Throne and Liberty
Impenetrable
Sword & Shield Skill
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Lvl. 11 - 15
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a 9m radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Skill Range ▲
7m
/ 7.5m
/ 8m
/ 8.5m
/ 9m
Unlocks at level 41
Uncommon
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [2m|2.5m|3m|3.5m|4m] radius.
Magic, Melee, and Ranged Defense increase by [179|299|299|299|299] if there are 2 or fewer targets within range; by [280|400|400|400|400] if there are 3 to 6 targets; and increase by [700|820|820|820|820] if there are 7 or more targets.
Rare
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [4.5m|5m|5.5m|6m|6.5m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
Epic
Increases Magic, Melee, and Ranged Defense proportional to the number of targets within a [7m|7.5m|8m|8.5m|9m] radius.
Magic, Melee, and Ranged Defense increase by 299 if there are 2 or fewer targets within range; by 400 if there are 3 to 6 targets; and increase by 820 if there are 7 or more targets.
This skill is part of the Sword & Shield weapon type.
Related Skills
Shield Damage Reduction increases by 5.5%. Melee and Ranged Defense increase by 9.6 per 1% of Shield Block Chance.
Defense ▲
8 per 1%
/ 8.4 per 1%
/ 8.8 per 1%
/ 9.2 per 1%
/ 9.6 per 1%
Unlocks at level 16
Colliding with a target decreases the remaining cooldowns for all skills by 14%. Each subsequent Collision on a target decreases the remaining cooldowns for all skills by 7%, up to 3 times.
Cooldown ▼
5.4%
/ 5.8%
/ 6.2%
/ 6.6%
/ 7%
Unlocks at level 47