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Throne and Liberty Vampire Slayer Ezekiel
Morph

After being bitten by a vampire, Ezekiel was saved by Scarla, a monster hunter. He survived with Scarla's help but had become a half-vampire in the process. In despair, Ezekiel attempted to commit suicide, but Scarla suggested that he became a vampire slayer to help save people from the fate he almost succumbed to. Ezekiel agreed and started to train by learning various martial disciplines from Scarla. Ezekiel developed a deep sense of gratitude to her for giving him a new lease on life.
Ravenous Blood
With blood flowing with pure greed, the user recovers Health equal to 20% of damage dealt with a Basic Attack. (M12, Restores Health proportional to 20% of Base Damage.)
Vampire Slayer Ezekiel

How to Unlock Vampire Slayer Ezekiel

To unlock Vampire Slayer Ezekiel, you must reach Chapter 5 of the Adventure Codex: A Sacred Pledge of Blood. You must then reach and complete the Pledge Loop Codex Entry, near the bottom of the Chapter 5 Adventure Codex. 

  • Progress the Adventure Story to Chapter 5: A Sacred Pledge of Blood
  • Reach the Pledge Loop Codex by progressing through Chapter 5
  • Go to the Temple of Sylaveth with the guidance of the Guardian's Pledge
  • Examine the Energy-Infused items
  • Defeat Vampire Leonardas

Complete this part of the main questline to unlock Vampire Slayer Ezekiel. 

A Guardian's Pledge containing a Guardian's power. Imprints the Guardian's power onto your body, enabling you to morph

Sources

Vampire Slayer Ezekiel

Related Morphs

Morph
Mobility
Dash
This ancient species is a native to the foggy northeastern plains on the continent of Solisium. The greater varieties have colorful and shiny feathers. Although their wings are comparatively smaller than other birds', they can still glide short distances after jumping. The Armored Diatrima variety is covered in steel-like feathers. The top sub-type of this species, the Arkhan Diatrima, gives off a blue aura.
Floral Alpaca
Explosive Marsharks that live in the Swamp of Silence have multiple explosive sacs on their large, round bodies. Since their eyes have completely degenerated, they rely on their sense of touch and keen hearing to hunt their prey. Since this makes precision attacks difficult, they instead charge in the general direction of their prey and cause explosions in hopes of damaging their targets.
Explosive Marshark