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Ultimate Crusader

Ultimate Crusader

Shaggy 2 weeks ago
PvE Tank
PvE Support

Stat Points

  • Strength
    30
    10 + 20 + 0
  • Dexterity
    30
    10 + 20 + 0
  • Wisdom
    10
    10 + 0 + 0
  • Perception
    19
    10 + 9 + 0

Weapons & Armor

Annihilating Slash
7
Consecutive Use
Increases skill use count by 1
Shield Throw
3
Aggro Increased
Additional Aggro ▲
Stalwart Bastion
7
Great Fury
Change to Great Fury
Valiant Brawl
5
Cruel Smite
Change to Cruel Smite
3
Aggro Increased
Aggression Trigger ▲
Stunning Blow
5
Cooldown Reduction
Cooldown 15% ▼
3
Damaged Increased
Next skill's Skill Damage Boost
7
Effect Duration Increase
Stun Duration 1s ▲
DaVinci's Courage
7
Duration Increased
Duration +3s
7
Damage Reduction
Death Blow
5
Charges Damage
Damage boost proportional to charging time
5
Cooldown Reduction
Cooldown 15% ▼
Guillotine Blade
7
Charges Damage
Damage boost proportional to charging time
3
Cooldown Reduction
Cooldown 15% ▼
5
AoE Damage
3m range damage
Willbreaker
5
Damage Area Change
Attack targets in omnidirectional area
3
Aggro Increased
Increases Aggression to max upon hit
Blood Devotion
5
Devoted Sanctuary
Change to Devoted Sanctuary
3
Duration Increased
Duration +3s
5
Damaged Increased
Connected target's damage ▲
11
Melee Defense
12
Health Regen
13
Decayed Sword God
14
Max Health
15
All Evasion
16
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
1
Skillful Block
2
Melee Hit
3
Base Damage
4
Undefeated Perseverance
5
Max Health
6
Stun Resistance
7
All-Out Defense
8
Mana Cost Efficiency
9
Melee Hit
10
Subjugator's Punishment
Max Health
Melee Hit
Calculated Rush
Damage Reduction
Enfeeble Chance
Steely Physique
Base Damage
Melee Defense
Blade of Rage
Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
1
Skilled Vitality
2
Mana Regen
3
Melee Hit
4
Ultimate Impact
5
Base Damage
6
Mana Regen
7
Complete Stun
8
Melee Hit
9
Stun Chance
10
Firm Resolution
11
Melee Hit
12
Base Damage
13
Wild Destruction
14
Melee Critical Hit
15
Mana Cost Efficiency
16
Fierce Attack
Skill Damage Boost
Melee Hit
Fierce Glare

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
100
Ranged Evasion
100
Magic Evasion
100
Damage Reduction
24
Body
Max Health
7385
Health Regen
160
Max Mana
5175
Mana Regen
332
Cooldown Speed
5%
Attack Speed
5%
Mana Cost Efficiency
10%
Max Stamina
100
Movement Speed
600
Stamina Regen
40
Attack
Buff Duration
4.5%
Ranged Hit Chance
95
Ranged Critical Hit Chance
250
Melee Hit Chance
275
Melee Critical Hit Chance
290
Magic Hit Chance
95
Magic Critical Hit Chance
250
Hit Chance
2520
Bonus Damage
6
CC
Stun Resistance
48
Collision Chance
95
Silence Chance
95
Weaken Chance
170
Sleep Chance
95
Fear Chance
95
Petrification Chance
95
Stun Chance
242
Bind Chance
95
Weapons
Attack Speed
0.482s
Range
2.5m
Base Damage | Main Hand
58 ~ 124
Base Damage | Off Hand
143 ~ 277
Defense
Melee Defense
195
Ranged Defense
155
Other
Shield Block Chance
28%
Shield Damage Reduction
40%
Boss
Boss Bonus Damage
49
Boss Evasion
2.4
Boss Endurance
120

Build Guide

This build packs tons of single target and AoE damage, constant taunts, and team support through buffs/debuffs. Valiant Brawl, Willbreaker, and Shield Throw cover all your aggro needs. Counter Barrier gives you more survivability when you pop Devoted Sanctuary and soak damage for the team. Stunning Blow into Guillotine Blade and Strategic Rush into Death blow give you massive bursts of damage. Annihilation Slash gives you better AoE and damage, but can be replaced for Witty Strike in longer fights where MP management becomes an issue. You massively increase your team's damage through Willbreaker, Great Fury, and even Devoted Sanctuary so make sure to use them often.

 

If you need more survivability for your team, change Great Fury back to Stalwart Bastion. If you're at a boss, swap Annihilating Slash for Witty Strike.

 

You could go Perception instead of Dexterity for your second 30 stat. Dexterity helps with your evasion and damage output, whereas Perception helps your accuracy and landing your CC.

 

PROVOKE IS OVERRATED ON PVE BUILDS! No really. It just forces enemies to attack you for a limited amount of time. You know what else aggros enemies? Using your damaging abilities with +aggro specializations. There is no reason to take provoking roar when you can just smack them around and keep them on you. Cleaving Roar is decent but this build has too many slow charge attacks to keep it up on enemies with Spectrum of Agony.

2 weeks ago