Throne and Liberty
Thunder's Blessing
Staff Skill
Increases Mana Regen by 960% for 6s. Creates a 5m radius zone where lightning hits 5 times per sec, dealing 120% of Base Damage to a random enemy in range. Skill is disabled if the user moves. If the user is Wet, the Mana Regen Boost is doubled. If the user is not Wet, Mana Cost Efficiency increases by 96% for 9s when the skill ends.
Increases Mana Regen by 960% for 6s. Creates a 5m radius zone where lightning hits 5 times per sec, dealing 120% of Base Damage to a random enemy in range. Skill is disabled if the user moves. If the user is Wet, the Mana Regen Boost is doubled. If the user is not Wet, Mana Cost Efficiency increases by 96% for 9s when the skill ends.
This is skill is a result of selecting the trait "Thunder's Blessing" on the skill Inner Peace
Uncommon
Increases Mana Regen by [400|440|480|520|560]% for 6s. Creates a 5m radius zone where lightning hits 5 times per sec, dealing [60|120|120|120|120]% of Base Damage to a random enemy in range. Skill is disabled if the user moves. If the user is Wet, the Mana Regen Boost is doubled. If the user is not Wet, Mana Cost Efficiency increases by [40|44|48|52|56]% for [6|9|9|9|9]s when the skill ends.
Rare
Increases Mana Regen by [600|640|680|720|760]% for 6s. Creates a 5m radius zone where lightning hits 5 times per sec, dealing 120% of Base Damage to a random enemy in range. Skill is disabled if the user moves. If the user is Wet, the Mana Regen Boost is doubled. If the user is not Wet, Mana Cost Efficiency increases by [60|64|68|72|76]% for 9s when the skill ends.
Epic
Increases Mana Regen by [800|840|880|920|960]% for 6s. Creates a 5m radius zone where lightning hits 5 times per sec, dealing 120% of Base Damage to a random enemy in range. Skill is disabled if the user moves. If the user is Wet, the Mana Regen Boost is doubled. If the user is not Wet, Mana Cost Efficiency increases by [80|84|88|92|96]% for 9s when the skill ends.
This skill is part of the Staff weapon type.
Related Skills
Magic, Melee, and Ranged Hit Chance increase by 460 and Magic and Melee Evasion increase by 460 for 12s.
Lvl. 11 - 15
Magic, Melee, and Ranged Evasion ▲
400
/ 415
/ 430
/ 445
/ 460
Magic, Melee, and Ranged Evasions ▲
400
/ 415
/ 430
/ 445
/ 460
Magic, Melee, and Ranged Hit Chance ▲
400
/ 415
/ 430
/ 445
/ 460
A Fire skill that deals 510% of Base Damage + 516. Has a(n) 80% chance to Weaken the target for 6s, reducing Healing Received by 80%. Has a(n) 80% chance to apply 2 stacks of Weaken: Burning to all enemies within a 3m radius area from the target. Charging time increases damage by up to 120%. Stacks up to 5 times. Damage increases by 120% against monsters. Burning lasts for 12s, and deals 3.4% of Base Damage + 15 per stack. Stacks up to 10 times.
Damage ▲
160% + 129
/ 160% + 140
/ 165% + 151
/ 165% + 161
/ 170% + 172
Burning Damage ▲
2.8% + 11
/ 2.8% + 12
/ 3.1% + 13
/ 3.1% + 14
/ 3.4% + 15