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Throne and Liberty [Notice] Update Notes for Tuesday 28 July


Hello, this is THRONE AND LIBERTY.
We would like to inform you of the updates that will be applied during the scheduled maintenance on Tuesday, 28 July 2026.
Please see below for further details.


Update Details

New content has been added.
- The new Arc Boss ‘Ramus’ has been added.
- New Challenge Dimensions and Guild Raids have been added.
■ Arcboss
- The Ramus Arc Boss Peace/Guild-type event has been added, and the Arc Boss schedule has been updated.
> Additional Arkboss events have been added on Tuesdays and Fridays at 7.00 pm and 10.00 pm.

- Reward items for the new Arc Boss ‘Ramus’
Item Name
Part
Option 1
Option 2
Option 3
Option 4
Option 5
The Last Dragon’s Thunder Greatsword
Two-handed sword
Tuji 17
Skill Level 13
Critical Damage +11.5%
Close-range critical hit damage: 210
The Scaled Lord’s Slaughter Sword
Longsword
Indomitable 17
Wisdom 12
Damage Reduction 69
Accuracy 230
The Last Dragon’s Thunderblade
Dagger
Skill Level 17
Insight 12
Critical damage +9.2%
Melee Critical Hit 230
The Judgment Palace of the Dragon’s Claw Tracker
Crossbow
Skill Level 17
Insight 12
Additional damage: 69
Critical damage +9.2%
The Execution Palace of the Destroyer of the Dragon’s Vein
Longbow
Insight 17
Skill Level 12
Critical damage +9.2%
230 critical damage at range
The Lightning Hall of Endless Winter
Walking stick
Wisdom 17
Insight 12
Critical Damage +11.5%
Skill cooldown reduced by 11.5%
Mado Peak in a Winter Storm
Magic wand
Wisdom 17
Indomitable 12
Skill regeneration +24%
Skill cooldown reduced by 11%
The Stormlord’s Spear of Divine Punishment
Window
Tuji 17
Insight 12
Attack Speed +15.3%
Attack range +23%
Multiple Lightning Magic Orbs
Magic Sphere
Wisdom 17
Insight 12
Skill cooldown reduced by 12.5%
Attack Speed +13.9%
The Destroyer of the Snowfields: Thunder Armour
Kwon Gab
Skill Level 17
Determination 12
Skill cooldown reduced by 12%
Close-range critical hit damage: 220
> The item level of the new Arc Boss weapons is fixed at 85.

Item Name
Part
Option 1
Option 2
Option 3
Option 4
Option 5
The Rise of the Celestial Brain
Cape
Critical damage +3.3%
Critical Hit Damage +4.1%
Attack range +8.2%
Skill cooldown reduction: +4.1%
Maximum health: 515

■ Challenge: Cha Do-jin
- The Cradle of Ironclaw has been added to the Challenge Dimension.
■ New Guild Raid
- Tuban
- Sophor
> This becomes available once you reach Guild Level 30.
■ New Achievements
- A new ‘Lifestyle > Furniture’ achievement has been added.


New Arc weapon crafting recipes have been added.
- Ten new crafting recipes for Ramus Arc weapons, which use Brainstone as the main material, have been added.
- Ten new crafting recipes for Ramus Arc weapons, which use extracted skill cores as materials, have been added.
- Various other crafting recipes have been added.

■ Ramus Arc Weapons
Production Outputs
Production materials
Fees
The Last Dragon’s Thunder Greatsword
90 Brain Meteorites
260 Rare Rubiks
1,000 Rare Magic Powder
576 Noble Polishing Crystals
17,387,846 Solant
The Scaled Lord’s Slaughter Sword
The Last Dragon’s Thunderblade
The Judgment Palace of the Dragon’s Claw Tracker
The Execution Palace of the Destroyer of the Dragon’s Vein
The Lightning Hall of Endless Winter
Mado Peak in a Winter Storm
The Stormlord’s Spear of Divine Punishment
Multiple Lightning Magic Orbs
The Destroyer of the Snowfields: Thunder Armour
■ Ramus Arc Weapons Using Skill Cores
Production Outputs
Production materials
Fees
The Last Dragon’s Thunder Greatsword
Skill Core: 1 ‘Reinforced Ray of Disaster’, 20 ‘Thunder Stones’
5,163,600 Solant
The Scaled Lord’s Slaughter Sword
Skill Core: 1 Frost Wall, 20 Thunderstone
The Last Dragon’s Thunderblade
Skill Core: 1 Artilat’s Claw, 20 Thunderstone
The Judgment Palace of the Dragon’s Claw Tracker
Skill Core: 1 Artilat’s Flame, 20 Thunderstone
The Execution Palace of the Destroyer of the Dragon’s Vein
Skill Cores: 1 Ice Dragon’s Fang, 20 Thundercloud Stones
The Lightning Hall of Endless Winter
Skill Core: 1 Elemental Fusion, 20 Thunderstone
Mado Peak in a Winter Storm
Skill Core: 1 Dragon’s Blessing, 20 Thunder Stones
The Stormlord’s Spear of Divine Punishment
Skill Core: 1 Nepheriel’s Judgement, 20 Thunderstone
Multiple Lightning Magic Orbs
Skill Core: 1 Starlight Annihilation Shell, 20 Thunderstones
The Destroyer of the Snowfields: Thunder Armour
Skill Core: 1 Last Dragon’s Blessing, 20 Thunder Stones
■ Miscellaneous
Production Outputs
Production materials
Fees
Ice and Snow
A branch from Giant Brook
10,000 Solant
A branch from Giant Brook
2 ice flowers
Charred Ice and Snow Flower
Two branches from a charred, ancient tree
20,000 Solant
A branch from a charred, ancient tree
Two burnt ice sculptures
Open Seat Bundle: Indomitable
(Receive 5 open seats upon opening)
Adventure Coins: 10 ‘Indomitable’
10,000 Solant


We have fixed errors in weapon and equipment skills and adjusted their balance.

■ Dagger
- [Injection of a highly toxic substance]
> The effects of additional skills will be changed as follows.
Existing
Change
When an attack is successful against a target with 20 stacks of poison, it consumes 10 stacks of poison to
Increases strike damage by 20% for 6 seconds.
When an attack hits a target with 20 stacks of poison,
Increases strike damage by 20% for 6 seconds.
- Venom Injection Specialisation No. 1 [Lightning Injection]
> The effects of additional skills will be changed as follows.
Existing
Change
When an attack is successful against a target with 20 stacks of ‘Thundercloud’, it consumes 10 stacks of ‘Thundercloud’ to
Critical damage is increased by 15% for 6 seconds.
When an attack is successful against a target with 20 stacks of ‘Brain Cloud’
Critical damage is increased by 15% for 6 seconds.
- Effect for achieving ‘Advanced’ in the Weapon Specialisation attack [Fierce Venom]
> We have fixed an issue where the attack damage increase effect, which applies to base damage, was not being applied to the damage dealt by the ‘Fierce Venom’ skill.
■ Crossbow
- Skill Core: Support Fire
> The 30% reduction in damage against players applied by the ‘Extreme Rapid Fire’, ‘Recoil Shot’, ‘Wave Shot’ and ‘Explosive Arrow’ skills has been removed.

■ Kwon Gab
- Combo Attack - [Downward Strike]
> The hit range has been adjusted as follows.
Existing
Change
4 metres
5 metres
> [Earthquake Wave] An effect has been added that allows you to use the follow-up attack – the Downward Strike – when using this skill.
- Mobile Strike Specialisation No. 2 [Mobile Enhancement]
> The specialisation name has been changed to [Increased Range].
> The cost has been adjusted to 3 points.
> The effects have been adjusted as follows.
>> The ‘Mobile Strike Specialisation’ effect has been added as a base effect of the ‘Mobile Strike’ skill.
Existing
Change
Mobile Strike
- You can now charge up whilst moving.
Afterimage
- Attack range is increased by 20 per cent.
Afterimage
- Attack range is increased by 20 per cent.
- Sweep Specialisation No. 3 [Increased movement speed and range]
> Sweep – The movement speed boost effect has been adjusted as follows.
Existing
Change
25 per cent
50 per cent

- [Explosive Combo]
> A new specialisation, [Cooldown Reduction], will be added.
> 5 points are required.
> The cooldown of the ‘Explosive Barrage’ skill is reduced by 1%, and for each attack in the ‘Explosive Barrage’, the remaining cooldown of the ‘Close-Range Strike’ skill is reduced by 5%.
- Explosive Combo Specialisation No. 2 [Range Increase]
> The cost has been adjusted to 3 points.
- [Rapid Swipes]
> The game has been updated to allow skills to be used whilst jumping.
- Skill Core: Fear Erosion
> We have fixed an issue where, when the ‘Fear Erosion’ effect was applied, movement speed and defence reduction values were applied incorrectly, and the values displayed in the effect icon’s tooltip were incorrect.
■ Longbow
- Sniper Specialisation No. 5 [Critical Barrage]
> We have fixed an issue where the target’s defence and evasion stats were being ignored.
> We have fixed an issue where the ‘Smoke Screen’ skill could not be blocked by a dagger.
- Flash Blade Specialisation No. 1 [Flash Wave]
> We have fixed an issue where the effect of this skill would not be applied to the player due to their movement speed or the terrain.
- Skill Core: Torrent, Ventius’s Eye
> The monster damage multiplier will be removed from the skill tooltip.
> We have corrected the issue whereby the damage amplification from the Skill Core was displayed as the sum of the amplification from the original skill.
Skill Core
Existing (aggregated notation)
Changes (Separation of notations)
Torrent
185 per cent
50 per cent
The Eye of Ventius
260 per cent
50 per cent
> We have added ‘Monster Damage Amplification’ to the details of the growth values per skill level.
- Skill Core: Whirlwind Arrow
> We have fixed an issue where the cooldown for [Flash Arrow] was also applied when the cooldown for [Gale Arrow] was triggered.
- Swift and decisive
> We have adjusted the sustained damage of ‘Masterful Sniper Shot’, which was strengthened through a rapid update, so that it is now affected by defence and evasion.

■ Walking stick
- [Inner Peace]
> We have corrected an error whereby the description for Specialisation 1 [Blessing of Thunder] had been incorrectly applied to [Inner Calm].
- Skill Core: Dark Cloud
> Damage has been adjusted as follows.
Existing
Change
60 per cent
120 per cent
- Skill Core: Lightning Condensation
> Damage has been adjusted as follows.
Existing
Change
90 per cent
180 per cent
> The growth values per skill level have been adjusted to match those of [Inner Calm].
- Skill Core: Thunderstorm Explosion
> Damage has been adjusted as follows.
Existing
Change
60 per cent
120 per cent
> An issue where the reduction in damage to other players was not being applied has been fixed.
> The incorrect display of the monster damage amplification value has been corrected.
Existing
Change
50 per cent
150 per cent
> The monster damage multiplier will be removed from the skill tooltip.
> The growth values per skill level have been adjusted to match those of [Inner Calm].
- Skill Core: Absolute Zero
> The growth values per skill level have been revised to reflect a reduction in cooldown.
- Skill Core: Freeze Blast
> The monster damage multiplier will be removed from the skill tooltip.
■ Magic Wand
- Specialisation [Mongma]
> The description of the conditions for targeting monsters has been amended as follows.
Existing
Change
Touch of Despair, Corrupted Magic Circle, on the monster target,
When 'Time of Decay' and 'Time of Retribution' are granted
Touch of Despair, Corrupted Magic Circle, on the monster target,
The Touch of Corruption, The Hour of Retribution, The Melody of a Nightmare: A Poem
- Skill Core: Magic Circle Expansion
> The unit for the reduction in cooldown time has been changed from seconds to per cent.
- Skill Core: Melody of Nightmares
> The monster damage multiplier will be removed from the skill tooltip.
> We have added an increase in sleep duration to the stats per skill level.
- Skill Core: Concerto of Nightmares
> The monster damage multiplier will be removed from the skill tooltip.
■ Window
- [Cross Slash], Cross Slash Specialisation No. 4 [Massacre Slash]
> Debilitation: When the final strike of [Cross Slash] or an attack from [Slaughter Slash] hits the marked target,
Weakness: We have fixed an issue where the cooldown was reduced by up to 15 seconds depending on the stacking of Burst, Ignite and Electrocution.
■ Items
- The Greatsword of Snow’s Downfall, The Greatsword of the Blue Snow Dragon - [Judgement]
> The damage amplification applied by the Guillotine Blade to monsters with 50% or less health will be adjusted as follows.
Existing
Change
50 per cent
80 per cent
- Cheolmyo’s Executioner’s Greatsword - [Battlefield Momentum]
> We have fixed an issue where the cooldown of the ‘Wedge Charge’ skill was reset upon emerging from the water.
- Flash of Justice Crossbow - [Disruptive Fire]
> We have fixed an issue where the duration of the Weakness effect displayed in the tooltip differed from the actual duration.
- The Snowfall’s Tracking Bow, The Blue Snow’s Crystal Bow - [Double Trap]
> We have fixed an issue where the cooldown on the ‘Explosive Trap’ skill would be reset upon entering and exiting the water.
- The Frost-Infused Crimson Flame Longbow, The Frost-Infused Comet Longbow - [Purification’s Cry]
> The details of Jeonghwa’s ‘Cry’ skill will be changed as follows.
Existing
Change
Scope of application: 3-metre radius
Number of participants: 6
Area of effect: a radius of 25% of the attack range
Number of participants: 3
> The target of the effect, which was applied to allies contrary to the description, has been corrected to party members.
- Malryukmok, the Cold-Blooded Conductor - [Frozen Spike]
> We have fixed an issue where the ‘Frozen Spike’ effect was not being applied.
> We have updated the game so that the charge gauge is now displayed when a skill is used.
- The Baton of Cold Blood - [Prism Beam]
> We have fixed an issue that allowed players to summon prism beams without restriction.
- Effect of the ‘Melody of the Bitter Cold’ 4-piece set
> When a shield is applied, the health regeneration values are adjusted as follows.
Existing
Change
160% of base damage + 600
750


The cost of upgrading equipment will be reduced, and the probability of Resonance Enhancement will be adjusted.

■ Resonance Enhancement
- We have adjusted the dice roll probabilities to ensure that lower numbers than before do not appear when attempting to enhance resonance.
■ Reduction in level inheritance costs
- The number of gems required for level inheritance has been reduced to 50 per cent of the previous amount.
- The gems spent on previous successions will be credited to you via in-game mail.
■ Addition of crafting recipes for unlockable slots using Adventure Coins
- The crafting recipes that used to be used to craft existing Unlock Stones using ‘Adventure Coins: Indomitable’ will be removed, and new crafting recipes that allow you to craft new Unlock Stones will be added.
- The quantity of ‘Adventure Coins: Indomitable’ required for the new crafting recipe has been determined based on the conversion rate for upgrading existing unlock stones to new unlock stones.
■ Potential Abilities and Inheritance of Unique Equipment
- Changes will be made to allow the potential of unique equipment to be unlocked and inherited.


Changes

■ Kalansia Raid
- The shield pattern that Dragail used to activate when its health reached 50 per cent on Normal difficulty has been removed.
- On the Expert and Extreme difficulty levels, we have adjusted Dragail so that it does not interrupt its special pattern even if its health drops to 50% whilst performing it.
■ Battlefield: The Sealed Battlefield – The Fortress of Bitter Frost​
- A known issue whereby certain ice surfaces and staircases were not visible when graphics quality was set to low has been fixed.
- A change has been made so that you cannot use movement skills whilst carrying artefacts.
> However, players who have transformed into an Air Raid or Blitz (Disruptor) may use movement skills regardless of whether they are carrying a relic.
■ Cha Won-jin: The Cave of Frosty Breath
- We have fixed an issue where the ‘Defeat Vulcanus without taking damage from his Rage and Wrath attacks’ achievement was not being unlocked.
■ Cha Won-jin: The Cradle of Cheolmyo
- We have fixed an issue where the pillar would not collapse when a power source was summoned at a specific location during a boss battle.
■ The Gateway to Infinity
- The Nightmare Conductor’s attack power has been reduced.
■ Field Bosses
- The minimum number of players required to participate in the Guild Portal has been reduced from 36 to 24.
- Sophor
> An issue whereby the Ice Prison was instantly destroyed by the player’s attack, preventing it from responding to subsequent attacks, has been fixed.
> An issue where players at a distance would be hit by follow-up projectiles if the Ice Prison was destroyed too quickly has been fixed.
> The regional background has been slightly amended.
- Tuban
> The issue where Tuvan would not attack players whilst they were clinging to an external structure has been fixed.
■ Guild Raids
- We have fixed an issue where the area name was displayed incorrectly upon entering the Pakilo Naru Guild Raid.
■ Elite Content
- The scope of system messages displayed when an object appears will be changed.
>When an event occurs in the Raslan, Stone Guard or Toland regions, a notification message covering the entire region will be displayed.
>If an event occurs in the Nix area, a notification message will be displayed in the Nix area.
■ Surprise Event
- Unplanned Event: Fixed an issue where the boss’s spirit did not use its skills in ‘Blood-Stained Dream’.
- Unplanned Event: We have fixed an issue in ‘Blood-Stained Dream’ where the boss could still be summoned even after the boss’s soul owner had died.
■ Hunting Grounds
- [Nix] - [The Frozen Wasteland of Silence] - A hook has been added to [Roar of the Frost], and the path to the Arc Boss has been opened.
- The floating latch at [Nix] - [Tumgir Ruins] - [Akium Fortress] has been removed.
■ Chronology
- [Eternal Frostlands] - We have fixed an issue where the message activating the field boss events for Sophor and Tuban in [Guild Proclamation: Submersion] was not visible.
■ Guild Distribution
- We have fixed an issue where it appeared that players could change the option to include equipment of a certain level or higher, even if they did not have guild settings permissions.
- We have fixed an issue where the list of guild members was not updating correctly when using the guild distribution feature, depending on the sales method settings.
- A fix has been implemented to ensure that gems dropped by bosses are not distributed amongst the guild.
■ Visual Design
- We have fixed an issue where the red dot would not appear or would not disappear at Mirror Boutique when obtaining an appearance customisation item.
■ Equipment Appearance
- We have fixed an issue where the names of some equipment models were displayed incorrectly.
> Appearance: Hall of the Roaring North Wind → Appearance: Cold-Blooded Conductor, Magic Wood
> Appearance: Endless Winter’s Lightning Hole -> Appearance: Endless Winter’s Lightning Tree
■ Costumes
- We have fixed an issue where, when a female character equipped the ‘Midday Wave Keeper’s Hat’ alongside certain outfits, the ‘Midday Wave Keeper’s Hat’ would change to a different appearance.

■ Skill Core
- We have updated the system so that you can view the weapons associated with each skill core.

■ Item link
- We have fixed an issue where the item level, stats and trait resonance values were not displayed correctly when an item link was posted in the chat window.
- We have fixed an issue whereby a tooltip indicating the drop rate would not appear when linking an item without latent abilities in the chat window.

■ HUD Edit Mode
- We have fixed an issue where text would scroll unexpectedly in the editing settings pop-up.
■ Stats
- Fixed damage that ignores the defence stats granted by monsters can no longer be reduced by the ‘Race Damage Resistance’ stat.
■ Fishing
- We have fixed an issue where the ‘Obsidian Starfish’ could not be caught in certain habitats.
■ Fishing Rewards
- As open seats are no longer in use, they have been replaced with new fishing bags.
- The design of the existing fishing bag has been modified so that open stones no longer appear.
■ Expedition Rewards
- As open slots are no longer in use, they have been replaced with new expedition pouches.
- The system has been updated so that open seats no longer appear in the existing expedition pouch.
■ Dissolution
- The amount of Magic Dust obtained when dismantling equipment with applied attributes has been changed.
■ Extraction Stone
- As Extraction Stones are no longer in use, they have been adjusted so that they can be sold in shops.
■ Collection of Rubbings of Artifacts
- The operating period for certain equipment rubbing collections, which were due to end early on 16 July, has been extended until 10.00 on 4 August.
- The registration status of a rubbing collection will be restored to its previous status.
■ Automatic Acquisition of Red Frost
- The filter options for the automatic acquisition tier of ‘Red Frost’ items have been updated to allow players to choose between ‘All’, ‘Rare or higher’ and ‘Heroic or higher’.

■​Arc​ Boss​ Material​ Drop​ Rates​ Increased​
- The quantities of Deluz Noah and Giant Brook that were previously available as rewards for destroying these areas have been increased.


Event Information

[Event] <Gwangseong Arcboss Grand Raid!>
- The Gwangseong Arcboss Grand Raid event will run for two weeks.


Promotion Information

[Promotion] Battle Pass: Crimson Drift
- Battle Pass: ‘Crimson Drift’ is now on sale.


We look forward to bringing you even more exciting updates in the future.
Thank you.