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Strafing

Strafing
Longbow Skill - Throne and Liberty

Active
Longbow
Cooldown
15s
Cost
115 Mana
Distance
16.0m
Skill Type
Attack
Use Format
Basic
Attacks 4 times consecutively. Each attack deals 130% of Base Damage + 43 damage. If you land more than 2 Critical Hits, you can use the skill 2 more times. These uses consume only 50% of the Mana cost.
Unlocks at level 11
Growth by grade
Epic: Additional Strafing use is increased to 2.
Strafing
Rare
Attacks 4 times consecutively. Each attack deals 110% of Base Damage + [23|25|27|30|32] damage. If you land more than 2 Critical Hits, you can use the skill 2 more times. These uses consume only 50% of the Mana cost.
Epic
Attacks 4 times consecutively. Each attack deals 130% of Base Damage + [34|36|39|41|43] damage. If you land more than 2 Critical Hits, you can use the skill 2 more times. These uses consume only 50% of the Mana cost.

This skill is part of the Longbow weapon type.

Related Skills

Active
Longbow
Cooldown
18s
Cost
160 Mana
Distance
16.0m
Skill Type
Attack
Use Format
Basic
Deals 740% of Base Damage + 424. Increases Ranged Critical Hit by up to 450 in proportion to the target's remaining Health. On hit, increases Magic, Melee, and Ranged Critical Hit by 350 for 6s. Can be reused up to 2 times on Critical Hit.
Unlocks at level 1
Growth by grade
Rare: On hit, Magic, Melee, and Ranged Critical Hit 200 ▲ for 6s
Epic: Reuse up to 2 times on Critical Hit
Decisive Sniping
Active
Longbow
Cooldown
30s
Cost
230 Mana
Distance
16.0m
Skill Type
Control
Use Format
Set Location / Direction
Fires an arrow at the target location, dealing 100% of Base Damage to the first enemy hit and applying Move Speed 72.5% ▼ within a 3m radius around the target. After 2s, appliesCollision: Pull with a(n) 70% chance to pull all enemies within range to the center.
Unlocks at level 50
Arrow Vortex
Active
Longbow
Cooldown
9s
Cost
110 Mana
Distance
16.0m
Skill Type
Attack
Use Format
Basic
Deals 520% of Base Damage + 208 Damage. Damage 7% ▲ per 1m of distance from the target. Damage 50% ▲ to targets who are Bound, Sleeping, or Stunned.
Unlocks at level 1
Growth by grade
Rare: Damage to targets who are Bound, Sleeping, or Stunned 50% ▲.
Epic: Damage 7% ▲ per 1m of distance from the target.
Zephyr's Nock