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Throne and Liberty Ensnaring Arrow
Longbow Skill

Active Skill
Lv. 5 Epic
Longbow
Cooldown
15s
Cost
240 Mana
Distance
17.7m
Skill Type
Control
Use Format
Basic
Releases an ensnaring arrow that deals 130% of Base Damage with a(n) 80% chance to Bind the target for 5.5s.
For Boss monsters that are immune to Bind, applies Oppression instead for the same duration.
Lvl. 11 - 15
Bind Duration ▲
4.8s / 4.9s / 5.1s / 5.3s / 5.5s
Unlocks at level 1
Ensnaring Arrow
Uncommon
Releases an ensnaring arrow that deals 130% of Base Damage with a(n) 80% chance to Bind the target for [3s. For|3.1s. For|3.3s. For|3.5s. For|3.7s. For] Boss monsters that are immune to Bind, applies Oppression instead for the same duration.
Rare
Releases an ensnaring arrow that deals 130% of Base Damage with a(n) 80% chance to Bind the target for [3.9s. For|4s. For|4.2s. For|4.4s. For|4.6s. For] Boss monsters that are immune to Bind, applies Oppression instead for the same duration.
Epic
Releases an ensnaring arrow that deals 130% of Base Damage with a(n) 80% chance to Bind the target for [4.8s. For|4.9s. For|5.1s. For|5.3s. For|5.5s. For] Boss monsters that are immune to Bind, applies Oppression instead for the same duration.

Traits

Cooldown Reset
5
Cooldown Reset
Resets the cooldown when defeating a target in a distance.
Duration Increase
5
Duration Increase
Bind and Oppression Duration ▲ against targets with Bullseye stacks
Hit Chance ▲
5
Hit Chance ▲
Hit Chance 20 ▲

This skill is part of the Longbow weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Longbow
Cooldown
6s
Cost
360 Mana
Distance
17.7m
Skill Type
Survival
Use Format
Basic
Friendly Player Constant Recovery + Health Regen ▲
Attack Speed ▲
23% / 24% / 25% / 26% / 27%
Continuous Health Recovery ▲
37% + 24 / 37% + 26 / 39% + 28 / 39% + 30 / 41% + 32
Unlocks at level 24
Healing Touch
Active Skill
Lv. 5 Epic
Longbow
Cooldown
18s
Cost
160 Mana
Distance
17.7m
Skill Type
Attack
Use Format
Basic
Draws the bow longer to deal 740% of Base Damage + 424 damage or up to 1184% of Base Damage + 678.4 damage. Damage increases by 60% against monsters. On hit, Melee, Ranged, and Magic Critical Hit Chance increase by 200, up to 400, for 3s.
Damage ▲
680% + 318 / 680% + 345 / 710% + 371 / 710% + 398 / 740% + 424
Unlocks at level 1
Decisive Sniping