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Throne and Liberty Giant Oremong
Morph

The second basic morph learned after Oremong is the Giant Oremong Morph. A special spell must be added in order for the caster to grow in size. If you make one mistake at that juncture, you will not be able to return to your original shape for a few hours afterward and must simply live as an Oremong for that time.
Giant Oremong
A special Morphstone to morph into the designated form. Imprints onto your body, enabling you to morph
Giant Oremong

Related Morphs

Morph
Mobility
Dash
A nocturnal beast native to the cold climate of Nix. At night, their powerful muscles become even stronger and more agile. Their coat colors vary between the sub-types, with the Ghost Taion, in particular, characterized by its blue color and sharp horns. In ancient times, they also lived in Solisium before humans settled there.
Fierce Taion
Morph
Mobility
Swim
Merlapins are Mystic Beasts known for being shy. This is because they usually blend in with their surrounding environment, making them invisible save for brief periods while moving. Because they are so hard to research, the actual number of Merlapins in the wild is difficult to determine. Truly, much about these beasts remain shrouded in mystery.
Draca Merlapin