For a set duration, the user can continually attack a target to increase their Critical Hit Chance and all party members' Magic, Melee, and Ranged Hit Chance. On every Critical Hit, all party members' skill cooldowns decrease.
Adds the Weaken: Poison effect to all attacks for a set duration. Poison lasts for 6s and deals damage proportional to Base Damage per stack per sec while stopping Health Regen. Stacks up to 10 times.