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Throne and Liberty Giant Oremong
Morph

The second basic morph learned after Oremong is the Giant Oremong Morph. A special spell must be added in order for the caster to grow in size. If you make one mistake at that juncture, you will not be able to return to your original shape for a few hours afterward and must simply live as an Oremong for that time.
Giant Oremong
A special Morphstone to morph into the designated form. Imprints onto your body, enabling you to morph
Giant Oremong

Related Morphs

Morph
Mobility
Swim
Merlapins are Mystic Beasts known for being shy. This is because they usually blend in with their surrounding environment, making them invisible save for brief periods while moving. Because they are so hard to research, the actual number of Merlapins in the wild is difficult to determine. Truly, much about these beasts remain shrouded in mystery.
Zebra Kelpi
Morph
Mobility
Glide
Ravens tend to roam the skies of northern Solisium. They have magical blue auras and boast feathers as black as the night sky. These creatures are often used in basic morph magic training and both real and morph ravens are a common sight on the continent of Solisium.
Storm Raven