Throne and Liberty
Impenetrable
Sword & Shield Skill
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Lvl. 11 - 15
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Uncommon
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [2m|2.5m|3m|3.5m|4m] radius.
Magic, Melee, and Ranged Defense increase by [179|299|299|299|299] if there are 2 or fewer targets within range; by [280|400|400|400|400] if there are 3 to 6 targets; and increase by [700|820|820|820|820] if there are 7 or more targets.
Rare
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [4.5m|5m|5.5m|6m|6.5m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Epic
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [7m|7.5m|8m|8.5m|9m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
This skill is part of the Sword & Shield weapon type.
Related Skills
Evading an attack restores 46 Mana and 21 Health, and each successful Shield Block or Defense skill block restores Mana equal to 36% of the damage blocked and additionally restores 21 Health.
Mana Recovery ▲ on evading
38
/ 40
/ 42
/ 44
/ 46
On shield block or defense, Mana Recovery ratio ▲
28%
/ 30%
/ 32%
/ 34%
/ 36%
Unlocks at level 7
Colliding with a target decreases the remaining cooldowns for all skills by 14%. Each subsequent Collision on a target decreases the remaining cooldowns for all skills by 7%, up to 3 times.
Cooldown ▼
5.4%
/ 5.8%
/ 6.2%
/ 6.6%
/ 7%
Unlocks at level 47