Throne and Liberty
Impenetrable
Sword & Shield Skill
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Lvl. 11 - 15
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Uncommon
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [2m|2.5m|3m|3.5m|4m] radius.
Magic, Melee, and Ranged Defense increase by [179|299|299|299|299] if there are 2 or fewer targets within range; by [280|400|400|400|400] if there are 3 to 6 targets; and increase by [700|820|820|820|820] if there are 7 or more targets.
Rare
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [4.5m|5m|5.5m|6m|6.5m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Epic
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [7m|7.5m|8m|8.5m|9m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
This skill is part of the Sword & Shield weapon type.
Related Skills
Colliding with a target decreases the remaining cooldowns for all skills by 14%. Each subsequent Collision on a target decreases the remaining cooldowns for all skills by 7%, up to 3 times.
Cooldown ▼
5.4%
/ 5.8%
/ 6.2%
/ 6.6%
/ 7%
Unlocks at level 47
Attacking the target that has Provoking Roar or Cleaving Roar that you applied will extend the duration of the Provoking Roar or Cleaving Roar by 0.4s. The duration increase applies up to 3 times per second. Deals 72% of Base Damage + 37 damage to all targets with Provoking Roar or Cleaving Roar within a 3m radius.
Damage ▲
60% + 29
/ 63% + 31
/ 66% + 33
/ 69% + 35
/ 72% + 37
Unlocks at level 25