Table of Contents
Introduction
Heal and survive the enemy.
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
30
(6)
●
●
●
●
●
Dexterity
33
(7)
●
●
●
●
●
Wisdom
50
(28)
●
●
●
●
●
Perception
23
(0)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Chain Lightning
10
Chaining Bolt
10
Create a 3m radius of Lightning area around the target
5
Damage Transfer
5
Transfers regardless of Wet or Frost
Ray of Disaster
7
Targets Expanded
7
Changes to a 3-targets skill, damage ▼
5
Movement Speed Slowed
5
Applies Movement Speed Reduction to the target
3
Cooldown ▼
3
Cooldown 6s ▼
Cursed Nightmare
5
Enhanced Nightmare
5
Instant Sleep except for Movement Speed ▼
Swift Healing
10
Healing Transfers
10
Heal yourself additionally on healing a target other than yourself
7
Consecutive Use
7
Can be used up to 3 times in a row.
3
Skill Range ▲
3
Increases the range by 5m.
Clay's Salvation
5
Weaken Removal
5
Removes 1 type of Weaken Effect
3
Range Increase
3
Range Increased by 5m
Blessed Barrier
5
Extended Staggering
5
Increases the duration by 1s.
Fountain of Life
5
Mana Recovery
5
Add Mana Recovery
5
Distant Protection
5
Range 2m ▲
7
Lasting Storm
7
Duration 2s ▲
Invincible Wall
7
Targets Expanded
7
Grants a shield to all party members with less effectiveness.
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Bind
5
Movement Speed Decrease changes to Bind
Weapon Specialization
Artifacts
Skill Upgrade Priority
Guide
Want to be a supportive force of nature for your friends? Want to actually survive PvP encounters? Well, this is pretty much it.
Why CDR?:
Your heals tend to have long cooldowns which leaves you and your friends open to waves of burst. Cooldown reduction is your friend here, helping you keep a pretty steady uptime on your healing. The faster you can heal, the better!
WIP