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Hello, this is THRONE AND LIBERTY.

We are pleased to inform you of our scheduled maintenance on Wednesday, 2 October 2024.


Updates include

3-Star Dungeon: 'The Cruel Witch's Garden' will be added.
- Every other Wednesday (every two weeks), a new 3-star dungeon will be released.
- This dungeon will use the 'Proof of the Pact: Dimension II'.
Added new dungeons
- The 3-star dungeon "Cruel Witch's Garden - Neon Vercant" has been released.
Only characters with level 55 and minimum combat strength of 3,500 are required to enter the 3-star dimension.
: Party matching is no longer supported for 3-star dimensions.
Bug Fixes
- Forest of Grudges
: Fixed an issue where King Kanzaizin would intermittently fail to use the Retribution skill when the target of the curse leaves the battlefield.
> Battlegrounds in random locations will now be destroyed when using the Retribution skill.
- Valley of the Slaughter
Fixed an issue where white sheep would sometimes not appear or black sheep would appear during battles with Turka.
Fixed: Shields gained after killing White Sheep during battles with Turka will no longer disappear when touched by Turka's Dash attack.
- Temple of Slaughter, Temple of Roar
: Fixed the paralysing poison used by the boss being dispelled by the longbow skill 'Purifying Touch'.
Adjustments to some play experiences in Regional Events.
- Changed the timing of rewards for regional events.
- Fixed an issue with more than one 'Faction War' occurring and other errors.
When rewards are awarded
- Regional Events that used to give rewards in the middle of the event will no longer give rewards in progress, but will instead collect and give rewards at the end of the event.
> This includes the Starlight Stele Festival and the Talisman Transfer Operation.
> However, mid-tier rewards from Guild-type events will still be awarded directly to the Guild Rewards tab as before.
- We've changed the way rewards are awarded so that if you participate in multiple concurrent Regional Events, you'll receive the rewards from the last Regional Event you participated in.
> However, guild ranking rewards will still be paid out to your guild as long as you're still ranked at the time of payout.
Opening Schedule
- [Regional Events] Fixed an issue where more than one Faction Battle would occur simultaneously when the Dark Rampage Regional Event was selected as a Faction Battle.
> To fix this issue, we've changed the schedule for the Regional Event.
Bug fixes
- [Grove of the Colossi > Healing Touch of the Divine] Commander Archium would intermittently get stuck in the healer during progression.
- [Vercant Manor > Feifor Harvest Festival] Fixed an issue with Feifor flowers appearing outside of the event area.
- Fixed an issue in [Fornos Basin > Festival of Fire] where the Fire Cave floor would not display the scenery.
- Fixed an issue where the Chaos Wraith's face would intermittently not display in [Ruined Shrine > Light Soiree].
Play experience adjustments to some content.
- Fixed an error during boss battles and improved visibility.
- Increased the frequency of field events in some hunting grounds.
Field Bosses
- Fixed the weather in the Leviathan and Brother Manticus guild raid spaces to always be sunny.
- Fixed an issue where players would not receive a reward if they respawned after dying during the Pakilo Naru Peace Event.
- Changed the icon for the 'Obsidian Shield' effect used by Pakilo Naru.
Before Change
After
- Fixed an issue where the map icon for the Tolland Fieldboss would not print during Guild Raids.
- Fixed an issue where the health of a Daegon would intermittently appear to be 100% in the event UI.
Hunting Grounds
- We've increased the frequency of the 'Covert Trading Post' event in Black Anvil Garrison at night.
> The event will now occur every five minutes at night in a total of eight locations.
- Fixed an issue where killing the Bonia Naru henchman in Black Anvil Garrison would not reward.
- Increased the frequency of the "Ogres Attacking the Resistance" event in the Forest of Giants.
> The event will now occur in a total of 14 locations simultaneously and will reoccur 1 minute after the event ends.
Some system improvements and changes.
- Improved the convenience of party recruitment.
- Some improvements to the Arena matching rules.
Parties
- When you have applicants for a [Party Recruitment] post, you can now see their weapon information and guild right away.
Party invite links
- We've changed party invite links to no longer be posted in World Chat.
> Party recruitment chat is now available in Find a Party.
Fishing
- Improved the ability to assign a different key to the Grab shortcut.
> You can set this in [Preferences - Hotkeys - Character - Hook and Line].
Arena
- When matching opponents in Arena, the lowest rank on your team and the highest rank on your opponent's team are no longer separated by two tiers.
Guilds
- [Guild Leader Delegation] The following Guild Leader selection criteria have been changed for long-term Guild Leader disconnection.
> The order of selection is now Chief of Staff > Guardians > Guildmates, and for the same rank, the order of guild contribution.
> Characters with a Guild Contribution or Personal Activity score of 0 will be excluded from the selection process.
Guild Requests
- Hunting Guild Requests have been limited to one completion per day and rewards have been increased.
Amitoi Expedition Reward Chance Popup Added
- Pressing the [%] button in the Amitoi Expedition UI will now display the reward chance information for the selected area on the expedition map.

Fixed some skill errors and tooltip errors.
- Fixed some skill performances and errors.
- Enhanced some tooltips or corrected incorrect information.
Dagger
- Mortal Fangs
> [Thundercloud] no longer triggers on targets.
Wand
- Nightmare Mire
> [Nightmare Enhancement] Fixed an issue where the plotter would not output if the opponent resisted.
Equipment
- Added a note to the [Salvation Sphere] skill description for Soulsong to state that it also triggers [Zenith's Wrath].

Other convenience and improvements have been made.
- Added a rune tab to the bag.
- Added the option to not rewatch a performance.
- Improved gamepad UI controls.
Bags
- Added a Runes tab to the Bags.
> Rune items can now be viewed separately in the Warehouse, Exchange (Sell), and Merchant (Sell) screens.
No more rewatching casts
- We've added a "Don't watch the cinematics" option on the crafting, gear growth, gear transfer, cooking, and transmutation results screens to prevent you from watching the cinematics on subsequent actions.
> This can also be set via the Preferences - Gameplay - Content tab.
Gamepad UI controls
- New screens have been added that can be operated using only the D-Pad.
New: Battle Pass, Specialised Shop, Growth Journal, Specialised Dungeon


Fixes

Fixed content errors
- Fixed an issue where Infiltrator Knights would not drop rewards in [Hunting Grounds] - [Nesting Meadow].
- [Collection Codex] - [Near the Watchtower Garrison] - Fixed an issue where page 4 of Milo Burns' Adventure Journal Tevent Shrine was intermittently in a non-interactive location and has been moved to a nearby location.
- [Collection Codex] - [Near the Purification Tower] - Fixed an issue where page 1 of "A Day Too Exciting" was floating in midair.
- Fixed an issue where attempting to manipulate the Feast Table while holding the Feast Food buff would result in an inoperable message not being displayed.
- Fixed an issue where transforming into Camouflage [Box Crayfish] would apply the race effect as a wild insect instead of a variant insect.
- Fixed an issue where the Miner Mason Golem, Engraver Mason Golem, and Guard Mason Golem would display in the Camouflage Transformation list.

Codex Fixes
- Fixed an issue where the Codex UI and Amitoi House could not be viewed again after completing the Tolland Adventure Codex.
- Act 11. In the Wizard's Footsteps
: [Deluz Noah's Past] Fixed an issue where reconnecting while playing a cutscene would prevent further progress.
- Act 12. Monstrous Swamp
: Fixed an issue where the path inside the Sanctuary of the New Tree during [Resonance of Memories] would appear to be exposed and inaccessible.
: Fixed an issue in [Meteorite of the Abyss] where rejoining during the cutscene would prevent further progress.
: Fixed an issue where the player's location would differ from the cutscene when entering the Appendix [Apricot Pie Gift].
- Adventure Act 14. Sunset of Remorse
: Fixed an issue where the camera could be blocked by a wall while talking to Clay in [New Mission, New Companions].
: Fixed an issue with Nathan's dialogue choice fingerprint in [Investigating the Manor of Vercant].
: Fixed a codex marker being displayed at the entrance to the sewers of the Vercant Manor if you leave the area during [The Boy with the Cottonmouth Curse].
: Fixed an issue with the Thornblossom Guards and Remy's play in the Sewers during [The Boy Cursed by Cotton].
: [Secrets of the Vercant Family] Fixed code.
> Existing 'Investigate the Cottonmouth Curse corpse in the plant-covered room' → changed to 'Defeat the Archium'
> Existing 'Destroy the Red Mist Device' → Changed to 'Move forward in the forbidden room'
: Fixed the awkwardness of Hella's play during [Secrets of the Vercant Family] and [Forbidden Room].
: Fixed an issue that caused the theatre camera to display incorrectly when using the sprint transformation during [Forbidden Room].
: [The Belfry's Secret Device] Fixed a bug where the gargoyle can no longer be manipulated after completing the gargoyle puzzle to improve recognition of code completion.
- Forest of Giants Exploration Codex
: Fixed [Courage Against the Ogres] no longer requiring all ogres attacking the resistance to be killed to speak to the garrison captain.
: Changed the icon for the Resistance bow control in [Courage Against Ogres] from 'Use' to 'Manipulate' and made it possible to move through the Resistance bow.
: [Fixed the Wolpertinger Dorong in "Beware of the Archium!" to now display motion when talking to him.
: Fixed an issue where the Taliesian Pledge used in [Centre of the Battlefield] could be manipulated at all times.
> It can now be accessed from level 47 and above, which is the minimum level for this exploration codex.
- Silent Marshes Scrying Codex
: [Rare Charka] has been added with a Swamp effect.
> Charka now suffers a Slow debuff when not transformed.
- Black Anvil Garrison Scouting Codex
: Fixed an issue where the progress code marker for 'Disrupt the Black Anvil Garrison's trade with the Archium Legion and obtain items' in [Covert Trading Post] was outputting to the wrong target.
> Existing marker output to 'Archium Pouch' -> Fixed marker output to 'Archium Trade Box'
Fixed system errors
- Arena] When receiving a reward after completing the weekly goal in the Arena, the reward message is not displayed.
- Fishing] Fixed an issue where characters would sometimes face the wrong direction when fishing unsuccessfully.
- Guild Requests] Fixed the replacement wait time not updating when viewing the guild window after completing a guild request.
- Guild Captures] Fixed an issue where your guild information would sometimes not be displayed in the Capture the Flag notification UI when a match was revealed, or would display incorrectly.
- Guild Rewards] Fixed an issue where the same item would appear to be separated when receiving guild rewards in bulk.
- Chat] Fixed an issue where you could not whisper to other server users immediately after a server move.
- Chat] Fixed an issue where it was sometimes not possible to select items in the bottom left corner of the screen when opening the full-screen UI.
- Chat] Fixed the 'Find a Party' chat tab sometimes disappearing.
Fixed a gamepad error
- Fixed an issue where the size and position of the bottom key icons varied between screens.
- Fixed an issue where switching keyboards on the party recruitment screen would cause the recruitment window to close.
- Fixed an issue where the Rune Synergy list could not be scrolled.
- Fixed an issue where the keyguide would disappear when selecting "Show only favourites" on the Transformation/Amitoi screen.
- Fixed an issue where the Synergy pop-up in the Table of Contents > Best Friend would not close.


Known Issues

We will do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause.
Field Bosses
- In some Field Boss events, the boss's HP does not decrease in the notification UI.
- Leviathans are intermittently dying suddenly.
> Leviathans are intermittently not dropping rewards when they die suddenly.
Arc Bosses
- Deluz Noah will intermittently descend to the surface when pushed by his Wave skill while in a rage.
- The Icicle Clasp placed in Deluz Noah's shrine intermittently fails to activate.
- During the Deluz Noah Conflict event, players may experience erratic spatial movement when hit by the Longsword's "Resolute Charge" skill.
> The schedule for this week's Arc Boss event will be adjusted as follows
Schedule
Boss Name
Attribute
2 October (Wed) and 5 October (Sat)
Deluz Noah
[Peace]
Queen Blendy and Tevent
Random between [Peace], [Conflict]
Regional Events
- If you're playing back and forth between regional events with interim reward announcements (Operation Talisman Transport, Starlight Stele Festival), the reward window sometimes displays incorrect information.
> The actual rewards you receive are the same.
- The ranking announcement during the Conquest of Quatreis regional event [Froststorm Sealed] is being displayed twice.
Emotes
- The "Sentence to Death" motion is no longer available as a chat command.
Co-operative Dungeons
- [Forest of Grudges] King Kanzaizin's Spike Rush skill is intermittently invisible.
- Cruel Witch's Garden] Thorn Trap projectiles are intermittently hitting twice.
- Cruel Witch's Garden] Damage plotters are not displaying when approaching and being hit by Thorn Traps.
- Cruel Witch's Garden] The Thorny Vine Sluice Field no longer displays dialogue when using the Summon Tree skill at 90% health or less.
- [Cruel Witch's Garden] When dying during a battle with the Thorny Vine Gatekeeper, players can be hit by the Gatekeeper's abilities near the spawn area.
- [Brutal Witch's Garden] Thornvine Witch's "Poisoned" debuff is not outputting.
> The 'Poisoned' debuff continues to reduce her health.
- [Brutal Witch's Garden] Thornwort Witch's 'Toxic Zone' caster is no longer dispelling.
Codex
- Crimson Manor Exploration Codex [Dangerous Variants] Progress markers are not displaying correctly for some objects.
- Codex Crimson Manor [Dangerous Variants] progress markers are not displaying correctly for some objects.
- The Crimson Manor Exploration Codex [The Best of the Worst] progress marker is not displaying for the Mutant Blue Mushroom.
Gamepad
- The "Enter" operation for the Gateway to Infinity is not working.
- The "Overall Ranking" pop-up in the Gateway to Infinity does not display the focus direction.

We look forward to more exciting updates in the future.
Thank you.