Throne and Liberty [Notice] Update Notes for Tuesday 28 July
Hello, this is THRONE AND LIBERTY.
We would like to inform you of the updates that will be applied during the scheduled maintenance on Tuesday, 28 July 2026.
Please see below for further details.
Update Details
New content has been added.
- The new Arc Boss ‘Ramus’ has been added.
- New Challenge Dimensions and Guild Raids have been added.
■ Arcboss
- The Ramus Arc Boss Peace/Guild-type event has been added, and the Arc Boss schedule has been updated.
> Additional Arkboss events have been added on Tuesdays and Fridays at 7.00 pm and 10.00 pm.
- Reward items for the new Arc Boss ‘Ramus’
Item Name | Part | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 |
The Last Dragon’s Thunder Greatsword | Two-handed sword | Tuji 17 | Skill Level 13 | Critical Damage +11.5% | Close-range critical hit damage: 210 | |
The Scaled Lord’s Slaughter Sword | Longsword | Indomitable 17 | Wisdom 12 | Damage Reduction 69 | Accuracy 230 | |
The Last Dragon’s Thunderblade | Dagger | Skill Level 17 | Insight 12 | Critical damage +9.2% | Melee Critical Hit 230 | |
The Judgment Palace of the Dragon’s Claw Tracker | Crossbow | Skill Level 17 | Insight 12 | Additional damage: 69 | Critical damage +9.2% | |
The Execution Palace of the Destroyer of the Dragon’s Vein | Longbow | Insight 17 | Skill Level 12 | Critical damage +9.2% | 230 critical damage at range | |
The Lightning Hall of Endless Winter | Walking stick | Wisdom 17 | Insight 12 | Critical Damage +11.5% | Skill cooldown reduced by 11.5% | |
Mado Peak in a Winter Storm | Magic wand | Wisdom 17 | Indomitable 12 | Skill regeneration +24% | Skill cooldown reduced by 11% | |
The Stormlord’s Spear of Divine Punishment | Window | Tuji 17 | Insight 12 | Attack Speed +15.3% | Attack range +23% | |
Multiple Lightning Magic Orbs | Magic Sphere | Wisdom 17 | Insight 12 | Skill cooldown reduced by 12.5% | Attack Speed +13.9% | |
The Destroyer of the Snowfields: Thunder Armour | Kwon Gab | Skill Level 17 | Determination 12 | Skill cooldown reduced by 12% | Close-range critical hit damage: 220 | |
> The item level of the new Arc Boss weapons is fixed at 85.
Item Name | Part | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 |
The Rise of the Celestial Brain | Cape | Critical damage +3.3% | Critical Hit Damage +4.1% | Attack range +8.2% | Skill cooldown reduction: +4.1% | Maximum health: 515 |
■ Challenge: Cha Do-jin
- The Cradle of Ironclaw has been added to the Challenge Dimension.
■ New Guild Raid
- Tuban
- Sophor
> This becomes available once you reach Guild Level 30.
■ New Achievements
- A new ‘Lifestyle > Furniture’ achievement has been added.
New Arc weapon crafting recipes have been added.
- Ten new crafting recipes for Ramus Arc weapons, which use Brainstone as the main material, have been added.
- Ten new crafting recipes for Ramus Arc weapons, which use extracted skill cores as materials, have been added.
- Various other crafting recipes have been added.
■ Ramus Arc Weapons
Production Outputs | Production materials | Fees |
The Last Dragon’s Thunder Greatsword | 90 Brain Meteorites 260 Rare Rubiks 1,000 Rare Magic Powder 576 Noble Polishing Crystals | 17,387,846 Solant |
The Scaled Lord’s Slaughter Sword | ||
The Last Dragon’s Thunderblade | ||
The Judgment Palace of the Dragon’s Claw Tracker | ||
The Execution Palace of the Destroyer of the Dragon’s Vein | ||
The Lightning Hall of Endless Winter | ||
Mado Peak in a Winter Storm | ||
The Stormlord’s Spear of Divine Punishment | ||
Multiple Lightning Magic Orbs | ||
The Destroyer of the Snowfields: Thunder Armour |
■ Ramus Arc Weapons Using Skill Cores
Production Outputs | Production materials | Fees |
The Last Dragon’s Thunder Greatsword | Skill Core: 1 ‘Reinforced Ray of Disaster’, 20 ‘Thunder Stones’ | 5,163,600 Solant |
The Scaled Lord’s Slaughter Sword | Skill Core: 1 Frost Wall, 20 Thunderstone | |
The Last Dragon’s Thunderblade | Skill Core: 1 Artilat’s Claw, 20 Thunderstone | |
The Judgment Palace of the Dragon’s Claw Tracker | Skill Core: 1 Artilat’s Flame, 20 Thunderstone | |
The Execution Palace of the Destroyer of the Dragon’s Vein | Skill Cores: 1 Ice Dragon’s Fang, 20 Thundercloud Stones | |
The Lightning Hall of Endless Winter | Skill Core: 1 Elemental Fusion, 20 Thunderstone | |
Mado Peak in a Winter Storm | Skill Core: 1 Dragon’s Blessing, 20 Thunder Stones | |
The Stormlord’s Spear of Divine Punishment | Skill Core: 1 Nepheriel’s Judgement, 20 Thunderstone | |
Multiple Lightning Magic Orbs | Skill Core: 1 Starlight Annihilation Shell, 20 Thunderstones | |
The Destroyer of the Snowfields: Thunder Armour | Skill Core: 1 Last Dragon’s Blessing, 20 Thunder Stones |
■ Miscellaneous
Production Outputs | Production materials | Fees |
Ice and Snow | A branch from Giant Brook | 10,000 Solant |
A branch from Giant Brook | 2 ice flowers | |
Charred Ice and Snow Flower | Two branches from a charred, ancient tree | 20,000 Solant |
A branch from a charred, ancient tree | Two burnt ice sculptures | |
Open Seat Bundle: Indomitable (Receive 5 open seats upon opening) | Adventure Coins: 10 ‘Indomitable’ | 10,000 Solant |
We have fixed errors in weapon and equipment skills and adjusted their balance.
■ Dagger
- [Injection of a highly toxic substance]
> The effects of additional skills will be changed as follows.
Existing | Change |
When an attack is successful against a target with 20 stacks of poison, it consumes 10 stacks of poison to Increases strike damage by 20% for 6 seconds. | When an attack hits a target with 20 stacks of poison, Increases strike damage by 20% for 6 seconds. |
- Venom Injection Specialisation No. 1 [Lightning Injection]
> The effects of additional skills will be changed as follows.
Existing | Change |
When an attack is successful against a target with 20 stacks of ‘Thundercloud’, it consumes 10 stacks of ‘Thundercloud’ to Critical damage is increased by 15% for 6 seconds. | When an attack is successful against a target with 20 stacks of ‘Brain Cloud’ Critical damage is increased by 15% for 6 seconds. |
- Effect for achieving ‘Advanced’ in the Weapon Specialisation attack [Fierce Venom]
> We have fixed an issue where the attack damage increase effect, which applies to base damage, was not being applied to the damage dealt by the ‘Fierce Venom’ skill.
■ Crossbow
- Skill Core: Support Fire
> The 30% reduction in damage against players applied by the ‘Extreme Rapid Fire’, ‘Recoil Shot’, ‘Wave Shot’ and ‘Explosive Arrow’ skills has been removed.
■ Kwon Gab
- Combo Attack - [Downward Strike]
> The hit range has been adjusted as follows.
Existing | Change |
4 metres | 5 metres |
> [Earthquake Wave] An effect has been added that allows you to use the follow-up attack – the Downward Strike – when using this skill.
- Mobile Strike Specialisation No. 2 [Mobile Enhancement]
> The specialisation name has been changed to [Increased Range].
> The cost has been adjusted to 3 points.
> The effects have been adjusted as follows.
>> The ‘Mobile Strike Specialisation’ effect has been added as a base effect of the ‘Mobile Strike’ skill.
Existing | Change |
Mobile Strike - You can now charge up whilst moving. Afterimage - Attack range is increased by 20 per cent. | Afterimage - Attack range is increased by 20 per cent. |
- Sweep Specialisation No. 3 [Increased movement speed and range]
> Sweep – The movement speed boost effect has been adjusted as follows.
Existing | Change |
25 per cent | 50 per cent |
- [Explosive Combo]
> A new specialisation, [Cooldown Reduction], will be added.
> 5 points are required.
> The cooldown of the ‘Explosive Barrage’ skill is reduced by 1%, and for each attack in the ‘Explosive Barrage’, the remaining cooldown of the ‘Close-Range Strike’ skill is reduced by 5%.
- Explosive Combo Specialisation No. 2 [Range Increase]
> The cost has been adjusted to 3 points.
- [Rapid Swipes]
> The game has been updated to allow skills to be used whilst jumping.
- Skill Core: Fear Erosion
> We have fixed an issue where, when the ‘Fear Erosion’ effect was applied, movement speed and defence reduction values were applied incorrectly, and the values displayed in the effect icon’s tooltip were incorrect.
■ Longbow
- Sniper Specialisation No. 5 [Critical Barrage]
> We have fixed an issue where the target’s defence and evasion stats were being ignored.
> We have fixed an issue where the ‘Smoke Screen’ skill could not be blocked by a dagger.
- Flash Blade Specialisation No. 1 [Flash Wave]
> We have fixed an issue where the effect of this skill would not be applied to the player due to their movement speed or the terrain.
- Skill Core: Torrent, Ventius’s Eye
> The monster damage multiplier will be removed from the skill tooltip.
> We have corrected the issue whereby the damage amplification from the Skill Core was displayed as the sum of the amplification from the original skill.
Skill Core | Existing (aggregated notation) | Changes (Separation of notations) |
Torrent | 185 per cent | 50 per cent |
The Eye of Ventius | 260 per cent | 50 per cent |
> We have added ‘Monster Damage Amplification’ to the details of the growth values per skill level.
- Skill Core: Whirlwind Arrow
> We have fixed an issue where the cooldown for [Flash Arrow] was also applied when the cooldown for [Gale Arrow] was triggered.
- Swift and decisive
> We have adjusted the sustained damage of ‘Masterful Sniper Shot’, which was strengthened through a rapid update, so that it is now affected by defence and evasion.
■ Walking stick
- [Inner Peace]
> We have corrected an error whereby the description for Specialisation 1 [Blessing of Thunder] had been incorrectly applied to [Inner Calm].
- Skill Core: Dark Cloud
> Damage has been adjusted as follows.
Existing | Change |
60 per cent | 120 per cent |
- Skill Core: Lightning Condensation
> Damage has been adjusted as follows.
Existing | Change |
90 per cent | 180 per cent |
> The growth values per skill level have been adjusted to match those of [Inner Calm].
- Skill Core: Thunderstorm Explosion
> Damage has been adjusted as follows.
Existing | Change |
60 per cent | 120 per cent |
> An issue where the reduction in damage to other players was not being applied has been fixed.
> The incorrect display of the monster damage amplification value has been corrected.
Existing | Change |
50 per cent | 150 per cent |
> The monster damage multiplier will be removed from the skill tooltip.
> The growth values per skill level have been adjusted to match those of [Inner Calm].
- Skill Core: Absolute Zero
> The growth values per skill level have been revised to reflect a reduction in cooldown.
- Skill Core: Freeze Blast
> The monster damage multiplier will be removed from the skill tooltip.
■ Magic Wand
- Specialisation [Mongma]
> The description of the conditions for targeting monsters has been amended as follows.
Existing | Change |
Touch of Despair, Corrupted Magic Circle, on the monster target, When 'Time of Decay' and 'Time of Retribution' are granted | Touch of Despair, Corrupted Magic Circle, on the monster target, The Touch of Corruption, The Hour of Retribution, The Melody of a Nightmare: A Poem |
- Skill Core: Magic Circle Expansion
> The unit for the reduction in cooldown time has been changed from seconds to per cent.
- Skill Core: Melody of Nightmares
> The monster damage multiplier will be removed from the skill tooltip.
> We have added an increase in sleep duration to the stats per skill level.
- Skill Core: Concerto of Nightmares
> The monster damage multiplier will be removed from the skill tooltip.
■ Window
- [Cross Slash], Cross Slash Specialisation No. 4 [Massacre Slash]
> Debilitation: When the final strike of [Cross Slash] or an attack from [Slaughter Slash] hits the marked target,
Weakness: We have fixed an issue where the cooldown was reduced by up to 15 seconds depending on the stacking of Burst, Ignite and Electrocution.
■ Items
- The Greatsword of Snow’s Downfall, The Greatsword of the Blue Snow Dragon - [Judgement]
> The damage amplification applied by the Guillotine Blade to monsters with 50% or less health will be adjusted as follows.
Existing | Change |
50 per cent | 80 per cent |
- Cheolmyo’s Executioner’s Greatsword - [Battlefield Momentum]
> We have fixed an issue where the cooldown of the ‘Wedge Charge’ skill was reset upon emerging from the water.
- Flash of Justice Crossbow - [Disruptive Fire]
> We have fixed an issue where the duration of the Weakness effect displayed in the tooltip differed from the actual duration.
- The Snowfall’s Tracking Bow, The Blue Snow’s Crystal Bow - [Double Trap]
> We have fixed an issue where the cooldown on the ‘Explosive Trap’ skill would be reset upon entering and exiting the water.
- The Frost-Infused Crimson Flame Longbow, The Frost-Infused Comet Longbow - [Purification’s Cry]
> The details of Jeonghwa’s ‘Cry’ skill will be changed as follows.
Existing | Change |
Scope of application: 3-metre radius Number of participants: 6 | Area of effect: a radius of 25% of the attack range Number of participants: 3 |
> The target of the effect, which was applied to allies contrary to the description, has been corrected to party members.
- Malryukmok, the Cold-Blooded Conductor - [Frozen Spike]
> We have fixed an issue where the ‘Frozen Spike’ effect was not being applied.
> We have updated the game so that the charge gauge is now displayed when a skill is used.
- The Baton of Cold Blood - [Prism Beam]
> We have fixed an issue that allowed players to summon prism beams without restriction.
- Effect of the ‘Melody of the Bitter Cold’ 4-piece set
> When a shield is applied, the health regeneration values are adjusted as follows.
Existing | Change |
160% of base damage + 600 | 750 |
The cost of upgrading equipment will be reduced, and the probability of Resonance Enhancement will be adjusted.
■ Resonance Enhancement
- We have adjusted the dice roll probabilities to ensure that lower numbers than before do not appear when attempting to enhance resonance.
■ Reduction in level inheritance costs
- The number of gems required for level inheritance has been reduced to 50 per cent of the previous amount.
- The gems spent on previous successions will be credited to you via in-game mail.
■ Addition of crafting recipes for unlockable slots using Adventure Coins
- The crafting recipes that used to be used to craft existing Unlock Stones using ‘Adventure Coins: Indomitable’ will be removed, and new crafting recipes that allow you to craft new Unlock Stones will be added.
- The quantity of ‘Adventure Coins: Indomitable’ required for the new crafting recipe has been determined based on the conversion rate for upgrading existing unlock stones to new unlock stones.
■ Potential Abilities and Inheritance of Unique Equipment
- Changes will be made to allow the potential of unique equipment to be unlocked and inherited.
Changes
■ Kalansia Raid
- The shield pattern that Dragail used to activate when its health reached 50 per cent on Normal difficulty has been removed.
- On the Expert and Extreme difficulty levels, we have adjusted Dragail so that it does not interrupt its special pattern even if its health drops to 50% whilst performing it.
■ Battlefield: The Sealed Battlefield – The Fortress of Bitter Frost
- A known issue whereby certain ice surfaces and staircases were not visible when graphics quality was set to low has been fixed.
- A change has been made so that you cannot use movement skills whilst carrying artefacts.
> However, players who have transformed into an Air Raid or Blitz (Disruptor) may use movement skills regardless of whether they are carrying a relic.
■ Cha Won-jin: The Cave of Frosty Breath
- We have fixed an issue where the ‘Defeat Vulcanus without taking damage from his Rage and Wrath attacks’ achievement was not being unlocked.
■ Cha Won-jin: The Cradle of Cheolmyo
- We have fixed an issue where the pillar would not collapse when a power source was summoned at a specific location during a boss battle.
■ The Gateway to Infinity
- The Nightmare Conductor’s attack power has been reduced.
■ Field Bosses
- The minimum number of players required to participate in the Guild Portal has been reduced from 36 to 24.
- Sophor
> An issue whereby the Ice Prison was instantly destroyed by the player’s attack, preventing it from responding to subsequent attacks, has been fixed.
> An issue where players at a distance would be hit by follow-up projectiles if the Ice Prison was destroyed too quickly has been fixed.
> The regional background has been slightly amended.
- Tuban
> The issue where Tuvan would not attack players whilst they were clinging to an external structure has been fixed.
■ Guild Raids
- We have fixed an issue where the area name was displayed incorrectly upon entering the Pakilo Naru Guild Raid.
■ Elite Content
- The scope of system messages displayed when an object appears will be changed.
>When an event occurs in the Raslan, Stone Guard or Toland regions, a notification message covering the entire region will be displayed.
>If an event occurs in the Nix area, a notification message will be displayed in the Nix area.
■ Surprise Event
- Unplanned Event: Fixed an issue where the boss’s spirit did not use its skills in ‘Blood-Stained Dream’.
- Unplanned Event: We have fixed an issue in ‘Blood-Stained Dream’ where the boss could still be summoned even after the boss’s soul owner had died.
■ Hunting Grounds
- [Nix] - [The Frozen Wasteland of Silence] - A hook has been added to [Roar of the Frost], and the path to the Arc Boss has been opened.
- The floating latch at [Nix] - [Tumgir Ruins] - [Akium Fortress] has been removed.
■ Chronology
- [Eternal Frostlands] - We have fixed an issue where the message activating the field boss events for Sophor and Tuban in [Guild Proclamation: Submersion] was not visible.
■ Guild Distribution
- We have fixed an issue where it appeared that players could change the option to include equipment of a certain level or higher, even if they did not have guild settings permissions.
- We have fixed an issue where the list of guild members was not updating correctly when using the guild distribution feature, depending on the sales method settings.
- A fix has been implemented to ensure that gems dropped by bosses are not distributed amongst the guild.
■ Visual Design
- We have fixed an issue where the red dot would not appear or would not disappear at Mirror Boutique when obtaining an appearance customisation item.
■ Equipment Appearance
- We have fixed an issue where the names of some equipment models were displayed incorrectly.
> Appearance: Hall of the Roaring North Wind → Appearance: Cold-Blooded Conductor, Magic Wood
> Appearance: Endless Winter’s Lightning Hole -> Appearance: Endless Winter’s Lightning Tree
■ Costumes
- We have fixed an issue where, when a female character equipped the ‘Midday Wave Keeper’s Hat’ alongside certain outfits, the ‘Midday Wave Keeper’s Hat’ would change to a different appearance.
■ Skill Core
- We have updated the system so that you can view the weapons associated with each skill core.
■ Item link
- We have fixed an issue where the item level, stats and trait resonance values were not displayed correctly when an item link was posted in the chat window.
- We have fixed an issue whereby a tooltip indicating the drop rate would not appear when linking an item without latent abilities in the chat window.
■ HUD Edit Mode
- We have fixed an issue where text would scroll unexpectedly in the editing settings pop-up.
■ Stats
- Fixed damage that ignores the defence stats granted by monsters can no longer be reduced by the ‘Race Damage Resistance’ stat.
■ Fishing
- We have fixed an issue where the ‘Obsidian Starfish’ could not be caught in certain habitats.
■ Fishing Rewards
- As open seats are no longer in use, they have been replaced with new fishing bags.
- The design of the existing fishing bag has been modified so that open stones no longer appear.
■ Expedition Rewards
- As open slots are no longer in use, they have been replaced with new expedition pouches.
- The system has been updated so that open seats no longer appear in the existing expedition pouch.
■ Dissolution
- The amount of Magic Dust obtained when dismantling equipment with applied attributes has been changed.
■ Extraction Stone
- As Extraction Stones are no longer in use, they have been adjusted so that they can be sold in shops.
■ Collection of Rubbings of Artifacts
- The operating period for certain equipment rubbing collections, which were due to end early on 16 July, has been extended until 10.00 on 4 August.
- The registration status of a rubbing collection will be restored to its previous status.
■ Automatic Acquisition of Red Frost
- The filter options for the automatic acquisition tier of ‘Red Frost’ items have been updated to allow players to choose between ‘All’, ‘Rare or higher’ and ‘Heroic or higher’.
■Arc Boss Material Drop Rates Increased
- The quantities of Deluz Noah and Giant Brook that were previously available as rewards for destroying these areas have been increased.
Event Information
[Event] <Gwangseong Arcboss Grand Raid!>
- The Gwangseong Arcboss Grand Raid event will run for two weeks.
Promotion Information
[Promotion] Battle Pass: Crimson Drift
- Battle Pass: ‘Crimson Drift’ is now on sale.
We look forward to bringing you even more exciting updates in the future.
Thank you.
This article was translated from: https://tl.plaync.com/ko-kr/board/update/view?articleId=6a673a303b36601c740310e1