Throne and Liberty
Ice Spear Bombardment
Staff Skill
An Ice skill that hurls 8 ice spears, and each spear deals damage equal to 86% of Base Damage + 15 with a(n) 80% chance to Weaken the target, which decreases Movement Speed by 51% for 3s. Frost is applied.
Lvl. 11 - 15
Damage ▲
82% + 13
/ 82% + 14
/ 84% + 14
/ 84% + 15
/ 86% + 15
An Ice skill that hurls 8 ice spears, and each spear deals damage equal to 86% of Base Damage + 15 with a(n) 80% chance to Weaken the target, which decreases Movement Speed by 51% for 3s. Frost is applied.
Damage ▲
82% + 13
/ 82% + 14
/ 84% + 14
/ 84% + 15
/ 86% + 15
Uncommon
An Ice skill that hurls 8 ice spears, and each spear deals damage equal to [70|70|72|72|74]% of Base Damage + [7|8|8|9|9] with a(n) 80% chance to Weaken the target, which decreases Movement Speed by 51% for 3s. Frost is applied.
Rare
An Ice skill that hurls 8 ice spears, and each spear deals damage equal to [76|76|78|78|80]% of Base Damage + [10|11|11|12|12] with a(n) 80% chance to Weaken the target, which decreases Movement Speed by 51% for 3s. Frost is applied.
Epic
An Ice skill that hurls 8 ice spears, and each spear deals damage equal to [82|82|84|84|86]% of Base Damage + [13|14|14|15|15] with a(n) 80% chance to Weaken the target, which decreases Movement Speed by 51% for 3s. Frost is applied.
This skill is part of the Staff weapon type.
Related Skills
Active Skill
Lv. 5 Epic
Staff
Cooldown
12s
Cost
176 Mana
Distance
16.0m
Skill Type
Control
Use Format
Basic
Deals 170% of Base Damage + 172 damage and has a(n) 80% chance to apply Weaken: Burning (Critical Hit applies 2 stacks). Burning lasts for 12s and deals 3.4% of Base Damage + 15 damage per stack per sec. Stacks up to 10 times. Use up to 3 times in a row. Casting time decreases and Mana cost increases as the skill is used consecutively.
Damage ▲
160% + 129
/ 160% + 140
/ 165% + 151
/ 165% + 161
/ 170% + 172
Burning Damage ▲
2.8% + 11
/ 2.8% + 12
/ 3.1% + 13
/ 3.1% + 14
/ 3.4% + 15
Unlocks at level 1
Magic, Melee, and Ranged Hit Chance increase by 460 and Magic and Melee Evasion increase by 460 for 12s.
Magic, Melee, and Ranged Evasion ▲
400
/ 415
/ 430
/ 445
/ 460
Magic, Melee, and Ranged Evasions ▲
400
/ 415
/ 430
/ 445
/ 460
Magic, Melee, and Ranged Hit Chance ▲
400
/ 415
/ 430
/ 445
/ 460