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Throne and Liberty Dwarf Wizard
Morph

Related Morphs

Morph
Mobility
Swim
Merlapins are Mystic Beasts known for being shy. This is because they usually blend in with their surrounding environment, making them invisible save for brief periods while moving. Because they are so hard to research, the actual number of Merlapins in the wild is difficult to determine. Truly, much about these beasts remain shrouded in mystery.
Coral Merlapin
The second basic morph learned after Oremong is the Giant Oremong Morph. A special spell must be added in order for the caster to grow in size. If you make one mistake at that juncture, you will not be able to return to your original shape for a few hours afterward and must simply live as an Oremong for that time.
Giant Oremong