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Throne and Liberty Crossbow
Skills and Weapon Item List

The Crossbow weapon type is a weapon that allows you to fight in style with fast movement and unrelenting attack speed. You can leave marks and unleash a merciless barrage on enfeebled enemies, taking them down in an instant.  

Crossbow Weapons

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Akman's Rupturing Bow
A crazed crossbow imbued with the uncontrollable power of Manticus Akman.
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Bercant's Spineflower Crossbow
"An honorable crossbow given to the chief commander of Bercant Family's Spineflower Royal Guards."
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Birchwood Arbalests
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Black Anvil Rapid Bow
"A sturdy weapon crafted by passionate dwarven craftsmen who sought the Black Anvil's power."
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Crossbows of Infinite Steel
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Crossbows of Undead Piercing
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Crossbows of the Resistance
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Diabolical Crossbow
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Driftwood Crossbows
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Forgotten Crossbows
A training weapon from Whisp Island. Can be sold to a merchant.
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Giant Cordy's Domination Bow
A crossbow made of the Fell Tree Giant Cordy's branch that has the power of conquest.
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Golem Dismantler Crossbows
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Hermit's Single Shot Crossbow
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Heroic Crossbows of the Resistance
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Kowazan's Sunflare Crossbows
A crossbow containing the power of Kowazan, the Lord of Lycans, who goes into a wild frenzy when under the moonlight.
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Malakar's Energizing Crossbows
A crossbow wielded by Malakar the Sanctum Watcher. It has the power to freeze its opponents in terror, leading them to death.
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Moonlight Rapid-Fire Crossbow
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Mystwood Crossbows
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Night Panther's Roar Bow
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Pathfinder Crossbows
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Peerless Rampage Crossbow
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Queen Bellandir's Toxic Spine Throwers
A crossbow made from the desert ruler Queen Bellandir's shell that contains her corruptive venom to melt enemies to the bone.
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Repeating Crossbows
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Rex Chimaerus's Crossbows
A fearsome crossbow that exudes a murderous hunger from containing a fragment of Rex Chimareus' magic.
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Silk Crossbows
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Steel Flurry Crossbows
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Stormbringer Crossbows
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Sturdy Crossbows
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Viperstrike Arbalests
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Watchkeeper Blade
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[Unused] Abyss Outlook Crossbow
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[Unused] Corrupt Strike Arbalest
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[Unused] Crossbow of Sacred Blood
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[Unused] Diabolical Crossbow
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[Unused] Hermit's Assault Crossbow
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[Unused] Hermit's Single Shot Crossbow
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[Unused] Monster Hunting Crossbow
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[Unused] Moonlight Rapid-Fire Crossbow
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[Unused] Peerless Rampage Crossbow
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[Unused] Piercing Strike Arbalest
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[Unused] Reflection Stealth Crossbow
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[Unused] Staff of Sacred Blood
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[Unused] Thief Catcher Crossbow
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[Unused] Thuban's Wild Crossbow
A crossbow reminiscent of the wild nature of Thuban, the leader of the gorillas who ripped the drake that ruled Dracoryft apart.
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[Unused] Tranquility Stealth Arbalest

Crossbow Skills

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Ambidexterity
Increases Off-Hand Weapon Max Damage by 40. Attacking with Off-Hand Weapons increases Magic, Melee, and Ranged Critical Hit Chance by 90.
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Annihilation Barrage Shot
Shoot arrows with both hands 16 times each to a 6m radius area. Arrows deal 27% of Base Damage + 17 to the enemy hit. On each consecutive hit to the same target, Damage 8% ▲ (stacks up to 10 times). The number of attacks can be increased up to 24 times each, based on the Attack Chance of the equipped Off-Hand Weapon.
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Basic Shot
Deals damage equal to 100% of Base Damage.
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Bloodlust
On attack skill hit, Skill Damage increases by 5 for 3s. Adds 1 stack of Bloodlust per attack, stacking up to 10 times. Against other players, applies an additional stack. At 10 stacks, Critical Damage increases by 12.3% for 3s. Stacks are not reset. Not Applied to: Ray of Disaster
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Brutal Wound
Ranged Damage Dealt 5% ▲
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Calm Aim
Ranged Heavy Attack Chance 60 ▲
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Cold Rage
Off-Hand Weapon Activation Rate 6% ▲
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Cold Vision
Ranged Hit Chance 80 ▲
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Collision Shot
Deals damage equal to 290% of Base Damage + 99. Has a(n) 70% chance to Weaken (applying Movement Speed 30% ▼ for 3s) and apply Collision: Push to targets within 100% range inside a 30-degree cone.
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Corrupt Nail
Increases Weaken Hit Chance by 205.
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Detection
When attacked, has a(n) 41% chance to increase Movement Speed by 15% and Magic, Melee, and Ranged Evasion by 410 for 3s.
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Detonation Mark
Deals 280% of Base Damage + 109 damage and has a(n) 100% chance to Weaken and Mark the target for3s. Damage accumulates until the Mark ends, at which point the Mark explodes and deals Bonus Damage to the target equal to 40% of the total accumulated damage. Stacks up to 2 times. Marked targets receive 60% less Incoming Heal. The Mark's accumulating damage can only be applied to one target at a time.
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Dynamic Duo
Amitoi Heal 30% ▲
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Eagle Vision
On hit, Magic and Ranged Hit Chance increase by 40. Magic and Ranged Hit Chance increase by an additional 20 and Weaken Chance increases by 12.5 per 1m of distance from the target.
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Explosive Trap
Places an explosive trap at a selected location. When the trap detects targets within a 3m radius, it explodes in 2s, dealing 600% of Base Damage + 165 damage. The explosion has a(n) 80% chance to inflict a Weaken effect that decreases targets' Movement Speed by 60% for 3s. A trap can last up to 15s. Only 1 trap can be placed at a time.
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Mana Exchange
Consumes 450 Health to restore 590 Mana.
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Merciless Barrage
Aims both crossbows at a selected direction to fire 16 arrows in a row. The arrows deal 27% of Base Damage + 17 damage to the initial target within range. Attacking the same target increases damage by 8% each hit, stacking up to 10 times. A higher Off-Hand Double Attack Chance can increases the number of arrows up to 24.
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Mortal Mark
Fires an arrow that deals 280% of Base Damage + 109 damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 60% less Healing and take additional 23% of Base Damage + 15 damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
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Mother Nature's Protest
When used, properties activate or deactivate. When activated, projectile attacks consume 24 Mana to shoot an additional projectile. This property deactivates if Mana is less than 10% of Max Mana. Acquiring more than two properties at the same time triggers cycling between the properties in this order: Gale > Flame > Frost > Lightning > Deactivation, every time the skill is used. Gale Arrow Deals 21% of Base Damage. Has a 31% chance to apply Gale for 6s. Flame Arrow Deals 21% of Base Damage. Has a 31% chance to apply Weaken: Burning for 3s, which has the same effect as Serial Fire Bombs. Frost Arrow Deals 28% of Base Damage. Has a 65% chance to apply Frost and Weaken which decreases Movement Speed by 10% for 1s. If the effect is already applied, the duration increases by 0.5s. Lightning Arrow Deals 30% of Base Damage. Has a 15% chance to deal additional damage that is equal to 120% of Base Damage. If the target is affected by the user's Wet or Frost effects, the status transfers to another enemy within 5m radius.
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Multi-Shot
Deals damage equal to 290% of Base Damage + 99. Has a(n) 70% chance to Weaken (decreasing Movement Speed by 30% for 3s) and apply a short Collision: Push to targets within 100% range inside a 60-degree cone.
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Nature's Power
Using a Mobility or Movement skill increases Bonus Damage by 26 and Skill Damage by 19 for 4s.
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Nimble Leap
Leap 5m in the direction of movement if moving, or leap toward the camera’s position if standing still. Attack Speed increases by 20%, Range increases by 20% and Critical Damage increases by 20% for 0.5s.
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Piercing Strike
Increases Bonus Damage by 13 and Stamina Regen by 6.
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Quick Fire
Fires an arrow 3 times that deals 150% of Base Damage + 32 damage each hit. Victims of the user's Weaken effects take more damage equal to 20% of Base Damage + 7 damage.
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Quick Steps
Movement Speed 6.5% ▲
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Rapid Shot
Deals damage equal to 290% of Base Damage + 99 to targets within 100% range inside a 60-degree cone shaped area.
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Rapid-Fire
Attack Speed 5% ▲
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Recoil Shot
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals 310% of Base Damage + 32. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot. Wave Shot When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
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Refined Touch
Mana Cost Efficiency 10% ▲
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Rupturing Parry
Defends against attacks. On defending against a Fury Attack while stationary, deals 225% of Base Damage + 50 to the attacker. On blocking a Fury Attack within 0.5s, Vampiric Attack is also activated for 3s. Wrath Attacks can't be defended. Use the directional buttons to defend against attacks while moving 4m to the designated location for 0.5s. On defending against a Fury or Wrath Attack, deals 450% of Base Damage + 100 to the current target, and Rupturing Parry changes to Binding Shot for 3s. Activates Off-Hand Weapon Attack for 3s. Attacking a target within 6m with Rupturing Parry has a(n) 80% chance of applying Collision: Push. Targets that collide with walls are Stunned for 3s. Binding Shot Deals 100% of Base Damage and has a80% chance to Bind the target for 2s. Ends on using another skill. Vampiric Attack On attack hit, regenerates Health equal to 5% of the damage dealt. Off-Hand Weapon Attack Activates an Off-Hand Weapon attack for the next skill used.
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Selfless Diffusion
Increases Off-Hand Double Attack Chance by 100% for 6s. Successfully applying a stack of Weaken effects within the duration decreases all skill cooldowns by 0.36s. However, having 2 stacks or more only decreases all skill cooldowns by 0.072s. Each successful attack landed on the target increases the durations of all Weaken effects applied by the user by 0.05s. The cooldown decreases effect can be stacked up to 10 times within 1 sec. Does not decrease the cooldown for Selfless Diffusion.
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Ultimate Healing
Health Regen 56 ▲
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Wave Shot
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals 310% of Base Damage + 32. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot. Wave Shot When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
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Weak Point Shot
Fires a flashy arrow that deals 500% of Base Damage + 135 damage. Using the skill on a target casting a Fury Attack has a(n) 80% chance to inflict a Weaken effect that increases all party members' Critical Damage by 21% for 6s against the target. Requires the Precious Skill Growth Book: Omnipotence to upgrade this skill.
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Wind Snatcher
A special growth skill that can only be grown with Precious Growth Book: Omnipotence. Fires an arrow to deal 100% of Base Damage with a(n) 80% chance to inflict a Weaken effect that decreases the target's Movement Speed by 30% for 3s as well as increases the user's Movement Speed by 50% for 3s. Using the skill on a target with a Movement Speed reduction debuff applied by the user adds another stack of Weaken and Binds the target for 2s, decreasing the target's Attack Speed by 15% for 3s while increasing the user's Attack Speed by 25% for 3s.
Health Regen
Magic Defense
Dynamic Duo
Max Health
Magic Endurance
Ultimate Healing
Debuff Duration
Cooldown Speed
Refined Touch
Mystical Regen
Ranged Hit
Mana Regen
Calm Aim
Enfeeble Chance
Mana Cost Efficiency
Cold Vision
Magic Defense
Ranged Crit Hit
Quick Steps
Base Damage
Skill Damage Boost
Cold Rage
Base Damage
Buff Duration
Rapid-Fire
Cooldown Speed
Mana Regen
Brutal Wound