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Throne and Liberty Giant Oremong
Morph

The second basic morph learned after Oremong is the Giant Oremong Morph. A special spell must be added in order for the caster to grow in size. If you make one mistake at that juncture, you will not be able to return to your original shape for a few hours afterward and must simply live as an Oremong for that time.
Giant Oremong
A special Morphstone to morph into the designated form. Imprints onto your body, enabling you to morph
Giant Oremong

Related Morphs

Morph
Mobility
Glide
Wolpertingers roam free in Talandre's Forest of the Great Tree. Their impressive horns and wings grow and become more vibrant as they age The top sub-type of this species, the Niver Wolpertinger, shines a brilliant white and gold. They are said to have been created by the Great Sage Tree, and there are even legends saying Niver Wolpertingers are themselves great tree spirits.
Clover Wolpertinger
Morph
Mobility
Glide
Ravens tend to roam the skies of northern Solisium. They have magical blue auras and boast feathers as black as the night sky. These creatures are often used in basic morph magic training and both real and morph ravens are a common sight on the continent of Solisium.
Ghost Raven