Throne and Liberty
Enforcer
Spear Skill
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Lvl. 11 - 15
All CC Hit Chance ▲
78
/ 81
/ 84
/ 87
/ 90
Magic, Melee, and Ranged Hit Chance ▲
370
/ 380
/ 390
/ 400
/ 410
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
All CC Hit Chance ▲
78
/ 81
/ 84
/ 87
/ 90
Magic, Melee, and Ranged Hit Chance ▲
370
/ 380
/ 390
/ 400
/ 410
This is skill is a result of selecting the trait "Enforcer" on the skill Unyielding Sentinel
Uncommon
Magic, Melee, and Ranged Magic Hit Chance increase by [270|280|290|300|310] for 6s. After 3s, increases All CC Chance by [48|51|54|57|60] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Rare
Magic, Melee, and Ranged Magic Hit Chance increase by [320|330|340|350|360] for 6s. After 3s, increases All CC Chance by [63|66|69|72|75] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Epic
Magic, Melee, and Ranged Magic Hit Chance increase by [370|380|390|400|410] for 6s. After 3s, increases All CC Chance by [78|81|84|87|90] per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
This skill is part of the Spear weapon type.
Related Skills
Stabs with a spear 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 ignite stacks, damage increases by 20%. Damage increases by 55% against monsters. Ability to use Spiral Slash afterwards.
Spiral Slash
Spin and attack the target and targets within range 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 Ignite stacks, damage increases by 20%. Damage increases by 55% against monsters.
Ignite lasts for 9s and each stack deals 3.4% of Base Damage + 15. Stacks up to 10 times. Explodes at 10 stacks and deals 460% of Base Damage + 266 to enemies within a 3m radius. The Weaken: Ignite effect is the same for all skills.
Spiral Slash
Spin and attack the target and targets within range 2 times. Each attack deals 190% of Base Damage + 53. On Critical Hit, applies Weaken: Ignite. At 5 Ignite stacks, damage increases by 20%. Damage increases by 55% against monsters.
Ignite lasts for 9s and each stack deals 3.4% of Base Damage + 15. Stacks up to 10 times. Explodes at 10 stacks and deals 460% of Base Damage + 266 to enemies within a 3m radius. The Weaken: Ignite effect is the same for all skills.
Spiral Cut Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53
Flaming Arc Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53
Flaming Blade Damage ▲
170% + 41
/ 170% + 44
/ 180% + 47
/ 180% + 50
/ 190% + 53
Magic, Melee, and Ranged Heavy Attack Chance increases by 200 for party members within a 16m radius for 6s.
Heavy Attack Chance ▲
180
/ 185
/ 190
/ 195
/ 200