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Throne and Liberty Flash Wave
Longbow Skill

Active Skill
Lv. 5 Epic
Longbow
Base Skill: Flash Arrow
Cooldown
45s
Cost
500 Mana
A special growth skill that can only be grown with Precious Active Skill Growth Book: Omnipotence

The skill effect is enhanced based on the charging time. Send a large arrow in a designated direction to deal 430% of Base Damage 470 to 860% + 940 to every enemy within the range. Allies within the area receive healing over time that is equal to 57% of Base Damage + 62 to 114% + 124 for 6s.
Lvl. 11 - 15
Damage ▲
360% + 310 / 360% + 350 / 390% + 390 / 430% + 430 / 430% + 470
Continuous Health Recovery ▲
48% + 42 / 48% + 47 / 52% + 52 / 52% + 57 / 57% + 62
Flash Wave
This is skill is a result of selecting the trait "Flash Wave" on the skill Flash Arrow
Epic
A special growth skill that can only be grown with Precious Active Skill Growth Book: Omnipotence The skill effect is enhanced based on the charging time. Send a large arrow in a designated direction to deal [360|360|390|430|430]% of Base Damage [310|350|390|430|470] to [720|720|780|860|860]% + [620|700|780|860|940] to every enemy within the range. Allies within the area receive healing over time that is equal to [48|48|52|52|57]% of Base Damage + [42|47|52|57|62] to [96|96|104|104|114]% + [84|94|104|114|124] for 6s.

This skill is part of the Longbow weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Longbow
Base Skill: Decisive Sniping
Cooldown
18s
Cost
160 Mana
Skill's effect is enhanced based on the charging time. Shoots an arrow in the designated direction to deal 740% of Base Damage + 424 to 1184% + 678.4. The damage is amplified by 60% against monsters. On hit, increases Critical Hit Chance by 200 to 400 for 3s.
Damage ▲
680% + 318 / 680% + 345 / 710% + 371 / 710% + 398 / 740% + 424
Decisive Bombardment
Active Skill
Lv. 5 Epic
Longbow
Cooldown
30s
Cost
180 Mana
Distance
16.0m
Skill Type
Control
Use Format
Basic
Shoots an arrow that has a(n) 90% chance to Mark the target for 9s. Attacking the Marked target increases the user's Magic, Melee, and Ranged Critical Hit Chance by 240, and Magic, Melee, and Ranged Hit Chance by 240 for the user and party members. Each Critical Hit decreases all skill cooldowns by 1% for the user and party members. Attacking Marked monsters decreases all skill cooldowns by 50%, stacking up to 100 times.
Magic, Melee, and Ranged Hit Chance ▲
200 / 210 / 220 / 230 / 240
Magic, Melee, and Ranged Critical Hit Chance ▲
200 / 210 / 220 / 230 / 240
Unlocks at level 30
Deadly Marker