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Throne and Liberty
Mortal Mark
Crossbow Skill
Home
/
skills
/
Crossbow
/
Mortal Mark
Crossbow
Active Skill
Lv. 5 Epic
Crossbow
Mortal Mark
Cooldown
15s
Cost
180 Mana
Distance
12.0m
Skill Type
Control
Use Format
Basic
Fires an arrow that deals 280% of Base Damage + 109 damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional 23% of Base Damage + 15 damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Lvl. 11 - 15
Damage ▲
260% + 82 / 260% + 88 / 270% + 95 / 270% + 102 /
280% + 109
Bonus Damage ▲
21% + 11 / 21% + 12 / 22% + 13 / 22% + 14 /
23% + 15
Unlocks at level 1
throneandliberty.gameslantern.com
Active Skill
Lv. 5 Epic
Crossbow
Mortal Mark
Cooldown
15s
Cost
180 Mana
Distance
12.0m
Skill Type
Control
Use Format
Basic
Fires an arrow that deals 280% of Base Damage + 109 damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional 23% of Base Damage + 15 damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Damage ▲
260% + 82 / 260% + 88 / 270% + 95 / 270% + 102 /
280% + 109
Bonus Damage ▲
21% + 11 / 21% + 12 / 22% + 13 / 22% + 14 /
23% + 15
Unlocks at level 1
throneandliberty.gameslantern.com
Uncommon
Fires an arrow that deals
[200|200|210|210|220]
% of Base Damage +
[14|20|27|34|41]
damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional
[15|15|16|16|17]
% of Base Damage +
[1|2|3|4|5]
damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to
[10|20|20|20|20]
% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Rare
Fires an arrow that deals
[230|230|240|240|250]
% of Base Damage +
[48|54|61|68|75]
damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional
[18|18|19|19|20]
% of Base Damage +
[6|7|8|9|10]
damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to
[10|20|20|20|20]
% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Epic
Fires an arrow that deals
[260|260|270|270|280]
% of Base Damage +
[82|88|95|102|109]
damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional
[21|21|22|22|23]
% of Base Damage +
[11|12|13|14|15]
damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Traits
5
Chain Effects
Transfer Mortal Mark to another enemy if the Marked target is defeated
7
Detonation Mark
Activates the skill,
Detonation Mark
.
5
Stamina Stagnation
Marked Target's Stamina Regen decreases 100%
This skill is part of the
Crossbow
weapon type.
Related Skills
Active Skill
Lv. 5 Epic
Crossbow
Explosive Trap
Cooldown
40s
Cost
440 Mana
Distance
6.0m
Skill Type
Control
Use Format
Set Location / Direction
Set up an Explosive Trap at a selected location. The trap triggers when an enemy is within 3m range and explodes after 2s. It deals damage equal to 600% of Base Damage + 165 to the target. Has a(n) 80% chance to Weaken the target, decreasing Movement Speed by 60% for 3s. An Explosive Trap lasts for 20s. Only 1 trap can be set up at a time.
Cooldown ▼
46s / 45s / 43s / 42s /
40s
Unlocks at level 30
throneandliberty.gameslantern.com
Active Skill
Lv. 5 Epic
Crossbow
Weak Point Shot
Cooldown
36s
Cost
330 Mana
Distance
12.0m
Skill Type
Attack
Use Format
Basic
Fires a flashy arrow that deals 500% of Base Damage + 135 damage. Using the skill on a target casting a Fury Attack has a(n) 80% chance to apply a Weaken effect that increases all party members' Critical Damage by 21% for 6s against the target.
This skill can only be upgraded with a Precious Skill Growth Book: Omnipotence.
Critical Damage ▲
13% / 14.6% / 17% / 18.6% /
21%
Unlocks at level 50
throneandliberty.gameslantern.com
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2025-01-21
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