Throne and Liberty
Swift Healing
Wand & Tome Skill
Active Skill
Lv. 5 Epic
Wand & Tome
Cooldown
12s
Cost
630 Mana
Distance
14.0m
Skill Type
Survival
Use Format
Basic
Restores an ally's Health equal to 610% of Base Damage + 232 damage. Can be used up to 2 times in a row. Mana Cost increases each time its used. Shares cooldown with Healing Touch.
Lvl. 11 - 15
Health Recovery ▲
530% + 174
/ 530% + 189
/ 570% + 203
/ 570% + 218
/ 610% + 232
Unlocks at level 1
Active Skill
Lv. 5 Epic
Wand & Tome
Cooldown
12s
Cost
630 Mana
Distance
14.0m
Skill Type
Survival
Use Format
Basic
Restores an ally's Health equal to 610% of Base Damage + 232 damage. Can be used up to 2 times in a row. Mana Cost increases each time its used. Shares cooldown with Healing Touch.
Health Recovery ▲
530% + 174
/ 530% + 189
/ 570% + 203
/ 570% + 218
/ 610% + 232
Unlocks at level 1
Uncommon
Restores an ally's Health equal to [310|310|345|345|385]% of Base Damage + [29|44|58|73|87] damage. Can be used up to 2 times in a row. Mana Cost increases each time its used. Shares cooldown with Healing Touch.
Rare
Restores an ally's Health equal to [420|420|455|455|495]% of Base Damage + [102|116|131|145|160] damage. Can be used up to 2 times in a row. Mana Cost increases each time its used. Shares cooldown with Healing Touch.
Epic
Restores an ally's Health equal to [530|530|570|570|610]% of Base Damage + [174|189|203|218|232] damage. Can be used up to 2 times in a row. Mana Cost increases each time its used. Shares cooldown with Healing Touch.
Traits
10
Healing Transfers
Heal yourself additionally on healing a target other than yourself
7
Consecutive Use
Can be used up to 3 times in a row.
3
Skill Range ▲
Increases the range by 5m.
5
Mana Recovery
Additionally restores Mana.
This skill is part of the Wand & Tome weapon type.
Related Skills
Skill Damage Boost ▲
80
/ 90
/ 100
/ 110
/ 120
Active Skill
Lv. 5 Epic
Wand & Tome
Cooldown
30s
Cost
310 Mana
Distance
14.0m
Skill Type
Survival
Use Format
Basic
Grants a Blessed Barrier that increases an ally's Magic, Melee, and Ranged Defense by 2100 for 6s.
Additionally, the barrier increases Healing Received by 48% during the day, and increases Magic, Melee, and Ranged Endurance by 480 at night.
For the initial 2s, the effect is 2 times greater than the base amount.
Additionally, the barrier increases Healing Received by 48% during the day, and increases Magic, Melee, and Ranged Endurance by 480 at night.
For the initial 2s, the effect is 2 times greater than the base amount.
Defense ▲
1820
/ 1890
/ 1960
/ 2030
/ 2100
Healing Received ▲
42%
/ 43.5%
/ 45%
/ 46.5%
/ 48%
Magic, Melee, and Ranged Endurance ▲
420
/ 435
/ 450
/ 465
/ 480
Unlocks at level 30