Throne and Liberty
Enforcer
Spear Skill
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Lvl. 11 - 15
All CC Hit Chance ▲
78
/ 81
/ 84
/ 87
/ 90
Magic, Melee, and Ranged Hit Chance ▲
370
/ 380
/ 390
/ 400
/ 410
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
All CC Hit Chance ▲
78
/ 81
/ 84
/ 87
/ 90
Magic, Melee, and Ranged Hit Chance ▲
370
/ 380
/ 390
/ 400
/ 410
This is skill is a result of selecting the trait "Enforcer" on the skill Unyielding Sentinel
Uncommon
Magic, Melee, and Ranged Magic Hit Chance increase by [270|280|290|300|310] for 6s. After 3s, increases All CC Chance by [48|51|54|57|60] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Rare
Magic, Melee, and Ranged Magic Hit Chance increase by [320|330|340|350|360] for 6s. After 3s, increases All CC Chance by [63|66|69|72|75] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Epic
Magic, Melee, and Ranged Magic Hit Chance increase by [370|380|390|400|410] for 6s. After 3s, increases All CC Chance by [78|81|84|87|90] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
This skill is part of the Spear weapon type.
Related Skills
Active Skill
Lv. 5 Epic
Spear
Cooldown
18s
Cost
160 Mana
Skill Type
Tactics
Use Format
Set Location / Direction
Throws a spear and deals 570% of Base Damage + 212 to hit targets. Has a 90% chance to apply Weaken: Brand for 5s. Damage increases by 15% for every 1m of distance between the user and the target. When attacking a Branded target, the Skill Damage boost increases by 82. Distance increases by up to 3.6 times the attack range proportional to charging time.
Damage ▲
510% + 164
/ 510% + 176
/ 540% + 188
/ 540% + 200
/ 570% + 212
Skill Damage Boost ▲
70
/ 73
/ 76
/ 79
/ 82
Active Skill
Lv. 5 Epic
Spear
Cooldown
15s
Cost
150 Mana
Distance
10.0m
Skill Type
Mobility
Use Format
Basic
Dashes toward the designated target, dealing 120% of Base Damage and applying Weaken: Burst. If the target is affected by Bind, Collision, Fear, Sleep, or Stun effects, or Weakened by the user, this skill can be used up to 2 additional times within 3s. On dashing, Attack Speed increases by 14% for 3s, stacking up to 3 times. Cannot be reused on the same target within 6s.
Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Use Gale Rush on a party member to go to them, swing the spear, and deal 120% of Base Damage to enemies within range with a(n) 70% chance to Stun them for 0.5s. If used on a party member, the Attack Speed Increase effect and additional use effect will not apply.
Attack Speed ▲
12%
/ 12.5%
/ 13%
/ 13.5%
/ 14%