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Throne and Liberty
[Notice] Wednesday, 28 May Update Notes
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[Notice] Wednesday, 28 May Update Notes
news
Hello, this is THRONE AND LIBERTY.
We will be performing routine maintenance on Wednesday, 28 May 2025 to inform you of the updates that will be applied.
For more information, please see below.
Updates include
Added a 4-star co-op dungeon to Dimensional City.
- A dungeon that uses the dimension point 'Sign of the Covenant: Dimension II'.
- Challenge Dimensions will be updated at a later date.
4-Star Co-op Dungeons
- Added the 4-star co-op dungeon "Twisted Chambers of Obsession".
- The minimum battle strength to enter is 5,000.
- Challenge levels will be updated at a later date.
- Here's a list of rewards you can earn
Item name
Cancer Lord Earrings
Purple Queen Earrings
Dance of King Khanzaizin
Iron Protest in Vercant
Thorn Palace of Vercantile
Graiai's Bloodblade
Graia's Thundercloud
Enchanted Day in Vercantile
Crimson Demonblade
Crimson's Killing Spear
Velentra Slaughter Chest: Armour
Earth Goddess' Fence
Wise Ogre Sash
Ring of the Moon and Stars
Dark Annihilation Necklace
Paladin's Devotion Ring
Emperor's Necklace
Red Ma'an Bracelet
Chief Shaman's Belt
Sunset Ring of the Manor
Assassin's Belt
Song of the Night Sky Bracelet
Brutal Beast Bracelet
Velentra Loot Box: Armour
- In the 'Velentra Conquest Chest: Armour', you have a chance to drop one of the following armour items at a set rate
Item name
Ogre Dominator Bone Gaiters
Thornblossom Guard Cloak
Cloak of the Fallen House
Ma'an's Watcher Horned Gloves
Blood Maan's Black Armour Boots
Silver Fur Trimmed Cloak
Cloak of Bitter Resentment
Commander-in-Chief's Vanguard Boots
Warlord's Charge Boots
Ghost Wolf Stealth Boots
Reaper's Footsteps
Mother Nature's Resonance Boots
Winged God of the Transcendent
Legion Infiltration Boots
Commander-in-Chief's Strike Gloves
Warlord's Frenzy Gloves
Ghost Wolf Incision Gloves
Reaper's Salgisson
Touches of Mother Nature Gloves
Mystic Gloves of the Transcendent
Brotherhood Male and Female Gloves
Commander-in-Chief's Fire Armour
Thunderheart of the Warlord
Phantom Wolf Alter ego Armour
Reaper's Stealth
Mother Nature's miracle suit
Transcendent Saint's Robe
Black Wind Armour of the Order
Commander-in-Chief's Invulnerability Gaiters
Warlord's Flesh Gaiters
Ghost Wolf Costume Pants
Reaper's Trousers
Mother Nature's Mystery Trousers
Transcendent Salvation Pants
The Order of the Sword
Commander-in-Chief's Command Gloves
Warlord's Raging Helm
Ghost Wolf Costume
Reaper's Black Mask
Mother Nature's Breath Hat
Transcendent Clairvoyant
Deadly Outfit
New equipment 'Earrings' has been added.
- New equipment 'Earrings' and 'Earring Runes' have been added.
Earrings
- Added new equipment slot 'Earrings'.
- There are six new earrings in total, each of which can be obtained from the following drop sources
Item name
Where to get it
Dark Lord Earrings
4-star co-op dungeon, crafting everything
Purple Queen Earrings
4-star co-op dungeon, crafting everything
Earth Covenant Earrings
Nebula Conquest Chest, Arena Season Completion Reward, Grimturk, Exavis
Crimson Lantern Earrings
Nebula Conquest Chest, Grimturk, Exavis
Whispers of the Clear Wind Earrings
Giant Brook
Song of the Waves Earrings
Deluz Noah
> Cannot be obtained from existing (pre-update) chests in your possession.
Item name
Option 1
Option 2
Option 3
Option 4
Dark Lord Earrings
Skills 4
3.00% Mana Cost Efficiency
Forward Avoidance 56
Purple Queen Earrings
Wisdom 4
Mana Regeneration 11.25
Forward Damage Reduction 13
Earth Covenant Earrings
Fighting spirit 2
Indomitable 2
Forward Damage Reduction 5
Forward Endurance 56
Crimson Lantern Earrings
Skills 1
Insight 3
Forward Avoidance 43
Avoiding Flanking Bash 43
Whispers of the Clear Wind Earrings
Wisdom 3
Insight 1
Forward Bash Dodge 25
Flanking Avoidance 62
Song of the Waves Earrings
Fighting spirit 3
Wisdom 1
Forward Patience 31
Flanking Damage Reduction 10
Adding Earring Runes
- Added a rune for the earring area.
- The Earring Rune can be dropped from chests that drop existing runes, but not from chests you had before the update.
- Earring rune synergy has been added and will now trigger when equipped with different types of runes.
Site
Combinations
Heroic Rank Runes
Earrings
Attack/Defence/Support
Max Health
800
Indomitable
3
Attack/Support/Defence
Max Health
800
Hit
100
Defence/Support/Attack
Damage Reduction
8
Indomitable
3
Defence/Attack/Support
Damage Reduction
8
Hit
100
Support/Attack/Defence
Critical
80
Indomitable
3
Support/Defence/Attack
Critical
80
Hit
100
A new season of Arena has begun, and 'Interserver Siege' has been added.
- Arena 'Season 3' begins.
- Added "Interserver Sieges" that friendly guilds from each server can participate in.
Arena
- Season 3 of the Arena begins.
- We're changing the way Arena Rank Points are awarded.
> Changing the amount of Ranked Points awarded for winning/losing Arena Ranked Matches
> For a win: 6 points increase / For a loss: 4 points decrease / For breaking a losing streak, you can earn bonus points.
- Arena rules will be changed to Battle Hunter rules.
Match times
Win conditions
How you score
5 minutes
The first team to reach 20 points wins
The team with the highest score at the end of match time wins
If the score is tied, the team with the user with the last kill wins
Score points for killing enemies equal to the amount of tokens you have on the battlefield
Battlefield Marks increase by 1 per enemy killed, resetting to 1 on death
Last minute extortion mode does not work
- Changed the successful Arena match popup so that the matching opponent is unknown.
Interserver siege
- Added Interserver Sieges, which Legions and Friendly Guilds from each server can participate in.
- Interserver sieges take place in the second week of each server's tax delivery.
> Every Sunday at 21:00, Stoneguard Siege - Tax Transport - Interserver Siege.
> 1 June Interserver Siege → 8 June Stoneguard Siege → 15 June Tax Transport → 22 June Interserver Siege.
Calendar
Progress content
1 June 2025
Interserver Siege
08 June 2025
Siege of Stoneguard
15 June 2025
Tax transport
22 June 2025
Interserver Siege
29 June 2025
Siege of Stoneguard
~to
(repeat)
- You can sign up to participate by going to [Main Menu] - [Interserver Siege].
> Friendly Guilds are automatically applied for when a Legion applies.
> Solants with Legion and Friendly Guilds must meet the entry fee requirements to apply.
- Interserver sieges last for a total of two sieges.
> 5 minutes for the first phase → 30 minutes for the first siege (up to +3 minutes for overtime) → 11 minutes for the air exchange and second phase → 30 minutes for the second siege (up to +3 minutes for overtime) → 5 minutes for the end wait
- Interserver sieges alternate between Mercury.
> At the end of the first siege, perform a second siege after the airlift.
> The first air and water crystals are random.
> If there is no tie, and the results of two sieges are tied at 1:1, the winner will be determined by the following metrics: siege duration, throne claimed, kills, and assist totals.
- Interserver sieges have no inner gate to account for the time it takes to run two sieges in total.
- Interserver sieges do not have looting locations.
- Interserver sieges harvest 20% tax from each participating server, with the winning legion receiving 75% of the harvested tax and the losing legion receiving 25%.
- Interserver Siege taxes are distributed equally to each guild in the Legion, and guilds can share the revenue through Guild Distribution.
- Interserver Sieges have personal participation rewards, which vary depending on the winning or losing side. Only the winning side will receive a limited-time Cloak appearance and a limited-time Title item. The rewards are detailed below
Winning side
Losing side
1 Golden Wing of the Emperor
1 Title - Lord of Light
15 Rare Chaos Rune Selection Boxes
5 Rare Chaos Rune Selection Boxes
30 feast food selection boxes
10 feast food selection boxes
30 Rare Restoration Gems
10 Rare Recovery Stones
Play experience adjustments to some content
- Updated the table of contents.
- Offensive and defensive cooking effects are changed to apply simultaneously.
Table of Contents
- The table of contents has been updated.
- Equipment Compendium has been renamed to Compendium.
- Added the Culinary Tablet Book (26 items) and the Fish Tablet Book (19 items).
- Complete new tabletop books to earn new titles, profile frames, and amiiboos.
Cooking
- Offensive and defensive effects will now be applied simultaneously.
- Enchanted Cream Pudding effect changed from Wildlife Bonus Damage and Wildlife Damage Reduction to Creature Damage Amplification and Creature Damage Resistance.
Before the change
After the change
Wildlife extra damage, wildlife damage reduction
Creature Damage Amplification, Creature Damage Resistance
- Changed to display a pop-up window when applying another Feast or Dinner item effect while the Feast or Dinner effect is in effect.
- Changed to display a pop-up window to reapply the effect when interacting with the same dinner or feast item.
Integrating items for sale in Nebula Merchant
- The High-level Nebula Stone Merchant (Labo) and Nebula Stone Merchant (Lati) located in the town of Herba have been merged.
- Items that could previously be exchanged for Higher Nebula Stones from the Higher Nebula Stone Vendor (Labo) can now be exchanged through the Rebula Stone Vendor (Lati).
Nebula Island
- Fixed bosses Grimturg and Exavis to reset their HP when the battle ends.
> This is a contested boss, so we've fixed it so that it can be contested by stacking contributions again.
Siege / Tax Transport
- Increased the duration of Ponsine's protection in Spawn and Siege Ruins.
Expanding the effect of ammo holdings
- Increased quantity effect when holding Amitoi to a maximum of 45.
Quantity on hand
Effects
30
+1% Solant Gain
35
2% Spiritstone Recovery
40
3% Amitoi Recovery
45
3% weapon specialisation experience gain
Transformations
- Increased the growth level cap for feral transformations.
> Increased gallop level cap to 10.
Levels
Effects
1
35% increased Acceleration during Dash Transformation
2
10% increased Stamina Cost Efficiency of Dash Acceleration
3
10% increased Acceleration during Dash Transformation
4
5% increased Stamina Cost Efficiency of Dash Acceleration
5
10% increased Acceleration during Dash Transformation
6
5% increased Stamina Cost Efficiency of Dash Acceleration
7
5% increased Stamina Cost Efficiency of Dash Acceleration
8
+2% increased Acceleration Speed during Dash Transformation
9
5% increased Stamina Cost Efficiency of Dash Acceleration
10
3% increased Acceleration Speed during Dash Transformation
> Glide level cap increased to 10.
Levels
Effects
1
50% increased Acceleration during Glide Transformation
+10% increased Movement Speed during Glide Transformation
2
10% increased Movement Speed during Glide Transformation
3
10% increased Acceleration during Glide Transformation
4
10% increased Movement Speed during Glide Transformation
5
10% increased Acceleration during Glide Transformation
6
5% increased Glide Acceleration Stamina Cost Efficiency
7
5% increased Glide Acceleration Stamina Cost Efficiency
8
+2% increased Acceleration Speed during Glide Transformation
9
5% increased Glide Acceleration Stamina Cost Efficiency
10
3% increased Acceleration during Glide Transformation
> Swim level cap increased to 6.
Levels
Effects
1
35% increased Acceleration Speed in Swim Transformation
+10% increased Movement Speed in Swim Transformation
2
10% increased Movement Speed in Swim Transformation
3
10% increased Acceleration Speed during Swimming Transformation
4
10% increased Stamina Cost Efficiency for Accelerated Swimming
5
+2% increased Acceleration Speed in Swim Transformation
6
+3% increased Acceleration Speed in Swim Transformation
Adventure Codex
- The Adventure Codex "Ganmak. Knights of the Swan' has been added.
Separation
Title
Prerequisites
Adventures
The mesentery. Knights of the Swan
Act 14. Complete the Sunset of Remorse
Exploration Codex
- Added [Dimensional] - [Twisted Chamber of Obsession].
Abduction codex
- Added four abduction codices.
Separation
Title
Prerequisites
Abduction
Scattered history
Act 10. Complete Nightmare Déjà Vu
Abduction
A giant with an eternity
Act 11. Complete The Giant Who Held Eternity
Abduction
There will be a brief checkpoint
Act 11. Complete The Giant Who Held Eternity
Abduction
Two Wings of Silaves (statue)
The mesentery. Completed Knights of the Swan
- Changed the Abyssal Codex - 'Guide to the Abyss' starting mission to Read the Parrot Mail, which can be read directly from the Content Alert, Codex window.
Collection codex
- Added 'Memoirs of Velentra' to [Tolland] - [Near the Conquest of Quithis].
Add a growth journal mission
- [Level 55 Area] - [Defeat Velentra] has been added to the mission.
Hunting grounds
- Adjusted the placement of the Ursa Minor Clan near the Rathlan Ursa Field Gravestone to prevent overcrowding.
- Added a cliff-climbing latch to the water pool at the entrance to the Abyss in Rathlan Sileus.
Combat balance adjustments and bug fixes for some skills.
- Corrections are applied based on the direction of the attack.
- Fixed some skills' presentation and errors.
Orientation correction effect
- Depending on the direction of attack, the following corrections are applied
> 3% increased hit chance when attacking from behind.
> 3% increased Critical Hit Chance when attacking from behind.
> Enemies have 3% increased Shield Block Chance when attacking in front of them (Longsword players only)
> Enemies have 3% reduced Shield Block Chance when attacking from behind (Longsword players only)
Longsword
- Determined Assault
> New Mastery [Reduce Shield Defense Chance] is added.
> Hitting targets in front of you has an 80% chance to add 30% Shield Block Chance reduction for 6 seconds.
> 5 skill specialisation points are spent.
> Cannot be stacked with the [Movement Speed Reduction] perk.
- Adds the Chain Hook Talent [Dominating Claw] effect to your Mastery.
> 80% chance to gain 25 Damage Reduction for 3 seconds when hit from behind.
- Throwing Shields
> New specialisation [Reduce Endurance] is added.
> When hit from the flank or rear, you have an 80% chance to gain 300 reduced short-range, ranged, and magic endurance for 6 seconds.
> 5 skill specialisation points are spent.
> Cannot be stacked with the [Whirlwind Shield] talent.
- Chulong Sheng
> Adds the effect 'Increase Frontal Damage Reduction by 20'.
> If you have the [Focus AoE] perk active, increase Frontal Damage Mitigation by 28.
> If you have the [Cataclysmic] perk active, the increased forward damage mitigation does not apply.
- Annihilation Slash Mastery 1 [Reduced Movement Speed]
> Adds an 80% movement speed reduction for 3 seconds when flanked or hit from behind.
- Gerard's Patience
> Dodging attacks from the front, shield defence grants an additional 3 immunity to all status ailments for 3 seconds (stacks up to 10)
Two-handed sword
- Da Vinci's temperament
> [Damage Reduction] Talent now grants +10 Forward Damage Reduction.
- Ascension Slash
> Adds an effect that increases the duration of Collision Hits from behind by 1 second. (This effect does not stack with the 1 second duration of Bash Hits.)
> [Charge Slash] Talent now has the effect of increasing the skill's damage by 300 when hit from behind or to the side.
- Shock Strike
> Increase duration by 0.5 seconds when attacking from behind.
>> This effect does not stack with the 1-second duration increase on hard hits.
- Bloodline of Devotion
> Connected targets gain 20 increased Frontal Damage Mitigation for the duration.
> The target of the effect is modified to require a 45 second cooldown before being affected by another caster's [Bloodline of Devotion] effect. This does not apply to effects from the same caster.
- Specialisation [Deadly Will]
> Fixed an issue where using Shatter while moving after activating [Deadly Will] would break the skill motion.
- Wedge Charge
> Modifies the distance at which you can hit the specified target when using [Wedge Charge] a second time.
- Ruthless Warrior
> Close-range attacks from behind have a 7% chance to inflict Shock on the target.
- Impenetrable Armour
> 10% increased chance to trigger effects when hit from the front.
Dagger
- Shadow Raid
> Changes to move behind the target instead of opposite the target. For 2 seconds after the move, all attacks will have a rear attack determination.
- Frenzied Sword Dance, [Frenzied Sword Dance]
> Your last hit changes to move behind the target. For 2 seconds after the move, all attacks will have Rearward Attack judgement.
- Brutal incision
> Attacking from behind increases the skill's damage by 200.
- [Thunderstorm Bomb]
> Attacking from behind adds an effect that deals 90%+19 to 130%+43 of your base attack as bonus damage.
- Cloak of Stealth
> The duration is adjusted.
Steps
Existing
Change
Advanced Level 1
3.5 seconds
3.3 seconds
Advanced Level 2
4 seconds
3.6 seconds
Advanced Level 3
4.5 seconds
3.9 seconds
Advanced Level 4
5 seconds
4.2 seconds
Advanced Level 5
5.5 seconds
4.5 seconds
Rare Level 1
6 seconds
4.8 seconds
Rare Level 2
6.5 seconds
5.1 seconds
Rare Level 3
7 seconds
5.4 seconds
Rare Level 4
7.5 seconds
5.7 seconds
Rare Level 5
8 seconds
6 seconds
Hero Level 1
8.5 seconds
6.3 seconds
Hero Level 2
9 seconds
6.6 seconds
Hero Level 3
9.5 seconds
6.9 seconds
Hero Level 4
10 seconds
7.2 seconds
Hero Level 5
10.5 seconds
7.5 seconds
> Mastery [Increase Duration] effect adjusted from 2 seconds to 1.5 seconds.
- Cycles of Rage
> Adds the effect of increasing rear hits by 120.
- Watering regimes
> Removed the mana cost negation effect of the first skill after activation, and fixed the first hit to always count as a back hit.
- Black Wind Spirit, Thunder Spirit
> Fixed an issue where a skill's transition damage effect would deal damage unaffected by the target's Evasion and Endurance stats.
Cane
- Chain Lightning
> Adds a 150 modifier to Magic Hit for skill hits from the flank and rear.
- Fireball
> Adds a 10% damage bonus to skill hits from the flank and rear.
- Ice Spear
> Adds an effect that ignores the target's shield defense chance when hitting from behind.
> [Ice Lance Bombardment] and [Detonator Bombardment] skills will also be affected.
- Inner Composure Mastery [Thunderous Protection]
> Skills now deal additional damage in a 90-degree area in front of you.
- Forbidden Sanctuary
> Adds the Flank and Rear Critical Damage bonus effect.
Steps
Effects
Advanced Level 1
48
Advanced Level 2
51
Advanced Level 3
54
Advanced Level 4
57
Advanced Level 5
60
Rare Level 1
63
Rare Level 2
66
Rare Level 3
69
Rare Level 4
72
Rare Level 5
75
Hero Level 1
78
Hero Level 2
81
Hero Level 3
84
Hero Level 4
87
Hero Level 5
90
Wand
- Death Swamp
> Fixed an issue with damage being dealt regardless of hit and dodge stats.
- Absolute barriers
> Added new specialisation [Evasion, Endurance]
> Increases your Flank, Rear Evasion and Flank, Rear Endurance by 150 for the duration of the effect.
- Time of Retribution
> Adds an effect that deals 200% base damage on flanking and rear hits to the target.
- Corrupted Death
> Adds an effect that heals you for 10% of your spent mana when you hit the target flanking or behind them, this effect can only be applied once per skill.
- Vampire Pact
> Adds an effect that increases the healing ratio of your attacks by 10% when they hit the flank or rear of the target you curse.
- Rapid healing
> The mana cost is changed to be the same for continuous use, and the healing is changed to gradually decrease.
> On second use
Steps
Existing
Change
Advanced Level 1
310%+29
217%+20
Advanced Level 2
310%+44
217%+31
Advanced Level 3
345%+58
242%+41
Advanced Level 4
345%+73
242%+51
Advanced Level 5
385%+87
270%+61
Rare Level 1
420%+102
294%+71
Rare Level 2
420%+116
294%+81
Rare Level 3
455%+131
319%+92
Rare Level 4
455%+145
319%+102
Rare Level 5
495%+160
347%+112
Hero Level 1
530%+174
371%+122
Hero Level 2
530%+189
371%+132
Hero Level 3
570%+203
399%+142
Hero Level 4
570%+218
399%+153
Hero Level 5
610%+232
427%+162
> On the third use
Steps
Existing
Change
Advanced Level 1
310%+29
155%+15
Advanced Level 2
310%+44
155%+22
Advanced Level 3
345%+58
173%+29
Advanced Level 4
345%+73
173%+37
Advanced Level 5
385%+87
193%+44
Rare Level 1
420%+102
210%+51
Rare Level 2
420%+116
210%+58
Rare Level 3
455%+131
228%+66
Rare Level 4
455%+145
228%+73
Rare Level 5
495%+160
248%+80
Hero Level 1
530%+174
265%+87
Hero Level 2
530%+189
265%+95
Hero Level 3
570%+203
285%+102
Hero Level 4
570%+218
285%+109
Hero Level 5
610%+232
305%+116
Crossbow
- Exposing weaknesses
> Adds 3% to your critical damage when attacking from the flank or rear with a debilitating effect that increases your and your party's critical damage.
- Infiltration of the unaware
> New specialisation [Ignore Orientation Determination] is added.
> 5 skill specialisation points are spent.
> During its duration, attacks always have directional determination in your favour.
- Nimble Leap Mastery [Vortex]
> Movement speed increase in vortex areas changed from 20% to 15%.
- Windstealer
> My movement speed increment has changed to
Steps
Increased movement speed
Existing
Change
Hero Level 1
30
15
Hero Level 2
34
18
Hero Level 3
40
22.5
Hero Level 4
44
25.5
Hero Level 5
50
30
- Specialisation - Rare Tactics Achievement Effect [Sly Dash]
> Movement speed increase changed from 3% to 2%.
- Specialisation - Heroic Defence Achievement Effect [Mirage]
> Movement speed increase when dodging has been changed to
Steps
Increased movement speed
Existing
Change
Level 1
5.5
4.4
Level 2
6
4.8
Level 3
6.5
5.2
Level 4
7
5.6
Level 5
7.5
6
Level 6
8
6.4
Level 7
8.5
6.8
Level 8
9
7.2
Level 9
9.5
7.6
Level 10
10
8
Longbow
- Binding Arrow
> Adds a 10% chance to bind when hit from the side or rear.
- Mark of the Maw
> Added an additional bonus to your melee, ranged, and magic critical hits when attacking the flank and rear of a Marked target.
- Fast forward
> Added Fountain of Life to the Inapplicable skills.
Window
- Fixed an issue where bursts would apply regardless of debuff resistance.
- Predators
> Adds an effect that removes 1 stack of passive healing applied by the player from enemies in the area of effect.
-
Spiralling
> 1 metre collision with a hit target: knocks them back, stuns them, and changes the direction of travel of the knocked target.
- Cutting gusts
> Changed to reverse direction of travel when pushing a hit target.
- Cross-cutting
> Second attack now deals 300 increased critical damage when directed at the enemy's rear.
- Critical Strike
> The effect is changed from having a 30% chance to trigger on side and rear slam hits on the target, to triggering on slam hits regardless of chance and direction on targets with 30% or less health.
- Gust of Wind
> Fixed an issue that prevented the correct effect from triggering when used on a party member with an enemy target.
- Sadistic Fury
> All rear slam hits are additionally boosted when the effect triggers.
Steps
Effects
Advanced Level 1
50
Advanced Level 2
54
Advanced Level 3
58
Advanced Level 4
62
Advanced Level 5
66
Rare Level 1
70
Rare Level 2
74
Rare Level 3
78
Rare Level 4
82
Rare Level 5
86
Hero Level 1
90
Hero Level 2
94
Hero Level 3
98
Hero Level 4
102
Hero Level 5
106
Integration specialisation
- Pre-mineralisation
> Fixed an issue where a skill's transition damage effect would deal damage unaffected by the target's Evasion and Endurance stats.
Stat Achievement Bonus
- Added stat achievement points.
Stats
Additional Stats
Determination
80
Max Health 450, Slam Hit 60
Skills
80
60 Critical Strike, 9 Extra Damage
Wisdom
80
450 maximum mana, 3% skill cooldown
Insights
80
60 hit, 3% buff duration
Indomitable
80
60 Endurance, 60 Hit Dodge
Options
- The 'Always use Amitoi recovery in PvP' option will be removed.
- Added Gameplay > Character > Attack > Show Direction of My Target option.
Other conveniences and improvements have been made.
- Improved the time period after which character and guild names could not be changed again from 30 days to 7 days.
- Names that were deleted/changed and unavailable before the maintenance will be temporarily reset to become available.
- Other UI improvements.
Rename
- Improved the time period after which character and guild names could not be changed again from 30 days to 7 days.
- Names that were deleted or changed and unavailable before our maintenance on Wednesday, 28 May will be temporarily reset to become available.
Battlegrounds spectator mode
- Added a default camera feature that allows you to navigate to pre-placed camera locations on the map.
> SHIFT + F1 to F8 to get there.
> Use the hotkeys/UI to navigate to the default camera and custom camera positions to change to free movement mode.
> Default camera and custom camera locations are shown on the map and minimap.
- New: Added target camera functionality to save player characters and navigate to the saved character location.
> CTRL + 1 to 0 to save the target and 1 to 0 to move to the target.
> You can also navigate to the destination by clicking in the character name area of the status panel UI.
> Changes to target tracking mode when navigating to a saved target using hotkeys/UI.
> NPCs cannot be specified.
- Added a Spectator Camera Settings UI to display and select camera save status.
> Target Camera: Displays the saved PC's team colours, guild crest, and character name. You can navigate to the target by clicking the 1 to 0 buttons.
> Default Camera: You can click buttons 1 to 8 to move to the specified location.
> Custom Camera: When you save a camera location, the button becomes active. You can click the activated button to move it.
Guilds
- Added a button to open the Guild Raid Entry window from the Guild Main Window.
- New: Added the ability to sort guild members.
- We've separated the character and guild copy and link functions to make them less clunky.
Minimap
- Added the option to disable minimap manipulation, and changed existing functionality to be set in the options window.
Codex
- Changed the content notifier to automatically favourite an available Adventure Codex launch code when a character is logged in.
- We've made it so that if there's a Codex available in your area, even if you don't have it bookmarked in your Content Alerts, you'll see a Codex marker over the relevant NPC or object.
- New: Added Preferences > Content > Show Codex option.
> You can now set the display type for codexes that are overdue.
- Fixed system message when adventure, Abduction Codex, started.
Before the change
After the change
You can perform adventure codexes.
You can perform an abduction codex.
A new story has begun
- Added automatic conversations and the ability to view past conversations when having a conversation in the Codex.
> In dialogue with camera direction, the dialogue automatically advances to the length of the voice output, pausing when there are more than two choices.
> Once autoplay is turned on, it stays on until you exit the client.
UI improvements
- Added contract quantity to the top HUD so you can see how many commissioned contracts you have left.
- Changed the target UI for boss-tier monsters, such as Field Bosses and Illusion Corridor Bosses, to be the same as Arc Bosses to distinguish them from elite-tier monsters.
- Added the ability to sort personal relationships.
- Improved the [Transformations] UI so that clicking on the sprint, glide, and swim categories now navigates to the respective categories.
- The Challenging Party Matching reward is now printed in the Kills Rewards UI when the chest is opened.
Modifications
Fix content errors
- Fixed an issue where some terrain on the 5th floor of the Abyss of Sileus would display as peace zones at night.
- Fixed an issue in [Regional Events] - [Rathlan] - [Festival of Fire] where the Priest's Brazier would intermittently fail to extinguish during the Stage 2 objective 'Extinguish the fire in the Priest's Brazier'.
- Changed wording in [Regional Events] - [Rathlan] - [Festival of Fire] to clarify that "Defeating a Fire Orc" in the Phase 3 "Breaking the Fire Orc Priest's Defences" objective incorrectly states that it pays contribution.
- Adventure Codex] - Fixed an issue where the camera direction would not display when talking to NPCs during Act 2: The Last of the Grey Fangs.
Fixing system errors
- Fixed 'Leviathan's Blood Bow' not being able to be dyed.
- Fixed the 'Xenus' weapon appearance printing cyan at a distance regardless of its current stain state.
- Fixed the weapon introduction guide not printing in Whisp Island.
- Fixed returning and warping skills not moving during sustained movement.
- Fixed indicators to be placed relative to the minimap base size when changing the minimap size.
- Fixed an issue where the Red Dot would display in the full tab when requesting a guild friendship.
- Fixed an issue where the entry level for random matching in 2-star dungeons was level 55.
- Fixed NPCs spawning below the ground.
- Fixed an issue where it was not possible to refresh the list of cooking requests.
- Fixed an issue that caused incorrect system messages to be printed when entering or exiting an Arc Boss event area.
Gamepad
- Character Info] - Fixed an issue where the focus direction would not lock to the button when the [Unequip All] button was pressed.
- Fixed an issue where the sub-menus of [HUD Edit] - [Notification Group / Target Filter] were not being edited.
- [Battle Pass: Mouse Only] - Fixed an issue where the [Get All Points] button was not hidden on the pad.
Events
[Event] Hyper Boosting FOR ALL
- The Hyper Boosting FOR ALL event is here, guaranteeing explosive growth for new, returning, and returning adventurers alike.
[View event details
].
[Event] Lucky Pouch Expedition!
- Find lucky pockets throughout the Solisium and become the owner of a gold bar!
[View event details
].
About promotions
[Promo] Robes of the Forgotten Royal Family & Weapons of the Forgotten Realms
- Legendary royal robes and weapons of the realm are now available.
- During the promotion, a new Amiiboi Princess Anise will be released.
[Promo] Wings of Light Package
- Outfits are coming for the Apostle of Light, who tears the darkness apart and finally extinguishes it.
- When you purchase the Wings of Light package, you get the outfit, headdress, Amitoi, Lucent, and Solant.
[Promo] Mirror Boutique Collection Season 2!
- A total of 14 costumes and 16 weapon cosmetics will be re-released every two weeks starting 16 April.
[Promo] Solisium's Adventure Transformation Package
- We're releasing a new package that lets you get three new sprint, glide, and swim transformations at once.
- Three of our regular Transformations are being replaced with new products.
[See promotion details
].
Known issues
We will do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause you.
Character and guild name change latency
- After changing a character name or guild name, you can't change it back for 7 days, but the text in the confirmation window that guides you when to change it says 30 days.
Codex
- There is an issue with the starting code for the Abyssal Codex "Guide to the Abyss" that says Parrot Mail Check in "Vienta Town". The actual progression is not in the town of Vienta, and the parrot mail check is still possible.
- In the Outer Codex 'Two Wings of Silaves (Statue)' - 'Tracking' code progress, there is an issue in the battle with Velentra where the effects of some skills appear to not disappear.
We'll be back with more exciting updates in the future.
Thank you.
This article was translated from:
https://tl.plaync.com/ko-kr/board/update/view?articleId=68359b30ba96385080e4b13c
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2025-06-10