Table of Contents
Introduction
Tank, pull, push, confuse, annoy and kill. This build is intended to excel on Large Scale PVP, but also works well for Small Scale and Arenas
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
70
(26)
●
●
●
●
●
Dexterity
14
(0)
●
●
●
●
●
Wisdom
19
(1)
●
●
●
●
●
Perception
50
(16)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Stunning Blow
5
Cooldown Reduction
5
Cooldown 15% ▼
3
Damage Increased
3
Next skill's Skill Damage Boost
5
Hit Chance Increase
5
Skill Hit Chance ▲
7
Effect Duration Increase
7
Stun Duration 1s ▲
Ascending Slash
5
Damage Increased
5
The next skill you use receives a Damage Boost.
3
Cooldown Reduction
3
Cooldown 15% ▼
5
Effect Duration Increase
5
Effects Duration 1s ▲
Death Blow
5
Charges Damage
5
Damage boost proportional to charging time
3
Damage ▲
3
Damage ▲ against prone target
Guillotine Blade
7
Charges Damage
7
Damage boost proportional to charging time
3
Cooldown Reduction
3
Decreases the cooldown by 15%.
5
AoE Damage
5
3m range damage
Great Fury
Base: Stalwart Bastion
7
Righteous Fury
7
Change to Righteous Fury
Devastating Smash
7
Chance Increased
7
Stun Chance 15% ▲
5
Effect Duration Increase
5
Stun Duration 0.5s ▲
Gaia Crash
7
Frost Cleaving
7
Change to Frost Slice
3
Critical Hit Chance Increase
3
Skill Critical Hit Chance 300 ▲
Counter Barrier
5
Cooldown ▼
5
Shield Strike Cooldown additional ▼
Chain Hook
5
Skill Range ▲
5
Attack Range ▲
Piercing Strike
Base: Shield Strike
5
Piercing Strike
5
Change to Piercing Attack
Weapon Specialization
Artifacts
Skill Upgrade Priority
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Uncommon ⇒ Rare
Guide
This build is created mainly for you to be able to:
. start the fight, tank and stun the first push, and get back so your DPS can engage and kill
. be able to pick up some Crossbow/Healers/Mages using your hook and finish with your combo
. You will have high mobility to move around, defend yourself
. focus is to be able to be very tanky (endurance + health + stun/collision resistance) so you can stun and not get stunned that much or long while you do all of this and have a high stun chance
. your combos will do a lot of damage so manage well your cooldowns!