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Angel of Death (Damage Support) aka Crit Healer

Angel of Death (Damage Support) aka Crit Healer

Murcatto 5 months ago
PvP Support
PvE Support

Stat Points

  • Strength
    50
    10 + 27 + 13
  • Dexterity
    41
    10 + 15 + 16
  • Wisdom
    34
    10 + 0 + 24
  • Perception
    51
    10 + 0 + 41

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
82
Ranged Evasion
82
Magic Evasion
82
Body
Max Health
8255
Health Regen
165
Max Mana
7005
Mana Regen
542.6
Cooldown Speed
13%
Attack Speed
4.9%
Max Stamina
100
Move Speed
600
Stamina Regen
43.9
Attack
Buff Duration
25.5%
Ranged Hit
355
Ranged Critical Hit
305
Melee Hit
355
Melee Critical Hit
305
Magic Hit
355
Magic Critical Hit
305
Accuracy
2520
Bonus Damage
13
Other
Move Speed
10.2%
Hit
67
Critical Hit
473
Heavy Attack Chance
78
CC
Collision Chance
255
Silence Chance
255
Weaken Chance
255
Sleep Chance
255
Terror Chance
255
Petrification Chance
255
Stun Chance
255
Bind Chance
255
Weapons
Attack Speed
0.413s
Off-Hand Weapon Attack Chance
30%
Range
14m
Base Damage | Main Hand
129 ~ 257
Base Damage | Off Hand
118 ~ 374
Defense
Melee Defense
1708
Ranged Defense
1683
Magic Defense
1350

Build Guide

Damage Support for melee groups in mass pvp and protector for backline. Can swap out skills depending what you need and trait for max health, tankiness. Focus on hitting Crit heals for less mana usage for more healing, as well as silence and invis on wand/camo. Our healing scales off our base damage. Having higher crit lets us hit higher heal numbers. With the dagger weapon passive we can silence someone who is attacking our ally and then gain massive healing for that ally after the movement skill. Think of mistweaver monk/holy paladin from wow. 

 

Edit: Updated the build you can run 2 reaper/2 mother or go 2 reaper/general or even go 2 mother/2 general. Depending on what you are looking to do.

 

This build after testing it for months in KR works in a few ways. You can play as an assassin and go into the enemy zerg and sleep bomb them (causes massive disruption and damage). You can build more tanky and run in with the melee and be a frontline healer. You can play as a guard dog for your ranged and keep the archers/mages safe when a greatsword or xbow comes to kill them with your cc, damage and healing. You can swap out passives for more damage or more healing and a few skills also.

 

It is a very fun build but requires a lot of set up and work for you to do the big curse bomb combos you have seen on youtube. Also know you are a melee healer so wand/bow will always be the better option at the end of the day for a more traditional healer in the current state of the game.

5 months ago