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Throne and Liberty Ascending Cleave
Spear Skill

Active Skill
Lv. 5 Epic
Spear
Base Skill: Abyssal Cleave
Cooldown
36s
Cost
240 Mana
Use while jumping to deal 150% of Base Damage to enemies within a 2m range. Has a(n) 80% chance to apply Collision: Prone for 2.9s. Use while stationary for the same effect as Abyssal Cleave.
Lvl. 11 - 15
Prone Duration ▲
2.5s / 2.6s / 2.7s / 2.8s / 2.9s
Ascending Cleave
This is skill is a result of selecting the trait "Ascending Cleave" on the skill Abyssal Cleave
Uncommon
Use while jumping to deal 150% of Base Damage to enemies within a 2m range. Has a(n) 80% chance to apply Collision: Prone for [15s|16s|17s|18s|19s]. Use while stationary for the same effect as Abyssal Cleave.
Rare
Use while jumping to deal 150% of Base Damage to enemies within a 2m range. Has a(n) 80% chance to apply Collision: Prone for [2s|21s|22s|23s|24s]. Use while stationary for the same effect as Abyssal Cleave.
Epic
Use while jumping to deal 150% of Base Damage to enemies within a 2m range. Has a(n) 80% chance to apply Collision: Prone for [25s|26s|27s|28s|29s]. Use while stationary for the same effect as Abyssal Cleave.

This skill is part of the Spear weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Spear
Base Skill: Javelin Surge
Cost
160 Mana
Throws a spear at the designated target to deal 257% of Base Damage + 95. Spreads up to 3 times to 2 random targets within a 4m radius. 33% boosted damage against monsters. On Critical Hit, applies Weaken: Ignite.
Javelin Inferno can only be used upon gaining the Ember effect. Once the Javelin Inferno specialization is activated, Ember can be obtained by defeating an enemy by spear or upon dealing damage using the Explosive Fury skill, which is a specialization of the Vicious Fury skill Ember stacks up to 5 times. Consumes 1 Ember stack.
Damage ▲
230% + 74 / 230% + 79 / 243% + 85 / 243% + 90 / 257% + 95
Javelin Inferno
Active Skill
Lv. 5 Epic
Spear
Base Skill: Tempest Strike
Cooldown
36s
Cost
260 Mana
Connects a chain to the designated target for 3s. The chain reduces Magic, Melee, and Ranged Hit Chance by 440. Has a(n) 90% chance to apply Collision: Pull and Bind for 5.5s. The chain disappears if the target moves further than 16m from the user.
Bind Duration ▲
4.8s / 4.9s / 5.1s / 5.3s / 5.5s
Magic, Melee, and Ranged Hit Chance ▼
400 / 410 / 420 / 430 / 440
Constricting Tempest