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Throne and Liberty Cyclonic Fury
Spear Skill

Active Skill
Lv. 5 Epic
Spear
Cooldown
27s
Cost
320 Mana
Distance
2.5m
Skill Type
Attack
Use Format
Basic
Quickly swings a spear while stationary to attack 5 times, dealing 175% of Base Damage + 45 to the target and enemies within 4m. Each attack applies Weaken: Burst. Damage increases by 80% against monsters.
Lvl. 11 - 15
Damage ▲
155% + 35 / 155% + 37 / 165% + 40 / 165% + 43 / 175% + 45
Cyclonic Fury
Uncommon
Quickly swings a spear while stationary to attack 5 times, dealing [120|120|125|125|130]% of Base Damage + [9|12|14|17|20] to the target and enemies within 4m. Each attack applies Weaken: Burst. Damage increases by 80% against monsters.
Rare
Quickly swings a spear while stationary to attack 5 times, dealing [135|135|140|140|150]% of Base Damage + [22|25|27|30|32] to the target and enemies within 4m. Each attack applies Weaken: Burst. Damage increases by 80% against monsters.
Epic
Quickly swings a spear while stationary to attack 5 times, dealing [155|155|165|165|175]% of Base Damage + [35|37|40|43|45] to the target and enemies within 4m. Each attack applies Weaken: Burst. Damage increases by 80% against monsters.

Traits

Phoenix Barrage
10
Phoenix Barrage
Change to Phoenix Barrage
Conditional Damage
3
Conditional Damage
Damage Increase on targets with certain CC effects
Critical Aftermath
5
Critical Aftermath
Critical Damage +15% for 3s

This skill is part of the Spear weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Spear
Base Skill: Unyielding Sentinel
Cooldown
24s
Cost
260 Mana
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
All CC Hit Chance ▲
78 / 81 / 84 / 87 / 90
Magic, Melee, and Ranged Hit Chance ▲
370 / 380 / 390 / 400 / 410
Enforcer
Active Skill
Lv. 5 Epic
Spear
Base Skill: Rising Slash
Cooldown
24s
Cost
180 Mana
Dashes toward a target to deal 160% of Base Damage + 67. Damage increases by 80% against monsters. Attacks 6 times in a row, splitting the attack if there is another target within 6m. Each attack deals 22% increased damage per stack of the user's Burst or Ignite on the target and causes it to explode.
Damage ▲
150% + 52 / 150% + 56 / 155% + 59 / 155% + 63 / 160% + 67
Damage Boost per Burst, Ignition Stack
20% / 20.5% / 21% / 21.5% / 22%
Slaughtering Slash