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Stun Chance/Resist Bruiser Crusader

Stun Chance/Resist Bruiser Crusader

sabota 20 hours ago
PvP Tank
PvP Support

About this build

Tank, pull, push, confuse, annoy and kill. This build is intended to excel on Large Scale PVP, but also works well for Small Scale and Arenas

Stat Points

  • Strength
    70
    10 + 16 + 44
  • Dexterity
    13
    10 + 0 + 3
  • Wisdom
    17
    10 + 3 + 4
  • Perception
    50
    10 + 25 + 15

Weapons & Armor

Shield Strike
5
Piercing Strike
Change to Piercing Attack (Changes to Piercing Strike)
Chain Hook
5
Skill Distance Increased
Attack Range ▲
Counter Barrier
5
Cooldown ▼
Shield Strike Cooldown additional ▼
Stalwart Bastion
7
Great Fury
Change to Great Fury
Stunning Blow
5
Cooldown Reduction
Cooldown 15% ▼
3
Damaged Increased
Next skill's Skill Damage Boost
5
Hit Chance Increase
Skill Hit Chance ▲
7
Effect Duration Increase
Stun Duration 1s ▲
Death Blow
5
Charges Damage
Damage boost proportional to charging time
3
Damage Increase
Damage ▲ against prone target
Ascending Slash
5
Damaged Increased
The next skill you use receives a Damage Boost.
3
Cooldown Reduction
Cooldown 15% ▼
5
Effect Duration Increase
Effects Duration 1s ▲
Guillotine Blade
7
Charges Damage
Damage boost proportional to charging time
3
Cooldown Reduction
Cooldown 15% ▼
5
AoE Damage
3m range damage
Gaia Crash
7
Frost Cleaving
Change to Frost Slice (Changes to Frost Cleaving)
3
Critical Hit Chance Increase
Skill Critical Hit Chance 300 ▲
Devastating Smash
7
Chance Increased
Stun Chance 15% ▲
5
Effect Duration Increase
Stun Duration 0.5s ▲
Ranged Defense
Melee Evasion
Firm Will
Max Health
Cooldown Speed
Overcome Snare
Buff Duration
Skill Damage Resistance
Bold Steps
1
Skilled Vitality
2
Mana Regen
3
Melee Hit
4
Ultimate Impact
5
Base Damage
6
Mana Regen
7
Complete Stun
8
Melee Hit
9
Stun Chance
Firm Resolution
10
Melee Hit
11
Base Damage
12
Wild Destruction
13
Melee Critical Hit
14
Mana Cost Efficiency
15
Fierce Attack
16
Skill Damage Boost
Melee Hit
Fierce Glare
2
Melee Defense
3
Health Regen
4
Decayed Sword God
5
Max Health
6
All Evasion
7
Impregnable Stance
8
Buff Duration
9
Damage Reduction
10
Indomitable Spirit
1
Skillful Block
11
Melee Hit
12
Base Damage
13
Undefeated Perseverance
14
Max Health
15
Stun Resistance
All-Out Defense
Mana Cost Efficiency
Melee Hit
Subjugator's Punishment
16
Max Health
Melee Hit
Calculated Rush
Damage Reduction
Enfeeble Chance
Steely Physique
Base Damage
Melee Defense
Blade of Rage

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
66
Melee Endurance
800
Ranged Evasion
66
Ranged Endurance
800
Debuff Duration
-18%
Magic Evasion
66
Skill Damage Resistance
240
Damage Reduction
77
Body
Max Health
21570
Health Regen
310
Max Mana
5490
Mana Regen
479.45
Cooldown Speed
1.5%
Attack Speed
17.7%
Mana Cost Efficiency
4%
Max Stamina
100
Movement Speed
600
Stamina Regen
40
Attack
Buff Duration
37%
Skill Damage Boost
270
Ranged Hit Chance
350
Ranged Critical Hit Chance
65
Melee Hit Chance
470
Melee Critical Hit Chance
105
Melee Heavy Attack Chance
150
Magic Hit Chance
350
Magic Critical Hit Chance
65
Hit Chance
2520
Bonus Damage
6
Other
Movement Speed
17.8%
Hit Chance
160
Critical Hit Chance
76
Heavy Attack Chance
160
Attack Range Increase
13.7%
Shield Block Chance
35%
Shield Damage Reduction
40%
CC
Collision Resistance
83
Stun Resistance
173
Collision Chance
250
Silence Chance
250
Weaken Chance
325
Sleep Chance
250
Fear Chance
250
Petrification Chance
250
Stun Chance
1027
Bind Resistance
99
Bind Chance
250
Weapons
Attack Speed
0.568s
Range
2.75m
Base Damage | Main Hand
227 ~ 345
Base Damage | Off Hand
66 ~ 122
Defense
Melee Defense
2124
Ranged Defense
2209
Magic Defense
1350
Species
Humanoid Bonus Damage
27
Boss
Boss Endurance
120

Build Guide

This build is created mainly for you to be able to:

. start the fight, tank and stun the first push, and get back so your DPS can engage and kill
. be able to pick up some Crossbow/Healers/Mages using your hook and finish with your combo
. You will have high mobility to move around, defend yourself
. focus is to be able to be very tanky (endurance + health + stun/collision resistance) so you can stun and not get stunned that much or long while you do all of this and have a high stun chance
. your combos will do a lot of damage so manage well your cooldowns!

20 hours ago