PvP content will be available at different times.
- New Arena and Battlegrounds seasons begin, with rank-based Honour rewards added.
- Added statues of top ranked players in content to Herba Town: Battlegrounds.
- PvP content has been modified to only allow PvP battles during progression.
Arena
- Arena Season 6 has begun.
- Only ranked matches are available in Arena Season 6.
Battlegrounds
- Battlegrounds Season 1 begins.
- Battlegrounds Season 1 is a ranked match.
- After the match, one Battleground will be randomly selected: the City of the Giants or the Elves' Aerial Power.
Battlegrounds Store
- The following items will be added to the Battlegrounds Store.
- All items are available for purchase by achieving the daily Season Ranking.
Crafted item | Cost (Solants) | Purchase Limit | Purchase restrictions |
Battlefield Mythos S1 | 300,000 | 1 total | 10th place and above |
Battlefield Legend S1 | 300,000 | 1 time in total | 30th place or higher |
Gold Trophy Production Authorisation | 5,000,000 | 100th place or higher | |
Silver Trophy Authorisation | 3,000,000 | 200th place and above | |
Bronze Trophy Authorisation | 1,000,000 | 300th place or higher |
Three new Battlegrounds trophies
- Three new Battlegrounds trophies have been added that can be crafted in the Workshop.
Crafting Items | Material |
Battlegrounds Gold Trophy | Gold Trophy Crafting Authorisation x1 Rare Iron Ingot x10 Rare Slab x5 Additive x5 |
Battleground Silver Trophy | Silver Trophy Crafting Authorisation x1 Rare Iron Ingot x10 Rare Slab x5 Additive x5 |
Battleground Copper Trophy | Bronze Trophy Crafting Authorisation x1 Rare Iron Ingot x10 Rare Slab x5 Additive x5 |
Herba Town: Battlegrounds
- Added entry to the Arena, Arena, Battlegrounds, Battlegrounds, and Co-operative Dungeons.
- Added statues of top ranked players in Arena Team Battles, Arena Solo Battles, Battlegrounds, and Challenges.
> They will now be displayed by rank at the end of the season.
> A random character will be displayed as the representative for the Challenging Tier ranks.
- Added Battlegrounds Coin Vendor, Nebula Stone Vendor, Arena General Goods Vendor, and Resistance Goods Vendor.
Changed where PvP content can be played PvP
- PvP battles that were previously available throughout the entire "Start - Progress - Finish" event for Regional Events, Field Bosses, Arc Bosses, and Tax Drops have been changed to only be available during the "Progress" portion of the event.
> This change is intended to reduce the number of players who experience deaths due to unaware event progression while hunting, and to allow groups who wish to engage in PvP to do so before the event begins.
Fixed skill effects on Hero gear and weapon skill errors.
- Increased the number of skill combos for some Heroic weapons.
- Fixed errors in some skills and added missing tooltips.
Crossbow.
- [Ambidextrous]
> Fixed a bug where the critical damage increase for secondary weapon attacks was incorrectly applied as described in the tooltip.
Magic Sphere
- [Nexus Leap]
> Fixed an issue where the effect that reduces the cooldown of attack and control skills while the effect is active would apply to the wrong type of skill.
>> Wand Binding of Grace Mastery 2 [Expanded Target], [Fountain of Life], and [Fountain of Life] Mastery 2 [Increased Range].
Integrated Specialisation
- [All Ore]
> Added missing text to skill tooltips.
>> The cascading lightning trigger effect can only be applied a maximum of 10 times per second.
Raging Wind Lance
- Windblade]
> Changed the number of additional uses of Spiral Slash from the Windblade weapon skill.
Existing | New |
Spiral Slash hits with a Hard Strike, granting 1 additional use of Spiral Slash | Spiral Slash hits with a Hard Strike, granting 1 additional use of Spiral Slash (max 1) |
Abyssal Knight's Predatory Lance
- Spiral Onslaught]
> The number of additional uses of Spiral Slash from the Spiral Onslaught weapon skill has been changed.
Existing | Changed |
Increased Cleave and Flame Blade damage by 20%, 2 additional uses of Spiral Slash | Increased Cleave and Flame Blade damage by 20%, 4 additional Spiral Slashes |
Play experience and usability improvements across multiple systems.
- Added auto-registration option for Amitoi expeditions and expedition status display.
- Consolidated Adventure Coins into a single commodity.
- Theme Festivals will only appear in the Quick Menu while they are active.
Amity Expeditions
- Added an option to auto-place Amitoi in Amitoi expeditions based on the amount spent in previous expeditions.
> When enabled, Amiibois will be automatically placed when rejoining an expedition based on the number of Amiibois sent in the previous expedition.
- The Provinces tab has been improved to show the current expedition status.
> The Provinces tab now displays the following statuses: Expedition In Progress, Expedition Completed, and Expedition Pending.
- Added a note that fish obtained via pouch in Fishing type regions cannot be added to the Book.
Adventure Coins: Fighting Spirit, Divine Disposition
- The Token tab in the Bag window has been changed to no longer display an entry for Adventure Coins: Determination, Divine Disposition if you have 0 in your inventory.
- Before a routine maintenance, any Adventure Coins: Grit and Faith in your inventory will be replaced with Adventure Coins: Fortitude.
> Exchanges 2 Adventure Coins: Grit for 1 Adventure Coin: Fortitude. Exchanges any remaining 1 Adventure Coin: Grit for 1 Adventure Coin: Fortitude.
> Exchanges 1 Adventure Coin: Divine for 1 Adventure Coin: Indomitable.
- Exchanges an Adventure Coin: Determination or Faith from a chest reward in your possession before a routine maintenance for an Adventure Coin: Fortitude.
> Exchanges 2 Adventure Coins: Grit for 1 Adventure Coin: Fortitude. If you received an odd amount of Adventure Coins: Grit, replace the rest with 1 Adventure Coin: Fortitude.
> Exchange 1 Adventure Coin: Divine for 1 Adventure Coin: Indomitable.
- If any of the chests have a name that includes Adventure Coins: Fortitude or Divine, the chest will be renamed.
Existing chest name | Changed Chest Name |
Adventure Coins: Determination Chest | Adventure Coins: Fortitude Chest |
Crate of 5 Adventure Coins: Fortitude | Crate of 3 Adventure Coins: Fortitude |
Box of 60 Adventure Coins: Fortitude | Box of 30 Adventure Coins: Fortitude |
Crate of 5 Adventure Coins: Divine | 5 crates of Adventure Coins: Fortitude |
Crate of 200 Adventure Coins: Divine | Crate of 200 Adventure Coins: Fortitude |
Theme Festivals
- Removed from the main menu, only appearing in the Quick Menu next to the map during ongoing events.
Boss Gates
- Improved notifications to display gate-specific hold times when entering near a boss gate.
> If a gate is being applied for by your party, the application status will be prioritised.
Tower of Greed
- When picking up an artefact in the Tower of Greed, the player's body no longer displays the effect.
- Added a new UI to the Tower of Greed to indicate which floor you are currently on.
Other fixes include
Graphics compatibility
- Fixed an issue where NVIDIA GTX 10-series and 900-series (GTX 1080, 1060, 970, etc.) graphics cards with the latest drivers would not progress from the logo screen when launching the game.
- Fixed an issue where NVIDIA DLSS frame interpolation would sometimes turn off on NVIDIA RTX 40 and 50 series graphics cards.
Control and UI fixes
- Improved the behaviour of the S key while moving while holding down the left and right mouse buttons.
- New: Added a new "minimum" step to the HUD UI size in the HUD Edit window.
- Fixed an issue where invoking the ring menu could cause an existing popup window to be obscured.
Server Relocation
- Fixed a bug where server transfers were not possible when character slots were full.
Costumes
- Fixed a bug where the dye history would not be applied to the boutique character preview when manipulating decoration options while dye is applied.
Help.
- The console controls in Help have been changed from virtual cursor to focus controls.
- Fixed a bug where the renaming of Furniture Workshop -> Workshop and Furniture Crafting -> Crafting was not reflected in the help.
Private Residence
- To alleviate an issue where some furniture would disappear when installed outside of a house, we've made it impossible to install furniture outside.
- Fixed wallpaper not applying to some non-replaceable walls.
Crafting
- Removed the Lower Open Seat Pack, Open Seat Pack: Emergency recipe from the crafting list.
Tabletop Books
- Improved sorting rules so that if an ingredient is quantitative, it will rise to the top of the list even if you only have a partial quantity.
Adventure Codex
- Fixed an issue in the Adventure Codex where some of the dialogue in the adventurer's answers would not flow with the actual dialogue.
Tower of Greed
- Fixed an issue where equipment effects, equipment special skills, and weapon specialisation effects would not persist while holding an artifact in the Tower of Greed.
Parties
- Fixed an issue where party expulsion offers could be applied to players who did not make the offer.
- Fixed an issue where it appeared that it was possible to offer to expel a party member from another party in a raid.
- Fixed a system message not being displayed when a raid pin fails to generate due to a ban.
Chronicles
- Improved interaction with the Chronicle slab so that if you make a move while the Chronicle window is open, the window will close.
Known Issues
We'll do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause.
Honour Statues
- If you are equipped with the Staff equipment appearance at the time of statue creation, you may experience intermittent loud output.
Spectator Mode
- When the camera movement speed is adjusted to MIN while spectating, the speed does not increase with the ']' key to increase the speed.
We look forward to seeing you in the future with more exciting updates.
Thank you.
This article was translated from: https://tl.plaync.com/ko-kr/board/update/view?articleId=6a01b6b0d518ed36f2b2b7e9