Freely switch your weapons depending on the scenario:
Status Points priority is on Dexterity for the Maximum Evasion stack possible and Critical Hit Chance, while also putting points on Strength and Perception for Defense and Hit Chance.
Disclaimer: This build, Insidious Berserker, is created with a personal Tri-Weapon (Sword/Dagger/Wand) preference in the character game-play.
Build closely compared to a Bruiser or even more accurately a Tank Assassin play style. Diving into enemy lines and creating havoc while also being able to easily deflect or disengage from a fight.