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Throne and Liberty Enforcer
Spear Skill

Active Skill
Lv. 5 Epic
Spear
Base Skill: Unyielding Sentinel
Cooldown
24s
Cost
260 Mana
Magic, Melee, and Ranged Magic Hit Chance increase by 410 for 6s. After 3s, increases All CC Chance by 90 per target within a 8m radius for 3s. (Up to 5 targets.)
The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Lvl. 11 - 15
All CC Hit Chance ▲
78 / 81 / 84 / 87 / 90
Magic, Melee, and Ranged Hit Chance ▲
370 / 380 / 390 / 400 / 410
Enforcer
This is skill is a result of selecting the trait "Enforcer" on the skill Unyielding Sentinel
Uncommon
Magic, Melee, and Ranged Magic Hit Chance increase by [270|280|290|300|310] for 6s. After 3s, increases All CC Chance by [48|51|54|57|60] per target within a 8m radius for 3s. (Up to 5 targets.) The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Rare
Magic, Melee, and Ranged Magic Hit Chance increase by [320|330|340|350|360] for 6s. After 3s, increases All CC Chance by [63|66|69|72|75] per target within a 8m radius for 3s. (Up to 5 targets.) The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.
Epic
Magic, Melee, and Ranged Magic Hit Chance increase by [370|380|390|400|410] for 6s. After 3s, increases All CC Chance by [78|81|84|87|90] per target within a 8m radius for 3s. (Up to 5 targets.) The Hit Chance Increase effect's remaining duration increases by 0.2s per incoming hit, up to 15 times.

This skill is part of the Spear weapon type.

Related Skills

Active Skill
Lv. 5 Epic
Spear
Base Skill: Abyssal Cleave
Cooldown
36s
Cost
240 Mana
Use while jumping to deal 150% of Base Damage to enemies within a 2m range. Has a(n) 80% chance to apply Collision: Prone for 2.9s. Use while stationary for the same effect as Abyssal Cleave.
Prone Duration ▲
2.5s / 2.6s / 2.7s / 2.8s / 2.9s
Ascending Cleave
Active Skill
Lv. 5 Epic
Spear
Base Skill: Tempest Strike
Cooldown
36s
Cost
260 Mana
Connects a chain to the designated target for 3s. The chain reduces Magic, Melee, and Ranged Hit Chance by 440. Has a(n) 90% chance to apply Collision: Pull and Bind for 5.5s. The chain disappears if the target moves further than 16m from the user.
Bind Duration ▲
4.8s / 4.9s / 5.1s / 5.3s / 5.5s
Magic, Melee, and Ranged Hit Chance ▼
400 / 410 / 420 / 430 / 440
Constricting Tempest