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Throne and Liberty Chain Hook
Sword & Shield Skill

Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
21s
Cost
260 Mana
Distance
11.3m
Skill Type
Mobility
Use Format
Basic
Deals 100% damage to the target and has a(n) 80% chance to Pull a target towards the user, and Bind them for 3s. When used on boss monsters, pulls the user to the boss. Generates maximum Aggro from monsters.
Lvl. 11 - 15
Cooldown ▼
25s / 24s / 23s / 22s / 21s
Collision Rate ▲
25s / 24s / 23s / 22s / 21s
Unlocks at level 11
Chain Hook
Uncommon
Deals 100% damage to the target and has a(n) 80% chance to Pull a target towards the user, decreasing the target's Movement Speed by 60% for 3s. When used on boss monsters, pulls the user to the boss. Generates maximum Aggro from monsters.
Epic
Deals 100% damage to the target and has a(n) 80% chance to Pull a target towards the user, and Bind them for 3s. When used on boss monsters, pulls the user to the boss. Generates maximum Aggro from monsters.

Traits

Controlling Rake
7
Controlling Rake
Change to Chain Hook (Changes to Controlling Rake)
Skill Range ▲
5
Skill Range ▲
Attack Range ▲
Wrath Attack
5
Wrath Attack
Change to Wrath Attack
Rear Chain Hook
3
Rear Chain Hook
Change to Rear Chain Hook skill

This skill is part of the Sword & Shield weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
6s
Cost
120 Mana
Distance
2.3m
Skill Type
Attack
Use Format
Basic
Deal 580% of Base Damage + 129. Shield Strike's Melee Heavy Attack Chance increases by 50 per 1% of Shield Block Chance. On counterattacking with Counter Barrier, Shield Strike cooldown decreases by 1.3s. Greatly increases target's Aggro.
Damage ▲
520% + 96 / 520% + 104 / 550% + 112 / 550% + 120 / 580% + 129
Unlocks at level 1
Shield Strike
Active Skill
Lv. 5 Epic
Sword & Shield
Cooldown
18s
Cost
240 Mana
Distance
11.3m
Skill Type
Mobility
Use Format
Set Location / Direction
Charges 3.3 times the Attack Range in a selected direction and deals 280% of Base Damage + 150 damage up to 5 targets with a(n) 70% chance to apply Collision: Push. Pushed targets are Stunned for 2s upon colliding into a wall. Increases Base Damage by 40 for 6s if Push is applied on targets that are immune to Collision.
Damage ▲
260% + 113 / 260% + 122 / 270% + 131 / 270% + 141 / 280% + 150
Unlocks at level 1
Strategic Rush