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Throne and Liberty Gale Rush
Spear Skill

Active Skill
Lv. 5 Epic
Spear
Cooldown
15s
Cost
150 Mana
Distance
10.0m
Skill Type
Mobility
Use Format
Basic
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by 14% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s.

Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Lvl. 11 - 15
Attack Speed ▲
12% / 12.5% / 13% / 13.5% / 14%
Gale Rush
Uncommon
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by [7|7.5|8|8.5|9]% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s. Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Rare
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by [9.5|10|10.5|11|11.5]% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s. Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Epic
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by [12|12.5|13|13.5|14]% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s. Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.

Traits

Initiative Blitz
3
Initiative Blitz
Maximizes effect when used against a boss
Effect Duration ▲
5
Effect Duration ▲
Increases Attack Speed effect duration by 1.5
Removes CC effect(s)
5
Removes CC effect(s)
Removes certain CC from party members
Additional Blitz
5
Additional Blitz
1 additional use

This skill is part of the Spear weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Spear
Base Skill: Tempest Strike
Cooldown
36s
Cost
260 Mana
Connects a chain to the designated target for 3s. The chain reduces Magic, Melee, and Ranged Hit Chance by 440. Has a(n) 90% chance to apply Collision: Pull and Bind for 5.5s. The chain disappears if the target moves further than 16m from the user.
Bind Duration ▲
4.8s / 4.9s / 5.1s / 5.3s / 5.5s
Magic, Melee, and Ranged Hit Chance ▼
400 / 410 / 420 / 430 / 440
Constricting Tempest
Active Skill
Lv. 5 Epic
Spear
Base Skill: Culling Arc
Cooldown
9s
Cost
90 Mana
Stabs with a spear 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 ignite stacks, damage increases by 20%. Damage increases by 55% against monsters. Ability to use Spiral Slash afterwards.

Spiral Slash
Spin and attack the target and targets within range 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 Ignite stacks, damage increases by 20%. Damage increases by 55% against monsters.

Ignite lasts for 9s and each stack deals 3.4% of Base Damage + 15. Stacks up to 10 times. Explodes at 10 stacks and deals 460% of Base Damage + 266 to enemies within a 3m radius. The Weaken: Ignite effect is the same for all skills.
Spiral Cut Damage ▲
170% + 41 / 170% + 44 / 180% + 47 / 180% + 50 / 190% + 53
Flaming Arc Damage ▲
170% + 41 / 170% + 44 / 180% + 47 / 180% + 50 / 190% + 53
Flaming Blade Damage ▲
170% + 41 / 170% + 44 / 180% + 47 / 180% + 50 / 190% + 53
Flaming Arc