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Throne and Liberty Recoil Shot
Crossbow Skill

Active Skill
Lv. 5 Epic
Crossbow
Cooldown
1s
Cost
110 Mana
Distance
12.0m
Skill Type
Attack
Use Format
Basic
Can only be used when the Repulsive Force is gained by Mobility Skills. Consumes a stack of Repulsive Force to deal 310% of Base Damage + 32 damage. The Repulsive Force stacks up to 3 times.
Lvl. 11 - 15
Damage ▲
280% + 24 / 280% + 26 / 295% + 28 / 295% + 30 / 310% + 32
Unlocks at level 1
Recoil Shot
Uncommon
Can only be used when the Repulsive Force is gained by Mobility Skills. Consumes a stack of Repulsive Force to deal [200|200|215|215|230]% of Base Damage + [4|6|8|10|12] damage. The Repulsive Force stacks up to 3 times.
Rare
Can only be used when the Repulsive Force is gained by Mobility Skills. Consumes a stack of Repulsive Force to deal [240|240|255|255|270]% of Base Damage + [14|16|18|20|22] damage. The Repulsive Force stacks up to 3 times.
Epic
Can only be used when the Repulsive Force is gained by Mobility Skills. Consumes a stack of Repulsive Force to deal [280|280|295|295|310]% of Base Damage + [24|26|28|30|32] damage. The Repulsive Force stacks up to 3 times.

Traits

Gale
5
Gale
On hit, applies 2 stacks of Gale effect to the target
Wave Shot
5
Wave Shot
Activates the skill, Wave Shot.
Off-Hand Weapon Attack ▲
5
Off-Hand Weapon Attack ▲
Increases the Off-Hand Double Attack Chance by 30% for Recoil Shot.

This skill is part of the Crossbow weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Crossbow
Cooldown
6s
Cost
90 Mana
Distance
12.0m
Skill Type
Attack
Use Format
Basic
Fires an arrow 3 times that deals 150% of Base Damage + 32 damage each hit. Victims of the user's Weaken effects take more damage equal to 20% of Base Damage + 7 damage.
Damage ▲
140% + 24 / 140% + 26 / 145% + 28 / 145% + 30 / 150% + 32
Unlocks at level 1
Quick Fire
Active Skill
Lv. 5 Epic
Crossbow
Cooldown
40s
Cost
440 Mana
Distance
6.0m
Skill Type
Control
Use Format
Set Location / Direction
Set up an Explosive Trap at a selected location. The trap triggers when an enemy is within 3m range and explodes after 2s. It deals damage equal to 600% of Base Damage + 165 to the target. Has a(n) 80% chance to Weaken the target, decreasing Movement Speed by 60% for 3s. An Explosive Trap lasts for 20s. Only 1 trap can be set up at a time.
Cooldown ▼
46s / 45s / 43s / 42s / 40s
Unlocks at level 30
Explosive Trap