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Hello, this is THRONE AND LIBERTY.
We are pleased to announce that we will be performing a routine maintenance update on Wednesday, 19 June 2024.
Please see below for details.

Updates include

Added Interserver Guild Wars, aserver-matching event.
- This is a content where guilds that own Origin Stones and Dimension Stones from different servers compete against each other.
- The rewards for Interserver Guild Wars are not only content rewards, but also accumulated taxes per server.
Interserver Guild Wars
- Interserver Guild Wars are content where guilds that own Origin Stones and Dimension Stones from different servers compete.
During an Interserver Guild War, the Origin Stone Guild War is a guild region event that rewards the guild that delivers the most according to the rules.
During an Interserver Guild War, the guild with the highest cumulative contribution is rewarded for defeating the local boss of the area where the Portal Stone is located.
- In addition to content rewards, a portion of the accumulated tax per server will be awarded as a prize.
Rewards for Inter-Server Guild Battles include: 1% of the province's tax per Capture Seat where an Inter-Server Guild Battle occurs (up to a maximum of 21%).
- Interserver Guild Wars start every fortnight (non-siege weeks) on Fridays and Saturdays at 23:30.
> Interserver Regional Events: Fridays at 23:30 (first Interserver Regional Event: 21 June)
> Interserver Dimension Boss: Saturday at 23:30 (first Interserver Dimension Boss: 22 June)
- Interserver Guild Wars can onlybe played by up to 48members of your guild.
- The Origin and Dimension Stones where each InterServer Guild War takes place are listed below.
Interserver Regional Event
Interserver Dimension Boss
Black Crying Plains - Wolf Hunt Competition
Crimson Forest - Morcus
Ursa Major Fields - Starlight Stele Festival
Wedge Desert - Kingmine Boom
Nest Meadow - Lantern Seed Festival
Abandoned Masons' Village - Kernobog
Abandoned Masons' Village - Hidden Mica
Angry Tree Wilderness - Talus
Moonlit Desert - Desert Caravan
Enchanted Wasteland - Malacca
Sandworm Lair - Blood Mushroom Gathering
Turane Ruins - Adentus
Enchanted Wastes - Stop the Enchantment Runaway
Purification Hill - Grandelon
Akidu Gorge - Operation Talisman Transfer
Ruined Temple - Azrael
Fornos Basin - Festival of Fire
Greyclaw Forest - Kowanjuki
Turane Ruins - Dark Rampage
Ruined Temple - The Light Festival
Greyclaw Forest - Dispel Moonlight Enchantment
- Interserver Guild Wars Matching
At 23:30, the guild that captures the Origin Stone or Portal Stone immediately before the Interserver Guild Wars will be matched against the guild that owns the same Origin Stone or Portal Stone on each server.
The matching will be 1:1:1 or 1:1, and if there is only one guild that owns the Origin Stone or Dimension Stone on the entire server, the Interserver Guild Battle will not be held.
- Entering an Interserver Guild Battle
Matched guilds can interact with Origin Stones and Dimension Stones to enter the space where the Interserver Guild War is taking place.

- Interserver Guild Wars: Regional Events
In the space you enter, you will be able to participate in the local event in the area where each Origin Stone is located as a guild type.
The guild with the most deliveries according to the rules of each regional event will be awarded first place.
The first place guild will receive 25% of the total accumulated prize pool, and the remaining 75% of the prize pool will be distributed among all participating guilds based on the percentage of deliveries.
: Interserver Regional Event content rewards are earned as Guild Rewards.
- Interserver Guild Wars: Dimension Boss Progression
Guilds will compete to defeat the boss of the area containing each Dimension Stone in the space they enter.
Each guild's contribution is accumulated during the process, and the winner is the guild with the highest contribution at the time of the kill.
The first-place guild will receive 25% of the tax allocated to each Interdimensional boss fight, with the remaining amount allocated based on contribution.
: Boss drop items can only be obtained by the guild with the highest contribution at the time of defeat.
- Guild members who own Origin Stones/Dimensional Stones can check the schedule of the Interserver Guild Wars in [Map > Schedule].

The content schedule has changed.
- To ease the burden of playing before the Interserver Capture the Flagship and Dimensional Stone Capture the Flagship, the play time will be adjusted.
- Due to the end of the Double Up event, the Arcvos schedule will be adjusted back to its original schedule.
Guild Captures
- The duration of Capture the Origin and Dimension Stones has been changed from 25 minutes to 20 minutes.
Arkvos Schedule Changes
- Following the end of the Double Up event, the Arc Boss schedule has been changed to the following schedule.
> Event: Every Wednesday at 22:00
> Queen Blendi: Every Saturday at 22:00

Some content will be adjusted to improve the play experience.
- Equipment skill growth has been removed and the level 4 effect of existing equipment will be the default effect.
- Elite monsters in Field Hunting Grounds will have reduced health and appear more frequently.
- Increased the number of different types of Requests available within some Resistance Alliance Requisitions II.
Equipment
- Equipment skill growth has been removed and the level 4 effect of existing equipment has been changed to trigger as the default effect.
Field Dungeons
- Sileus' Abyss floors 5 and 6 difficulty has been changed from 6-player to 4-player.
- Sanctum of Desire difficulty has been changed from 6-player to 4-player.
- Avolos Stalker and Avolos Guardian in Sanctum of Desire have been rebalanced.
Field Hunting Grounds
- The health of Elite monsters placed in the Hunting Grounds has been reduced and their reappearance time has been unified to 5 minutes.
- The movement radius of Elite Monsters placed in the Hunting Grounds has been expanded and the number of spawn locations has been increased from 3 to 6.
Requests
- Increased the number of Soul Brazier objects that can be placed as part of the Sileus' Abyss quest objective.
- Resistance Alliance Requisition Ⅱ: Abyss of Sileus has increased the number of available Requisition types from 8 to 16.
- Rebel Alliance Requisition Ⅱ: Sanctum of Desire selectable quest types increased from 8 to 16.
- Resistance Rally Scroll Ⅱ: Lizard Isle has increased the number of selectable quest types from 8 to 16.
Adventure Codex
- [Act 3: Old Soldiers Don't Die] - In [Appendix ▶ Ashhan's Strange Paintings], the Tower of Tydal objective has been changed from the second floor to the first floor.
Strongholds
- The Scarecrow practice area has been expanded and the placement of Resistance Defence Trainers has been adjusted in the Castler Dueling Grounds in Castler Village.
- The path from Castler Village to Castler Abbey has been adjusted and a latch has been added to the path.
- The area between Castler Town and the Black Crying Plains border has been adjusted.
System and UI usability improvements.
- Increased stack quantity limits for some items.
- Other UI and system improvements have been made.
Crafted Gems
- Rare crafted gems have been made dissolvable.
You can dissolve rare crafting gems to get rare/excellent tier crafting gems, or craft them to get higher tier crafting gems.
Increased stack quantity
- Material stack quantity increased from 500 to 1,000.
- Polished Crystals stack quantity increased from 500 to 1,000.
Guilds
- Added a material selection box for rare materials from items sold by Guild vendors.
: Purchase cost - 25 Guild Coins
: Daily purchase limit - 10
Parties
- When opening the [Party Matching] window, the last previously selected dungeon and role are now retained.
Equipment Attributes
Improved: Added a context menu function to the material items on the attribute selection screen when switching or opening the attribute selection of equipment to see where they are obtained and used.
Weapon Proficiency.
- Improved the wording of the message displayed when weapon proficiency increases and improved the sound notification.
Equipment Compendium
- Improved the display of the table of contents icon in the Crafting, Crafting NPC, and Equipment Vendors when an item is available in the table of contents.
Maps
- The UI has been improved to differentiate between day and night when displaying clear weather on the map.
Adjust HDR brightness
- When 'Apply HDR' is enabled in [Preferences > Graphics > Screen], the brightness can now be adjusted with the 'Adjust HDR brightness' setting.
Chat
- Improved resolution when [Emoji] are displayed small in chat.
Viewing item sources
- The information in [Item Source > Merchant] is now displayed based on only the merchant NPCs that are always visible.
All event vendors have been excluded.
Gamepad usability has been improved.
Skills
- The skill registration screen has been improved to allow players to register skills in a third skill set without switching pages.
UI controls
- Added screens that can be operated using only the D-pad.
These include: Ammo, effect details, and stellar vision settings.
> We will continue to add more screens in future updates.
Bug fixes
- Fixed an issue where custom control types would not change correctly when changing keys.
- Fixed an issue in the Adventure Codex where the final reward could not be received in the notification.
- Fixed an issue where the "Assigned Transformation" marker would not display in the Special Transformations window.
- Fixed an issue where moving focus in the Codex menu would leave an afterimage.


Fixed
Combat
- Two-handed sword
: [Ascension Slash]'s Collision: Fall effect has been modified to also apply to targets being blocked in place.
> Added [Wrath Attack] to the skill description.
- Dagger.
: [Ankle Strike]'s Collision: Fall effect has been modified to also apply to targets being blocked in place.
> Added [Wrath Attack] to the skill description.
- Crossbow.
- Fixed [Multiple Shot]'s collision effect ignoring the collision immunity of the 'Aridus Wand' equipment skill.
- Fixed [Multiple Shot]'s movement speed reduction effect being applied even when the 'Collision' effect is not applied.
> Added [Wrath Attack] to the skill description.
- Wand
: Fixed an issue where the skill description would display incorrectly when [Counterattack Spell] was activated by a successful defence from [Chaotic Shield].
- Misc.
: Circle target search distance changed from 30m to 40m.
: The penalty for reduced attack distance when attacking upwards from terrain below has been removed.
: Falling death height changed from 24m to 30m.
Fixed content errors
: Fixed an issue in [Paola's Realm > Isle of Blood Rage] where footholds and grappling hooks would intermittently disappear when defeating Red Goblin Explosion Maniacs.
: Fixed an issue where Kertaki's Rage skill "Tail Swing" would appear to be undersized in [Paola's Realm > Isle of Terror].
: Fixed an issue where the message would not show your rank when Peace Mode was completed in [World Event > Light Wedding].
System and UI fixes
- Stellar Vision
Fixed an issue where Watch Guilds could remain in the list of target selection options.
- Customisation, Appearance
Fixed: When selecting a face, each item in the detail change UI would collapse.
-Special Dungeons, Co-op Dungeons
: [Fixed an issue where exiting Tower of Tidal, Gateway to Infinity, and Dimensional Gin would intermittently cause characters to fall into the terrain.
: Fixed an issue where the ranking check time was displayed incorrectly when there was no ranking information in [Gateway to Infinity].
- Guilds
Fixed: Incorrect guild information was sometimes displayed in the guild list during the rejoin wait time.
Guilds : Fixed an issue where the Capture the Flag match status was sometimes not displayed or other guild information was displayed.
- Parties
: Fixed party members who are removed from a party by logging out not disappearing from the party UI.
: Fixed an issue where the respawn button would disappear when entering the [Dimensional Town] with "Follow Party Member" while dead.
- Kill Logs
: Fixed intermittent missing kill records.
- Help
: Fixed Faction War events being labelled as conflict events in [Help > World Content > Regional Events] and displayed with a conflict icon.
- Equipment Book Names
: [Forbidden Necklace] has been renamed to [Forbidden Belt].


Events/Promotions
[Promo] Mileage Shop
- TL Miles and Mileage Shop have been added.
[Promotion] Battle Pass: Stars of the Matinee
- Battle Pass: Stars of the Matinee is now on sale.

Resistance Supply Pack
- The schedule for removing the "Resistance Referral Ticket" item from the Resistance Supply Package has been changed to 21 August at 05:00.
This item will no longer share a bag slot with the "Additional Resistance Referrals" item previously obtained through the Resistance Supply Package.
Blessings of Solissium
- The removal schedule for the 'Proof of Contract: 100 Dimension Points' item available for Solans when purchasing Blessing of Solissium (21 Days) has been rescheduled to 21 August at 05:00.
It will no longer share a bag slot with a previously earned "Covenant Token:".


Known issues

Exploration Codex
- When 'viewing hints' for an elite beast kill objective, the elite beast's appearance interval is now showing 10 minutes instead of 5 minutes.
- [Stoneguard > Sanctum of Desire] is now showing 6 players instead of 4.
Chat.
- [Whisper] When whispering with another user, it was no longer possible to change the whisper target with /whisper (space).
> You can change the whisper destination by entering it directly, or by trying it after another chat.
Equipment/Stat Presets
- Changing your equipment/stat set may cause your previously equipped Stellar Boom to be unequipped.
We look forward to seeing you in the future with more exciting updates.
Thank you.