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Throne and Liberty Blitz
Longbow Skill

Active Skill
Lv. 5 Epic
Longbow
Cooldown
60s
Cost
320 Mana
Skill Type
Tactics
Use Format
Basic
Resets the cooldown for the user's last skill.
The skill becomes available only after applicable skills are used, and it is not affected by any skill cooldown stats and effects.

Does not reset cooldowns for the following skills:
- Immortal Pride (Sword and Shield)
- Devastating Smash (Greatsword)
- Frost Smokescreen (Staff)- Judgment Lightning (Staff)- Strafing (Longbow)- Arrow Vortex (Longbow)- Wraith StormRequires the Precious Active Skill Growth Book: Omnipotence to upgrade this skill.
Lvl. 11 - 15
Cooldown ▼
100s / 92s / 80s / 72s / 60s
Unlocks at level 50
Blitz
Epic
Resets the cooldown for the user's last skill. The skill becomes available only after applicable skills are used, and it is not affected by any skill cooldown stats and effects. Does not reset cooldowns for the following skills: - Immortal Pride (Sword and Shield) - Devastating Smash (Greatsword) - Frost Smokescreen (Staff)- Judgment Lightning (Staff)- Strafing (Longbow)- Arrow Vortex (Longbow)- Wraith StormRequires the Precious Active Skill Growth Book: Omnipotence to upgrade this skill.

Traits

Limit Break
10
Limit Break
Can be boosted by Limit Break
Cooldown ▼
7
Cooldown ▼
Decreases the cooldown by 15s.

This skill is part of the Longbow weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Longbow
Cooldown
6s
Cost
90 Mana
Distance
17.7m
Skill Type
Attack
Use Format
Basic
Deals damage equal to 520% of Base Damage + 208. The damage increases by 7% per 1m distance from the target. Cosumes all Bullseye stacks to increase damage by 5% per stack.
Damage ▲
400% + 133 / 400% + 144 / 420% + 155 / 420% + 166 / 440% + 177
Unlocks at level 1
Zephyr's Nock
Active Skill
Lv. 5 Epic
Longbow
Cooldown
30s
Cost
180 Mana
Distance
16.0m
Skill Type
Control
Use Format
Basic
Shoots an arrow that has a(n) 90% chance to Mark the target for 9s. Attacking the Marked target increases the user's Magic, Melee, and Ranged Critical Hit Chance by 240, and Magic, Melee, and Ranged Hit Chance by 240 for the user and party members. Each Critical Hit decreases all skill cooldowns by 1% for the user and party members. Attacking Marked monsters decreases all skill cooldowns by 50%, stacking up to 100 times.
Magic, Melee, and Ranged Hit Chance ▲
200 / 210 / 220 / 230 / 240
Magic, Melee, and Ranged Critical Hit Chance ▲
200 / 210 / 220 / 230 / 240
Unlocks at level 30
Deadly Marker