Throne and Liberty [Notice] Tuesday, 2 December Update Notes
Hello, this is THRONE AND LIBERTY.
We will be performing routine maintenance on Tuesday, December 2, 2025, to inform you of the updates that will be applied.
For more information, please see below.
Updates include
New systems and equipment have been added and content usability has been improved.
- Added a personal combat analytics system.
- Introduced presets to the rune system and improved the way they are equipped.
- Added new Heroic Tier 3 gear and associated drops.
[Dev Comment] A key goal of a personal combat analytics system is to help you make a quantitative assessment of your combat performance. We've seen a lot of interest in attack-related metrics, so we're releasing them first. In the future, we plan to add additional non-attack metrics, history, and features to enhance your analytics. In addition, the Battle Analytics feature will allow you to see some in-game information that wasn't previously visible. We'll be following up with displaying that information in-game as well. Detailed combat logs are stored as txt files in csv format in the path %LOCALAPPDATA%/TL/Saved/CombatLogs. [Detailed Battle Log Specification Guide]. - The first line contains the version information for the Detailed Battle Log Writer and is filled with battle information afterwards. - LogType : DamageDone - Timestamp, LogType, SkillName, SkillId, Damage, HitCritical, HitDouble, HitType, CasterName, TargetName Additional LogTypes may be added or the specification may change in future detailed battle log updates. We will announce any changes to the specification in an update note. |
Individual combat analysis
- Added systems for analysing individual battles.
> Register the feature in the ring menu settings and use it.
- Real-time combat meter
> You can see a summary of real-time battle metrics in the HUD.
> You can set the UI refresh rate in [Preferences].
- Combat Analyser
> Provides a detailed view of the data collected by the Real-Time Combat Meter.
> Ring menu or by clicking on the Live Combat Meter UI in the HUD.
- Detailed battle logs
> Gathers a wider range of combat data than the Real-Time Combat Meter and saves it to a file.
> You can run and stop the function via the ring menu.
> Caution: Only available for PC environments, prolonged use may cause temporary game performance degradation due to large file processing.
Rune system overhaul
- Changed the way runes are equipped from equipment-bound to character-bound.
> Instead of drilling and fitting sockets for each piece of equipment, you only need to set the settings once for each piece of equipment, and the settings will be available for other items of equipment.
> Runes can be equipped regardless of the gear's rank (was: Heroic and above only)
- Introduced Rune Presets.
> Works with equipment and stat sets like an artefact preset.
> Changed the Rune Book UI to show equip slots per gear and stat set instead of the traditional bag area.
- Changing Rune Sockets
> As this works on a per-character basis, rune sockets that were previously opened per equipment item will no longer be available.
> All rune sockets are initialised to be closed, with the number of rune presets provided.
> The cost of opening/converting a new rune socket is as follows.
Type | Cost (Solands) |
Open | 338,800 |
Transitions | 1,355,200 |
- Item changes
> Chaos Runes of Rare, Uncommon, and Exalted tiers, Chaos Rune selection boxes, and Chaos Rune chance boxes are now destructible.
Hunting Grounds Events
- Added the Hunting Grounds event to Abyssal Dungeons.
Separation | Event time |
Daily | 12:00 / 21:00 |
> The Hunting Grounds event will feature both PVP and PVE in two Abyssal dungeons in each province.
> Event monsters appear at level 55.
> PVE - After defeating an event monster in the Abyssal Dungeon, you can open a Star-Spangled Chest that appears every 5 minutes for a reward.
(Starred chests can only be opened once during the event)
>[Starstained Chest] - Low chance to drop Abyss-only gear.
(These items can be obtained through interactions)
> PVP - Rewards can be earned by defeating Enhanced Abyssal Elites that appear after the event starts.
(Elite monsters come in a maximum of three)
- The schedule of Hunting Ground events can be found under 'Map - Calendar'.
New Hero Tier 3 gear
- Added new Hero Tier 3 gear and Reward Chests with gear.
Boxes | Obtained from1 | Obtained from2 |
Exalted Equipment Loot Box: Victory | Exchange in the Battlegrounds Coins Shop | Given as a reward for winning a battleground |
Advanced Nebula Scourge Chest | Exchange in the Battlegrounds Coins Shop | Exchange in the Nebula Stone Shop |
Challenge Dimension Progression Chance Box: Diligence | Rewards for challenging scores | |
Challenging Chance Box: Indomitable | Challenge Ranking Rewards |
- The new Heroic Tier 3 gear list and where to find it is below.
Item name | Obtained from1 | Obtained from2 |
Abyssbreaker's Guillotine | Defeated the Vercant Manor boss in the Hunting Grounds event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Guardian's Sentinel | Defeated bosses on floors 3-6 of Sileus' Hunting Grounds in the Hunting Grounds event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Watcher's Deathblow | Defeated the Crimson Mansion Boss in the Hunting Grounds Event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Chaser's Courting Palace | Defeating the Ant Den Boss in the Hunting Grounds Event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Slaying Blackblood Bow | Defeated the Lizard Island Boss in the Hunting Grounds Event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Worshipper's Watchstaff | Defeated the Temple of Silaves boss in the Hunting Grounds event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Saviour's Heresy Hole | Defeated the Dark Ossuary Boss in the Hunting Grounds Event | Earn Reward Chests from Hunting Grounds Events |
Abyssal Knight's Predatory Lance | Defeated the Sanctum of Desire boss in the Hunting Grounds event | Earn Reward Chests from Hunting Grounds Events |
Abyss Guardian's Mantra | Defeated the Shrine of Truth boss in the Hunting Grounds event | Earn Reward Chests from Hunting Grounds Events |
Saffron Oath Helmet | Defeating Bosses in Hunting Grounds Events | |
Saffron Bloodplate | Berserk Tevent, kill Tevent | |
Feverfew Gloves | Defeat a boss or earn a reward chest in a Hunting Grounds event | |
Hong Lian's Judgement Pants | Defeat a boss or earn a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Saffron Torch Shoes | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Secret Society Silence Mask | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Pact Armour | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Secret Order Tooth Armour | Guangsheng Queen Blendy, kill Queen Blendy | |
Secret Society Silent Phonograph | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Secret Society Shadow Footprints | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Noble Wanderer's Honour Cap | Defeat Raging Giant Brook, Giant Brook | |
Duke Wanderer Armed Light Armour | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Duke Wanderer Dueling Gloves | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Duke Wanderer's Resolve Pants | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Guile Wanderer Dew Boots | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Astronomer's Constellation Hood | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Astronomer's Royal Robe | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Astronomer Hand of Fate | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Astronomer Astropants | Guangsheng Deluz Noah, Deluz Noah Church | |
Astronomer Stardust Boots | Defeat a boss or obtain a reward chest in a Hunting Grounds event | |
Flying Star Necklace | Defeat the boss on Nebula Island | Obtained from Advanced Nebula Conquest Crates |
Erased Crescent Necklace | Defeat the boss on Nebula Island | Obtained from Advanced Nebula Conquest Crates |
Shining Sun Necklace | Defeat the boss on Nebula Island | Obtained from Advanced Nebula Conquest Crates |
Sad Meteor Necklace | Defeat Nebula Island Boss Exavis | |
Altar of Scales Bracelet | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Altar of Wings Bracelet | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Altar of Seeds Bracelet | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Maw Altar Bracelet | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Unearthly Ring of Blackness | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Noble Wildflower Earrings | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Wave of Holy Water Earrings | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Bloodborne Earrings | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Source of Enchantment Belt | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Knight's Sash of Brilliance | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Cursed Reincarnation Belt | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Exalted Equipment Loot Box: Wins, Challenging Dimensions Loot Box: Earned from Diligence |
Unleashed Taboo Belt | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Challenging Chance Chest: Obtained from Fortitude |
Devil's Temptation Ring | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Obtained from Advanced Nebula Conquest Crates |
Roar Imprint Ring | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Obtained from Advanced Nebula Conquest Crates |
Image of the Godhead Ring | Defeat a boss or obtain a reward chest in a Hunting Grounds event | Obtained from Advanced Nebula Conquest Crates |
Emergency Crest Ring | Defeat Nebula Island Boss Exavis | |
Contemplator's Seal Ring | Earn Reward Chests from Hunting Grounds Events | Challenge Dimension Progression Loot Box: Gained from Diligence |
Reverberating Ring of Doom | Earn Reward Chests from Hunting Grounds Events | Challenge Dimension Progression Loot Box: Gained from Diligence |
Secret Ring of the Hidden Order | Earn Reward Chests from Hunting Grounds Events | Challenge Dimension Progression Loot Box: Gained from Diligence |
Ring of Carnage Salvation | Defeating Bosses in Hunting Grounds Events | Challenging Chance Chest: Obtained from Fortitude |
Insignia of Changeling | Defeating Bosses in Hunting Grounds Events | |
Twilight Shroud | Earn Reward Chests from Hunting Grounds Events |
Nebula Stone Merchant
- Added new Heroic Tier 3 gear to the Advanced Nebula Conquest Crate.
- Added the Advanced Nebula Trinket Loot Box prize, which drops Heroic Tier 3 trinkets.
Table of Contents
- Added 19 new Heroic Tier 3 gear compendiums.
Codex
- The Ecclesiastical Codex - [Tales from the Desert] has been added.
Prerequisite: Completion of Ecclesiastical Codex - A History Shrouded in Darkness before you can proceed.
Enhanced housing system for customising your own space.
- Added the ability to dye furniture and a dye recipe.
- Added convenience features (furniture lockers, remote management) and new furniture.
- Added housing-related achievements.
Staining furniture
- Added the ability to dye furniture to change its colour.
- You can stain furniture from the [House - Decorate - Stain] menu.
> The old 'Place' menu has been replaced with the 'Decorate' menu.
- Furniture staining can be applied to furniture arranged by house.
> If no furniture is placed, proceed to 'Place' first; if you want to dye, go to the 'Dye' tab.
- When you select a piece of placed furniture, you can dye 1 to 4 areas depending on the appearance of the furniture.
> There may be some furniture that cannot be dyed.
- You can see the Dyeable / Non-Dyeable properties in the furniture tooltip.
Dyeable | Cannot be dyed |
- One furniture dye is consumed per stained area.
- Furniture dyes are counted as many colours as you have applied to furniture in your current home.
- To return the furniture to its default colour, select No Stain to apply.
- If you preview a colour that you do not have, or if you have less furniture dye of that colour than you have applied to the placed furniture, you cannot apply the dye (disable the Dye button).
- If you close a dye without confirming it, the dye preview history is saved until you exit the client.
> Move the Batch tab during dyeing to view the dye preview history, even when changing batches.
- Dyed furniture retains its dye information across batch recalls, furniture moves to other homes and warehouses.
- Furniture that has been dyed will show that it has a dye history on the furniture icon, and the colour details will be printed in the tooltip.
Creating hair dye
- Pouches of different coloured dyes for dyeing furniture can be crafted in the Sundries tab of the crafting table.
Built for | Material 1 | Material 2 | Soland |
Red hair dye bag | Red dye powder 10 | 500,000 | |
Orange hair dye bag | Yellow Dye Powder 7 | Red dye powder 3 | 500,000 |
Brown hair dye bag | Red dye powder 7 | Black dye powder 3 | 500,000 |
Yellow hair dye bag | Yellow dye powder 10 | 500,000 | |
Green hair dye bag | Yellow Dye Powder 7 | Blue dye powder 3 | 500,000 |
Sky Hair Dye Pouch | Blue dye powder 7 | White dye powder 3 | 500,000 |
Blue hair dye bag | Blue dye powder 10 | 500,000 | |
Purple hair dye pouch | Red dye powder 5 | Blue dye powder 5 | 500,000 |
Pink hair dye pouch | White dye powder 7 | Red dye powder 3 | 500,000 |
Grey hair dye bag | Black dye powder 7 | White dye powder 3 | 500,000 |
> The Dye Pouch is a random item that drops hair dye of a colour based on the item type.
> Dyeing materials can be obtained by gathering Red, Blue, and Yellow Wildflowers found in each region.
Dissolving hair dye
- Dissolving dyes obtained through crafting has a chance to drop some of the materials that went into the craft.
Hair dye colour types | Drop 1 item | Drop Item 2 |
Grey | 1 to 3 tsp black dye powder | 0-1% white dye powder |
Pink | 1 to 3 tsp white dye powder | 0 to 1 tsp red dye powder |
Orange | 1 to 3 tsp yellow dye powder | 0 to 1 tsp red dye powder |
Brown | 1-3 tsp red dye powder | 0-1% black dye powder |
Abstract | 1 to 3 tsp yellow dye powder | 0-1% blue dye powder |
Look | 1-2 tsp red dye powder | 1 to 2 tsp blue dye powder |
Sky | 1 to 3 tsp blue dye powder | 0-1% white dye powder |
red | 2-5 tsp red dye powder | |
Yellow | 2-5 tsp yellow dye powder | |
Blue | 2-5 tsp blue dye powder |
Private residences
- A menu has been added to the main menu to allow you to view your home settings and navigate to homes you own without entering your home.
> If you open the window from the main menu, you will not be able to 'Manage Warehouse'.
- Added a 'Furniture Locker' feature to store furniture you won't be using to decorate your home.
> The 'Furniture Locker' is available as a reward for reaching 7800 total assets.
> Moving furniture from 'My Bags' to 'Furniture Storage' is free.
> Moving furniture from 'Furniture Storage' to 'Home Storage' is free.
> Moving furniture from 'Home Storage' to 'Furniture Storage' requires the same cost as moving existing furniture.
- Improved that when 'Show Placement Guides' is unchecked in Decorating (Furniture Placement), the operation guides are now also hidden.
- Added a setting to hide characters from view in decorating (furniture placement).
> This option only works during decorating.
Housing - Adding new furniture
- Added 4 Queen Blendy furniture crafting recipes.
- Queen Blendy furniture can be crafted via the workbench.
Household name | Required Crafting Level | Crafting Materials | Requires Solant |
Queen Blendy Bed | 15 | Queen Blendy's Soul Shard *40 Rare Wood * 10 Rare Slab * 5 Vital Stones * 400 Additives * 12 | 69,810,000 |
Queen Blendy lamp | |||
Queen Blendy Table | |||
Queen Blendy Chair |
Achievements
- Added the Housing achievement.
> Housing - Life - Home via the menu.
- The Foraging achievement has been added.
You can find them in the > Housing - Life - Gathering menu.
You can find them in the > Housing - Life - Gathering menu.
We've improved the playability of several pieces of content and added more things to do.
- Increased efficiency of artifact material conversion and improved exploration filters.
- Added guild crests and changed guild stash/distribution rules.
- Three new dungeons have been added to the Challenge Zone.
- Field bosses and arc bosses now take less time to progress through faction battles.
Artifacts
- Increased the maximum number of inputs for Artifact Material Transmutation from 300 to 1000.
- The number of inputs and rewards for each stage of Artifact Matter Transformation will change as follows
> The points you've already committed will be retained.
Steps | Minimum score | Maximum score | Fees | Reward items |
1 | 6000 | 12500 | 25000 | 5 rare artefact selection boxes |
2 | 12501 | 25000 | 50000 | 10 rare artefact selection boxes |
3 | 25001 | 50000 | 100000 | 20 rare artefact selection boxes |
4 | 50001 | 100000 | 225000 | 45 rare artefact selection boxes |
5 | 100001 | 100001 | 500000 | 100 Rare Artifact Selection Boxes |
- Added 'Set Max Numeric' to artifact search criteria.
> Artifacts with the maximum number of stars are marked with a star, which filters based on the number of stars.
- Added 'Search all' and 'Search only Talistone 4' options when setting the main stats for artifact search conditions.
> When filtering the main stats, you can choose whether to filter 'all' or just 'Talistone 4'.
- You can set the number of matching stats from 1 to 3 when setting minor stats during the artifact search criteria.
> You can filter by setting the number of stats that match an artefact in one of the minor stats you set.
> For example, if you set the minor stat to [Hit, Critical, Hard Hit, Dodge] and the number of matching stats to 2, you can set the
Filter and show only artifacts that match at least two of the minor stats you set for an artifact.
- Added the Convert Material button to the Artifact window. Clicking the button will take you directly to the Transmute Matter window.
[Dev Comment] Added the five winners of the Guild Crest Design Contest on the TL Official Discord. We're thrilled to be able to incorporate your designs into Solisium. We'll be organising a number of events in the coming months to get your ideas and creativity flowing. Show off your guild's personality with the new guild crest. |
Guild crest
- Added 5 new guild crests, available from guild level 30.
Guild Vault
- The distribution and bidding conditions for guild lockers have been changed to be the same as the exchange open conditions.
> If the exchange is not open, it is excluded from the items below.
List of exclusions |
Exchanges |
Bidding |
Distribution |
Revenue sharing |
Guild Treasure Chest
- Display the accumulated crate quantity in a red dot.
- Added a View Probability button, allowing you to see a list of items available in the Guild Treasure Chest.
- Added the Guild Rewards category to the System tab of the Drops view.
Challenge level
- New Dungeons: [The Forest of Grudges, The Mansion of Tragedy, and The Assassin's Laboratory have been added to the Challenges tier.
- Seasonal Effect: [Seed of Doom] changes to use on 2 random targets.
Field bosses, arc bosses
- Faction Battle Gate times have changed.
Boss | Type | Existing | Change |
Arc Boss | Peace | 5 minutes | 5 minutes (same) |
Faction Warfare | 5 minutes | 4 minutes (change) | |
Field Boss | Peace | 3 mins | 3 minutes (same) |
Faction Warfare | 3 mins | 2 minutes (change) |
> If the Faction War match fails, you will enter the Peace type if you apply to the Peace Gate within the remaining time.
Arena (advance notice)
- The current Arena Season 4 will end on 16 December at 10:00 KST.
- Season 5 begins immediately after the end of Season 4.
Fixed skill errors and rebalanced some weapons.
- Changed the way the Crossbow [Extreme Rapidity] skill deals damage.
- Improved the item skill effect of the [Silver White Reaper's Death Bow].
[Dev Comment] Regarding the excessive damage of Extreme Haste, we found that the ability to deal more damage to targets of debilitating effects has additional damage applied to it, so the We've noticed that more instant DPS is being applied than intended. We've fixed the feature to work properly and adjusted the DPS to be affected by the PVE boost so that PVE doesn't suffer. |
Crossbow
- [Extreme Slowness].
> Fixed an ability that increased damage to targets of debilitating effects scaling the additional damage.
> Fixed PVE damage boosts not applying to debuffed targets.
> Debilitate damage bonus changed from 20%+7 to 30%+10.
Silver Reaper's Deathbowl
- The effect of [Harvest Souls of the Silver Reaper] has been changed to also grant 25 stacks of Harvest Souls when using Mana Reduction [Amplify Effect].
We've added a number of system and UI enhancements to make your experience more enjoyable.
- Improved UI visibility for Battlegrounds and Party Matching.
- Improved responsiveness of transformation controls and enhanced the ability to assign feral transformations.
Battlefield
- Changed the way Battlegrounds matchmaking availability and schedules are displayed.
> In Season information, you can see the duration of the entire season, down to the hour.
> In the calendar, you can see your ongoing or closest matching times, and press the button to see your schedule for the week ahead.
■ Chung Hwa Jin
- Changed matching to occur without role selection for dimensionals except in Heroic Dungeons.
- Improved to prevent dungeons from resetting after attempting a match due to people leaving during the dungeon.
Wait for match acceptance
- Improved that when you are waiting after accepting a match in matching content, the party UI now displays the waiting status instead of opening a separate window.
Transformations
- Like Glide Transform, we've made Sprint Transform and Swim Transform more responsive so that they transform instantly.
- Changed Wild Transformation to allow you to register up to 10 custom transformations, and to randomly select 1 of the custom transformations when transforming.
Simulated battlefields
- When creating a new game in Mock Battlegrounds, you can now choose whether or not to allow spectator mode.
- Added the ability to view the Mock Battlegrounds results window with totals by team.
Add information about information that is not available from the interceptor.
- Party dungeons, skirmishes, inter-server regional events, inter-server dimensional spaces, inter-server sieges, etc.
Changed "Guild - Occupation Information" and "Map - Tax Status Information" to not be displayed in spaces where you are playing with characters from other servers.
Information about upcoming retirements
- At the end of the game, it will now tell you which items have a cooldown time of 24 hours or less.
Main menu
- Improved the main menu to sort in ascending order based on the client output language when not edited.
Abyssal stone
- Improved so that if other content (Field Boss, Hunting Grounds event) occurs in the dungeon where the Abyssal is open, the Abyssal will change to 'Protected' for the duration of that event.
Life bag
- Expands the base space of your Life Bag by 20 spaces.
Modifications
Moving characters
- Fixed a low chance of becoming immobilised immediately after a glide landing.
Stores
- Fixed an issue where the bulk purchase window would not save with all selections unchecked.
Housing
- Fixed a typo in the Moving Housing tutorial.
Party matching
- When entering a co-operative dungeon via party matching, "You have joined a party." "You have been resurrected." Fixed a bug with the wording.
- Fixed a bug in the party and raid personnel management pop-ups where the last selected raid list pop-up was exposed below the existing personnel management window.
Challenge level
- Fixed a bug where receiving ranking rewards after the end of a season would display less than the actual reward.
- Fixed red dots appearing on cumulative score rewards even after all rewards have been claimed.
- Fixed 'Proof of Contract: Dimension II' not changing to a shortage colour when it was low.
Battlefield
- Fixed a bug where the battlefield light count would display as 20,000 lights when it exceeded 20,000.
Guild Requests
- Fixed all race kill requests not progressing in dungeons.
Guilds
- Fixed an incorrect message being displayed during a guild distribution when the distribution time was extended by another bid.
- Fixed past guild history disappearing.
> Guild history and asset history are now stored together for up to 300 records, with each showing the last 100 records.
Kill records
- Fixed an issue where kills were sometimes printed as temporary characters.
Material transformation
- Fixed an issue where the category settings in the Material Transformations UI and the Material Transformations category settings in Preferences were working together, but the rating filter was not.
Chat
- Fixed inadvertently resetting the input mode when moving the chat tab.
Event items
- Event item Starlight Runes: N, O, V, A, D, Y, 2nd can now be stored in the Warehouse.
About promotions
[Promo] Solsium Style Package
- There is a 'Solisium Style Package' that grants you 8 headdresses and various other consumables to decorate them.
- There are 'furniture dyes' on sale that can be used to stain housing furniture.
- New Akvoss wallpaper and flooring, 'Queen Blendy Wallpaper' and 'Queen Blendy Flooring' are now available.
Known issues
We will do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause you.
Private residences
- Some walls in Castler 3-4 homes are unable to accommodate furniture.
Achievements
- The Achievements for Arena Challenges Dimensional Conqueror and Arena Challenges Dimensional Dominator are not unlocking.
We'll be back with more exciting updates in the future.
Thank you.
This article was translated from: https://tl.plaync.com/ko-kr/board/update/view?articleId=692d7530ea4d6621c8192e1d