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Throne and Liberty Mana Exchange
Crossbow Skill

Active Skill
Lv. 5 Epic
Crossbow
Cooldown
9s
Cost
450 Health
Skill Type
Tactics
Use Format
Basic
Consumes 450 Health to restore 590 Mana.
Lvl. 11 - 15
Mana Recovery ▲
510 / 530 / 550 / 570 / 590
Unlocks at level 24
Mana Exchange
Uncommon
Consumes 450 Health to restore [310|330|350|370|390] Mana.
Rare
Consumes 450 Health to restore [410|430|450|470|490] Mana.
Epic
Consumes 450 Health to restore [510|530|550|570|590] Mana.

Traits

Effect Boost
5
Effect Boost
Increases Health Cost and the cooldown, but also increases Mana Recovery.
Stamina Recovery
5
Stamina Recovery
Recovers 15 Stamina.
Removes CC effect(s)
7
Removes CC effect(s)
Remove Bind, Movement Speed Reduction, Sleep, Stun

This skill is part of the Crossbow weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Crossbow
Base Skill: Recoil Shot
Cooldown
1s
Cost
110 Mana
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals 310% of Base Damage + 32. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.

Wave Shot
When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Damage ▲
280% + 24 / 280% + 26 / 295% + 28 / 295% + 30 / 310% + 32
Wave Shot Damage ▲
840% + 72 / 840% + 78 / 885% + 84 / 885% + 90 / 930% + 96
Successive Damage ▲
840% + 72 / 840% + 78 / 885% + 84 / 885% + 90 / 930% + 96
Wave Shot
Active Skill
Lv. 5 Epic
Crossbow
Base Skill: Mortal Mark
Cooldown
15s
Cost
180 Mana
Deals 280% of Base Damage + 109 damage and has a(n) 100% chance to Weaken and Mark the target for3s. Damage accumulates until the Mark ends, at which point the Mark explodes and deals Bonus Damage to the target equal to 40% of the total accumulated damage. Stacks up to 2 times. Marked targets receive 60% less Incoming Heal. The Mark's accumulating damage can only be applied to one target at a time.
Damage ▲
260% + 82 / 260% + 88 / 270% + 95 / 270% + 102 / 280% + 109
Detonation Mark