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Throne and Liberty Provoking Roar
Sword & Shield Skill

Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
30s
Cost
270 Mana
Skill Type
Control
Use Format
Basic
Has a(n) 70% chance to apply Weaken: Provoke on 6 enemies within 3m for 4.8s (7.2s against Monsters, always hits). Provoked targets direct their attacks and skills toward the user.
Lvl. 11 - 15
Duration ▲
4s / 4.2s / 4.4s / 4.6s / 4.8s
Unlocks at level 21
Provoking Roar
Uncommon
Has a(n) 70% chance to apply Weaken: Provoke on 6 enemies within 3m for [2|2.2|2.4|2.6|2.8]s ([3|3.3|3.6|3.9|4.2]s against Monsters, always hits). Provoked targets direct their attacks and skills toward the user.
Rare
Has a(n) 70% chance to apply Weaken: Provoke on 6 enemies within 3m for [3|3.2|3.4|3.6|3.8]s ([4.5|4.8|5.1|5.4|5.7]s against Monsters, always hits). Provoked targets direct their attacks and skills toward the user.
Epic
Has a(n) 70% chance to apply Weaken: Provoke on 6 enemies within 3m for [4|4.2|4.4|4.6|4.8]s ([6|6.3|6.6|6.9|7.2]s against Monsters, always hits). Provoked targets direct their attacks and skills toward the user.

Traits

Cleaving Roar
5
Cleaving Roar
Change to Cleaving Roar
Effect Duration ▲
3
Effect Duration ▲
Weaken: Provoke Duration ▲
Hastened Arc
5
Hastened Arc
Hastened Arc
Additional Damage
5
Additional Damage
On hit, deals additional damage

This skill is part of the Sword & Shield weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
21s
Cost
260 Mana
Distance
11.3m
Skill Type
Mobility
Use Format
Basic
Deals 100% damage to the target and has a(n) 80% chance to Pull a target towards the user, and Bind them for 3s. When used on boss monsters, pulls the user to the boss. Generates maximum Aggro from monsters.
Cooldown ▼
25s / 24s / 23s / 22s / 21s
Collision Rate ▲
25s / 24s / 23s / 22s / 21s
Unlocks at level 11
Chain Hook
Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
18s
Cost
240 Mana
Distance
11.3m
Skill Type
Mobility
Use Format
Set Location / Direction
Charges 4.5 times the Attack Range in a selected direction and deals 280% of Base Damage + 150 damage up to 5 targets with a(n) 70% chance to apply Collision: Push.
Pushed targets are Stunned for 2s upon colliding into a wall.
Increases Base Damage by 40 for 6s if Push is applied on targets that are immune to Collision.
Damage ▲
260% + 113 / 260% + 122 / 270% + 131 / 270% + 141 / 280% + 150
Unlocks at level 1
Strategic Rush