Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
30
(17)
●
●
●
●
●
Dexterity
14
(1)
●
●
●
●
●
Wisdom
59
(12)
●
●
●
●
●
Perception
60
(20)
●
●
●
●
●
Fortitude
10
(0)
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●
●
●
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Skill Setups
Skills
Defensive
Active
Infernal Meteor
3
Hastened Arc
3
Cooldown 9s ▼
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
5
Consecutive Use
5
50% chance to grant 1 extra use.
3
Burning
3
Adds 3 stacks when Burning is applied
Judgment Lightning
5
Consecutive Use
5
Added Casting Time, guaranteed additional use
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Jumping Chain
Base: Salvation Chain
3
Jumping Chain
3
User moves to the party member
3
Cooldown ▼
3
Cooldown 5s ▼
Inner Peace
3
Immune to CC
3
Immune against Bind, Petrification, Silence, Sleep, or Stun
5
Effect Duration ▲
5
Duration 3s ▲
Touch of Despair
5
Range Increase
5
Affects 2 additional targets within a 3m radius.
5
Effect Duration ▲
5
Duration 3s ▲
Enchanting Time
Base: Time for Punishment
7
Enchanting Time
7
Change to Enchanting Time
5
Blitz Extension
5
Duration 3s ▲
Cursed Nightmare
5
Deep Sleep
5
Deactivates if attacked 2 times
5
Enhanced Mire
5
Creates a Movement Speed ▼ area
Corrupted Magic Circle
7
Rotten Marsh
7
Maintains area for 5s
5
Additional Damage
5
Additional damage
Karmic Haze
5
Range Increase
5
Transfer range 2m ▲
5
Additional Damage
5
Additional damage depending on the types of curses on the target
Curse Explosion
5
Damage Increased
5
Touch of Despair damage boost 10% ▲