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Throne and Liberty Giant Oremong
Morph

The second basic morph learned after Oremong is the Giant Oremong Morph. A special spell must be added in order for the caster to grow in size. If you make one mistake at that juncture, you will not be able to return to your original shape for a few hours afterward and must simply live as an Oremong for that time.
Giant Oremong
A special Morphstone to morph into the designated form. Imprints onto your body, enabling you to morph
Giant Oremong

Related Morphs

Morph
Mobility
Dash
A nocturnal beast native to the cold climate of Nix. At night, their powerful muscles become even stronger and more agile. Their coat colors vary between the sub-types, with the Ghost Taion, in particular, characterized by its blue color and sharp horns. In ancient times, they also lived in Solisium before humans settled there.
Ancient Taion
Morph
Mobility
Glide
The Cygnuses of the Belphoret region are referred to as the "aristocrats of the sky" or the "white counts" due to their elegance in flight. Cygnuses' feathers can withstand freezing cold, are the source of their emitted light, and allow their high velocity in flight. There are many mysteries yet to be solved surrounding these Mystic Beasts.
White Cygnus