Throne and Liberty
Unyielding Sentinel
Spear Skill
Active Skill
Lv. 5 Epic
Spear
Cooldown
24s
Cost
260 Mana
Skill Type
Tactics
Use Format
Basic
All CC Resistances increase by 410 for 6s. After 3s, increases Magic, Melee, and Ranged Heavy Attack Chance by 130 per target within a 8m radius for 3s. (Up to 5 targets).
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Lvl. 11 - 15
All CC Resistances ▲
370
/ 380
/ 390
/ 400
/ 410
Heavy Attack Chance ▲
118
/ 121
/ 124
/ 127
/ 130
Active Skill
Lv. 5 Epic
Spear
Cooldown
24s
Cost
260 Mana
Skill Type
Tactics
Use Format
Basic
All CC Resistances increase by 410 for 6s. After 3s, increases Magic, Melee, and Ranged Heavy Attack Chance by 130 per target within a 8m radius for 3s. (Up to 5 targets).
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
All CC Resistances ▲
370
/ 380
/ 390
/ 400
/ 410
Heavy Attack Chance ▲
118
/ 121
/ 124
/ 127
/ 130
Uncommon
All CC Resistances increase by [270|280|290|300|310] for 6s. After 3s, increases Magic, Melee, and Ranged Heavy Attack Chance by [88|91|94|97|100] per target within a 8m radius for 3s. (Up to 5 targets).
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Rare
All CC Resistances increase by [320|330|340|350|360] for 6s. After 3s, increases Magic, Melee, and Ranged Heavy Attack Chance by [103|106|109|112|115] per target within a 8m radius for 3s. (Up to 5 targets).
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Epic
All CC Resistances increase by [370|380|390|400|410] for 6s. After 3s, increases Magic, Melee, and Ranged Heavy Attack Chance by [118|121|124|127|130] per target within a 8m radius for 3s. (Up to 5 targets).
The CC Resistance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Traits
5
Sentinel's Bastion
Change to Sentinel's Bastion
3
Range Increase
Range +4m
5
Unyielding Shield
Creates a shield
5
Enforcer
Change to Enforcer
This skill is part of the Spear weapon type.
Related Skills
Active Skill
Lv. 5 Epic
Spear
Cooldown
15s
Cost
150 Mana
Distance
10.0m
Skill Type
Mobility
Use Format
Basic
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by 14% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s.
Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Attack Speed ▲
12%
/ 12.5%
/ 13%
/ 13.5%
/ 14%
Stabs with a spear 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 ignite stacks, damage increases by 20%. Damage increases by 55% against monsters. Ability to use Spiral Slash afterwards.
Spiral Slash
Spin and attack the target and targets within range 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 Ignite stacks, damage increases by 20%. Damage increases by 55% against monsters.
Ignite lasts for 9s and each stack deals 3.4% of Base Damage + 15. Stacks up to 10 times. Explodes at 10 stacks and deals 460% of Base Damage + 266 to enemies within a 3m radius. The Weaken: Ignite effect is the same for all skills.
Spiral Slash
Spin and attack the target and targets within range 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 Ignite stacks, damage increases by 20%. Damage increases by 55% against monsters.
Ignite lasts for 9s and each stack deals 3.4% of Base Damage + 15. Stacks up to 10 times. Explodes at 10 stacks and deals 460% of Base Damage + 266 to enemies within a 3m radius. The Weaken: Ignite effect is the same for all skills.
Spiral Cut Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53
Flaming Arc Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53
Flaming Blade Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53