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Throne and Liberty
[Notice] Wednesday, 12 March Update Notes
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[Notice] Wednesday, 12 March Update Notes
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Hello, this is THRONE AND LIBERTY.
We are pleased to announce that we will be performing routine maintenance on Wednesday, 12 March 2025.
Please see below for details.
Updates include
The bosses in the Illusion Corridor will be replaced with Lionhead and Umbracan.
New systems will be added
- A 48-player raid system will be added.
- The Nebula Island event will be added to the Nexus, and the 'Runaway Zone' will be expanded to the entire hunting grounds.
Added raids
- Added a 48-player raid system with eight parties.
> Raids can be created through the party management window.
> The person who creates the raid becomes the initial raid leader, and raid leadership is transferable.
> The raid captain can change the party composition or ban members from the raid list.
> Raids can adjust their joining requirements to 'no restrictions', 'only your guild', 'only friendly guilds', etc.
> Raids can use raid emblems and pins.
- Raids can participate in a variety of content, with some content being restricted.
> You will not be able to enter content that can only be accessed as a party, such as the Tiered Arena and Challenge Arena.
> If you enter factional content, such as Regional Events, you will be kicked from the raid.
> You cannot enter Field Boss instant dungeons while in a raid.
> If you enter a warzone, such as Capture the Flag, Siege, or Tax Haul, you will be kicked out, except for guild members such as raid leaders.
Nebula Island
- The "Runaway Zone" that occurs daily from 20-22 hours will expand to all hunting grounds on Nebula Island.
> Normal monsters in all hunting grounds will transform into Rampage monsters.
> Normal monsters in all Hunting Grounds will have their respawn times dramatically increased.
- Added the Nexus event.
> The Nexus Rift event will summon a large number of common and elite monsters in a staged sequence.
> When a Nexus is triggered, portals and markers will appear on the map to indicate the location of the event.
> Nexus Rifts occur randomly every 3 hours in Warzones and every 2-4 hours in Peacezones.
> Note: Existing Elite Events and Portal Events have been merged into the Nexus event and will no longer occur.
Play experience adjustments have been made to some content.
- Some buff item durations have been changed to 30 minutes.
- The duration of 'Fonsine's Protection' will change depending on the respawn location in Siege and Tax Transport.
Developer's Letter
- Added 20 Developer's Letters to Tolland Manor.
Changed duration of some buff items
- Rare Fruit of Growth, Fruit of Plenty, and Specialisation White Papers have been changed to 30 minutes in duration.
- Purchase price has been adjusted to reflect value changes.
- The duration of existing items in your possession will remain unchanged at 60 minutes.
Artifacts
- We've made the following changes to the artifact rewards available in Abyssal Dungeons
> No longer dropping common tier artefacts, but increasing the drop chance of high tier artefacts by approximately 10%.
> Instead of a set drop per Abyssal dungeon, we've changed the drop rate to a full set, regardless of type.
Illusion Corridor
- Improved the usability of the latch in the flow section.
- Murdock's movement speed has been increased from 7m/s to 12m/s.
- Murdock's damage has been increased for some of his abilities.
Field Bosses
- Field Boss Guild Battles have been modified to allow friendly guilds to battle each other when matched.
- The precursor time for the boss appearance event after moving to Match Complete has been changed from 5 minutes to 1 minute.
Co-operative Dungeons
- [Assassin's Laboratory] Kaiser's Fear effect has been changed to reduce movement speed by 40%.
Siege
- The duration of "Fonsine's Protection" on respawn after death has been changed as follows
> When respawning at Public Spawn, First Siege Ruins, Resistant Spawn, and Legion Spawn, the duration of Favoured by Ponsine is now 5 seconds.
> When respawning from the 2nd Siege Ruins, 3rd Siege Ruins, 4th Siege Ruins, Walled Spawn, and Central Spawn, the duration of Favoured by Ponsine will now be 3 seconds.
Tax Transport
- 'Vienta Town Entrance Spawn' has been removed.
> 'Vienta Town Spawn' will remain.
- The duration of 'Favoured by Ponsine' when respawning after death has been changed as follows.
> When resurrecting from the Quarry Barracks and Old Castle spawn locations, the duration of Favoured by Ponsine will be 3 seconds.
House Horn
- The Gathering Body type item will now be stored in a bag instead of in your inventory.
Crafting
- Changed the amount of Adventure Coins: Righteousness required to craft Vanguard Leader's Gale Boots to 320.
- The Frozen Ice Ring crafting recipe has been removed from Soliana's All Things Workshop.
Adventure Codex
- [Act 14: Twilight of the Returned] > [New Mission, New Companions] Added a scene to show the emotions between Janice and Clay when talking to Janice in the Wizards' Quarters.
Fixed some skill errors and tooltip errors.
- We've expanded some tooltip descriptions or corrected incorrect descriptions.
- Fixed some skill performances and errors.
Longsword.
- [Shield Throw] Mastery [Whirlwind Shield]
> Fixed an issue where the shield would not bounce if the target dies after hitting the Whirlwind Shield skill.
- [Chain Grappling Hook]
> Fixed an issue where the location would be incorrectly displayed when pulling the target after hitting the skill.
- [Chain Hook] Mastery [Grasping Claw]
> Fixed an issue where the location would be incorrectly displayed when pulling a target after hitting a skill.
Two-handed sword
- Specialisation [Mighty Brute]
> Fixed an issue where the increasing 'Base Damage' stat was missing from the tooltip.
Before
After
Increases proportionally with your Tenacity progression, up to a maximum of 24.
Increases base damage proportional to your Tenacity progression, up to a maximum of 24.
Dagger
- Specialisation [Focus Attack Speed]
> Fixed an issue that only applied to Daggers.
- Specialisation [Master of Assassination]
> [Illusionary Smoke] cooldown reduction is no longer applied twice
- Mark of Death]
> [AoE Damage] Specialisation now increases the attack distance when applied.
- [Rain Shot]
> [Shadow Assault] will no longer increase the attack distance when the [Increase Distance] effect is applied.
- Frenzied Sword Dance]
> Attack distance changed from 3m to 4m.
Crossbow
- Specialisation [Tactical Counterattack]
> Fixed an issue where Tactical Counterattack's effect would be applied when acquiring Tactical Interception even if Tactical Counterattack is not active.
- [Explosive Trap]
> Fixed an issue where the [Shock Blast] specialisation would not be determined to be a Rage attack.
> Fixed an issue where the skill display and sound of Explosive Trap were not being displayed correctly.
Staff
- Specialisation [Increased Incendiary Damage]
> Fixed an issue where the effect would not apply.
- Infernal Meteorite]
> [Reduced Healing] specialisation would stack with other incoming healing reduction effects.
Integrated Specialisation Skills
- All Ore]
> Fixed an issue where moving slightly when the condition is deactivated due to not attacking the target after the condition is met would cause the condition to activate immediately.
Artifacts
- 'Heart of Desire: Lunastone' artefact's [Gaze of Strange Stratagem] duration has been fixed to 3 seconds.
- Cursed Eternal: Solarstone' skill effect text for [Corrupted Penetration] was displaying incorrectly.
Before
After
25% increased Shield Penetration for 10 seconds
35% increased Shield Penetration Chance for 10 seconds
Other conveniences and improvements have been made.
- Added chat sharing to skill tooltips.
- Added Battlegrounds chat channel.
- Other UI improvements
Battlegrounds chat channel added
- The Battlegrounds chat mode available in [Battlegrounds] has been added.
> The existing Team Chat is available as a shared channel between teams, and the newly added Arena Chat channel is a channel for all teams participating in the Arena to chat.
> Each team's colours will be applied when using Battlegrounds chat.
> The Arena Chat channel is available from the time you enter the Arena until the end of the Arena game.
Weapon Specialisation
- Weapon specialisation has added the ability to share chat when [alt + left-click].
- Improved the descriptions of stats shown in tooltip descriptions that do not increase at level 1.
Add/Delete Chat Tabs
- Users can now add and edit their own chat tabs.
> All chat tabs, except All Chat Tabs, now allow you to set the chat tab name, chat tab icon, chat category filter, and delete chat tabs.
Controls
- When targeting with the Tab key, closer targets are now prioritised more
HUD
- Reset the default position of some components to improve misalignment.
> Targeted: Emotes, Camera Mode, Bags, Main Menu, Drafts
Ring Menu
- Improved the return quick menu, which was previously only available on consoles, to be available on PC.
- Improved to be slotted with a double click.
- Improved to allow duplicate registration of the same list on a page-by-page basis.
Before Improvement
After
Listings on page 1 cannot be duplicated on page 2
Listings added on page 1 can now also be added on page 2
- Added grey outline for unavailable items and a tooltip to indicate availability.
Preferences
- Shortcuts
> Fixed an issue that prevented you from reverting back to the default after changing the hotkey for dismissing status effects.
- New features have been added to Preferences > Gameplay > Character > Cognitive Enhancement Mode.
> Added an effect to make the target's nameplate more prominent when Cognitive Enhancement Mode is enabled:
> Added an option to Preferences > Gameplay > Characters > Cognitive Enhancement Mode > Apply transparency to non-target character names.
New: > Preferences > Gameplay > Characters > Cognitive Enhancement Mode > Adjust Character Name Transparency option added.
> Preferences > Gameplay > Characters > Cognitive Enhancement Mode > Change Target Character Colour option added.
> Preferences > Gameplay > Characters > Cognitive Enhancement Mode > Change Target Character Colour option added.
- New: Added Preferences > Gameplay > UI > HUD > Shrink Target Nameplate Backline option.
-
Added
Gameplay > UI > HUD > Collapse Target Nameplate Backline.
Advance Notice
The following applies to the Wednesday, 19 March update, not the Wednesday, 12 March maintenance.
Here are some of the highlights from the Wednesday, 19 March update
- The expiration date for existing Fighting Coins will change.
Fighting Coins
- After the update on Wednesday, 19 March 2025, the expiration date of the existing 'Arena Coins' will change.
- Arena Coins will expire at 05:00 KST on Wednesday, 26 March 2025, and will not be available after that time, so we recommend using them before they expire.
- After expiration, you will be able to purchase items with new Arena Coins.
About the promotion
[Promo] Battle Pass: Executioner's Star
- Battle Pass: Executioner's Star is now on sale.
[Promotion details].
Known Issues
We'll do our best to fix the following in-game issues as soon as possible.
We apologise for any inconvenience this may cause.
Items
- [Giantbrook's Dominion Palace] - [Giantbrook's Swamp] Skill effect numerical text is displayed incorrectly.
> Stacks 25 Gust of Wind and explodes, dealing 150% base damage to all enemies in a 3m radius, with an 80% chance to collide with the target: Drag.
> Actual effect is being applied at 375% base damage.
■ Archvos.
- [Dispute] During the Deluznoa Arkvos event, players may intermittently appear to be in a completely different location.
Field Boss
- Guild Wars matches are intermittently cancelled.
Party
- The number of party members is sometimes displayed differently on each user client.
We look forward to bringing you more exciting updates in the future.
Thank you.
This article was translated from:
https://tl.plaync.com/ko-kr/board/update/view?articleId=67d017b0198d52602964eec2
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