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Throne and Liberty Uncommon Skill Book Chest
Unselectable Random Package Item

Uncommon Skill Book Chest - Contained Items

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Ambidexterity
Increases Off-Hand Weapon Max Damage.
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Asceticism
An ability that increases Mana Regen. More effective while stationary.
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Assassin's Instincts
Increases Magic, Melee, and Ranged Critical Hit Chance.
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Assassin's Step
On killing a target, Movement Speed increases for a set Duration. The effect lasts longer at night.
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Chain Lightning
Deals damage proportional to Base Damage. Deals Bonus Damage to Burning targets. When the target is Wet, damage transfers to other enemies.
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Counter Barrier
Shield Block Chance increases for a set duration. On evading a Melee attack or using Shield Block, performs a counterattack that deals damage equal to Damage Reduction.
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Devotion and Emptiness
Skill Heal increases during the day. Skill Damage over time increases at night.
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Eagle Vision
Magic and Ranged Hit Chance increase based on distance from the target.
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Ensnaring Arrow
Deals damage proportional to Base Damage and Binds the target for a set duration. Targets immune to Bind are Oppressed for the same duration.
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Full of Corruption
When a Weakened target dies, Max Damage increases for a set duration.
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Inject Venom
Adds the Weaken: Poison effect to all attacks for a set duration. Poison lasts for 6s and deals damage proportional to Base Damage per stack per sec while stopping Health Regen. Stacks up to 10 times.
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Manaball Eruption
On basic magic attack, triggers an additional projectile that deals damage. Activation Rate is increased proportional to Mana Regen.
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Melee Defense
The closer the user is to a target attacking them (up to 10m), the higher the user's Magic and Ranged Evasion.
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Not in Use
Increases Off-Hand Weapon Attack Chance for a set duration.
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Precision Dash
Rushes at the target, dealing damage proportional to Base Damage.
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Predatory Strike
Deals damage proportional to Base Damage. Burning, Cursed, and Poisoned targets receive even more damage over time.
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Quick Fire
Attack 3 times consecutively. Each hit deals damage proportional to Base Damage.
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Rapidfire Stance
Staying in one place for a certain period of time increases Attack Speed.
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Resilient Mind
Restores additional Mana for each successful evasion or shield/attack block.
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Robust Constitution
Increases Max Health.
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Serial Fire Bombs
Deals damage proportional to Base Damage with a chance to apply Weaken: Burning. Burning lasts for a set duration and deals damage (per stack) per sec. Stacks up to 10 times. Recast within 3s to use again, up to 3 times in a row. Casting time decreases and Mana cost increases as the skill is used consecutively.
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Shield Strike
Deals damage proportional to Base Damage. Heavy Attack Chance increases proportional to Shield Block Chance when dealing damage.
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Steady Aim
Magic, Melee, and Ranged Critical Hit Chance increase against Bound or Oppressed targets.
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Swift Healing
Restores an ally's Health up to 2 times in a row. Additional uses increase Mana Cost.
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Touch of Despair
Inflicts Weaken: Curse, which deals damage over time and increases Basic Attack's damage on the target by 10% per stack.
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Valiant Brawl
Attacks 3 times in a row, each attack dealing damage proportional to Base Damage. If there are other enemies within the skill's range, spreads out the attacks and delivers the last attack to the main target. If the attacks are spread out, the last attack deals more damage.
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Vital Force
Increases Magic, Melee, and Ranged Hit Chance proportional to current Health.
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Zephyr's Nock
Increases damage based on distance from the target and deals additional damage determined by Base Damage.

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