Throne and Liberty
Mortal Mark
Crossbow Skill
Active Skill
Lv. 5 Epic
Crossbow
Cooldown
15s
Cost
180 Mana
Distance
12.0m
Skill Type
Control
Use Format
Basic
Fires an arrow that deals 280% of Base Damage + 109 damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional 23% of Base Damage + 15 damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Lvl. 11 - 15
Damage ▲
260% + 82
/ 260% + 88
/ 270% + 95
/ 270% + 102
/ 280% + 109
Bonus Damage ▲
21% + 11
/ 21% + 12
/ 22% + 13
/ 22% + 14
/ 23% + 15
Unlocks at level 1
Active Skill
Lv. 5 Epic
Crossbow
Cooldown
15s
Cost
180 Mana
Distance
12.0m
Skill Type
Control
Use Format
Basic
Fires an arrow that deals 280% of Base Damage + 109 damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional 23% of Base Damage + 15 damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Damage ▲
260% + 82
/ 260% + 88
/ 270% + 95
/ 270% + 102
/ 280% + 109
Bonus Damage ▲
21% + 11
/ 21% + 12
/ 22% + 13
/ 22% + 14
/ 23% + 15
Unlocks at level 1
Uncommon
Fires an arrow that deals [200|200|210|210|220]% of Base Damage + [14|20|27|34|41] damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional [15|15|16|16|17]% of Base Damage + [1|2|3|4|5] damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to [10|20|20|20|20]% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Rare
Fires an arrow that deals [230|230|240|240|250]% of Base Damage + [48|54|61|68|75] damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional [18|18|19|19|20]% of Base Damage + [6|7|8|9|10] damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to [10|20|20|20|20]% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Epic
Fires an arrow that deals [260|260|270|270|280]% of Base Damage + [82|88|95|102|109] damage. The arrow has a(n) 100% chance to Weaken the target with a Detonating Mark for 3s. Stacks up to 2 times, and explodes even when stacked, dealing the accumulated damage and resetting the accumulation. Marked targets receive 80% less Healing and take additional [21|21|22|22|23]% of Base Damage + [11|12|13|14|15] damage per attack, accumulating the user's damage dealt on the Marked target for the duration. When the effect ends, the Mark detonates, dealing additional damage equal to 20% of the total accumulated damage dealt. The mark's accumulating damage is only applied to one target.
Traits
5
Chain Effects
Transfer Mortal Mark to another enemy if the Marked target is defeated
7
Detonation Mark
5
Stamina Stagnation
Marked Target's Stamina Regen decreases 100%
This skill is part of the Crossbow weapon type.
Related Skills
Active Skill
Lv. 5 Epic
Crossbow
Cooldown
40s
Cost
440 Mana
Distance
6.0m
Skill Type
Control
Use Format
Set Location / Direction
Set up an Explosive Trap at a selected location. The trap triggers when an enemy is within 3m range and explodes after 2s. It deals damage equal to 600% of Base Damage + 165 to the target. Has a(n) 80% chance to Weaken the target, decreasing Movement Speed by 60% for 3s. An Explosive Trap lasts for 20s. Only 1 trap can be set up at a time.
Cooldown ▼
46s
/ 45s
/ 43s
/ 42s
/ 40s
Unlocks at level 30
Shoot arrows with both hands 16 times each to a 6m radius area. Arrows deal 27% of Base Damage + 17 to the enemy hit. On each consecutive hit to the same target, damage increases by 8% (stacks up to 10 times). The number of attacks can be increased up to 24 times each, based on the Attack Chance of the equipped Off-Hand Weapon.
Damage ▲
25% + 13
/ 25% + 14
/ 26% + 15
/ 26% + 16
/ 27% + 17