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Throne and Liberty Victorious Energy
Staff Skill

Active Skill
Lv. 5 Epic
Staff
Base Skill: High Focus
Cooldown
75s
Cost
470 Mana
For all party members in range, Magic, Melee, and Ranged Hit Chance range increase by 153.3 and Magic, Melee, and Ranged Evasion increase by 153.3 for 12s.
Lvl. 11 - 15
Magic, Melee, and Ranged Evasion ▲
133.3 / 138.3 / 143.3 / 148.3 / 153.3
Magic, Melee, and Ranged Hit Chance ▲
133.3 / 138.3 / 143.3 / 148.3 / 153.3
Victorious Energy
This is skill is a result of selecting the trait "Victorious Energy" on the skill High Focus
Uncommon
For all party members in range, Magic, Melee, and Ranged Hit Chance range increase by [83.3|88.3|93.3|98.3|103.3] and Magic, Melee, and Ranged Evasion increase by [83.3|88.3|93.3|98.3|103.3] for 12s.
Rare
For all party members in range, Magic, Melee, and Ranged Hit Chance range increase by [108.3|113.3|118.3|123.3|128.3] and Magic, Melee, and Ranged Evasion increase by [108.3|113.3|118.3|123.3|128.3] for 12s.
Epic
For all party members in range, Magic, Melee, and Ranged Hit Chance range increase by [133.3|138.3|143.3|148.3|153.3] and Magic, Melee, and Ranged Evasion increase by [133.3|138.3|143.3|148.3|153.3] for 12s.

This skill is part of the Staff weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Staff
Cooldown
30s
Cost
460 Mana
Distance
16.0m
Skill Type
Control
Use Format
Basic
Entraps the target in an ice tomb that deals 220% of Base Damage + 18 damage. The ice tomb has a(n) 80% chance to inflict Petrification: Freeze to the opponent for 6.3s or to the monster for 15.8s. The ice tomb also has a(n) 80% chance to inflict a Weaken effect that decreases Movement Speed by 29% for 4s and apply Frost to all targets within a 3m radius.
Freeze Duration ▲
5.5s / 5.7s / 5.9s / 6.1s / 6.3s
Monster Freeze Duration ▲
13.8s / 14.3s / 14.8s / 15.3s / 15.8s
Unlocks at level 24
Icebound Tomb
Active Skill
Staff
Base Skill: Salvation Chain
Cooldown
27s
Cost
380 Mana
A special growth skill that can only be grown with Precious Active Skill Growth Book: Omnipotence.

Creates a shield that lasts for 6s, and the user loses Mana instead of Health.
Cooldown ▼
27s / 60s / 56s / 50s / 46s
Redemptive Barrier