Throne and Liberty
Wave Shot
Crossbow Skill
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals 310% of Base Damage + 32. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.
Wave Shot
When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Wave Shot
When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Lvl. 11 - 15
Damage ▲
280% + 24
/ 280% + 26
/ 295% + 28
/ 295% + 30
/ 310% + 32
Wave Shot Damage ▲
840% + 72
/ 840% + 78
/ 885% + 84
/ 885% + 90
/ 930% + 96
Successive Damage ▲
840% + 72
/ 840% + 78
/ 885% + 84
/ 885% + 90
/ 930% + 96
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals 310% of Base Damage + 32. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.
Wave Shot
When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Wave Shot
When used, consumes all Repulsive Force stacks to deal 930% of Base Damage + 96 damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Damage ▲
280% + 24
/ 280% + 26
/ 295% + 28
/ 295% + 30
/ 310% + 32
Wave Shot Damage ▲
840% + 72
/ 840% + 78
/ 885% + 84
/ 885% + 90
/ 930% + 96
Successive Damage ▲
840% + 72
/ 840% + 78
/ 885% + 84
/ 885% + 90
/ 930% + 96
This is skill is a result of selecting the trait "Wave Shot" on the skill Recoil Shot
Uncommon
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals [200|200|215|215|230]% of Base Damage + [4|6|8|10|12]. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.
Wave Shot
When used, consumes all Repulsive Force stacks to deal [600|600|645|645|690]% of Base Damage + [12|18|24|30|36] damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Rare
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals [240|240|255|255|270]% of Base Damage + [14|16|18|20|22]. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.
Wave Shot
When used, consumes all Repulsive Force stacks to deal [720|720|765|765|810]% of Base Damage + [42|48|54|60|66] damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
Epic
Can be used only when the user is affected by Repulsive Force from using a skill that moves the user. When used, consumes 1 Repulsive Force and deals [280|280|295|295|310]% of Base Damage + [24|26|28|30|32]. Repulsive Force stacks up to 3 times, and when it reaches 3 stacks, it turns into Wave Shot.
Wave Shot
When used, consumes all Repulsive Force stacks to deal [840|840|885|885|930]% of Base Damage + [72|78|84|90|96] damage and has a(n) 90% chance to apply Collision: Push. When the pushed target hits the wall, it becomes Stunned for 3s.
This skill is part of the Crossbow weapon type.
Related Skills
Deals 280% of Base Damage + 109 damage and has a(n) 100% chance to Weaken and Mark the target for3s. Damage accumulates until the Mark ends, at which point the Mark explodes and deals Bonus Damage to the target equal to 40% of the total accumulated damage. Stacks up to 2 times. Marked targets receive 60% less Incoming Heal. The Mark's accumulating damage can only be applied to one target at a time.
Damage ▲
260% + 82
/ 260% + 88
/ 270% + 95
/ 270% + 102
/ 280% + 109
Damage ▲
210% + 29
/ 210% + 34
/ 220% + 39
/ 220% + 44
/ 230% + 49