Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
50
(12)
●
●
●
●
●
Dexterity
40
(15)
●
●
●
●
●
Wisdom
18
(4)
●
●
●
●
●
Perception
50
(18)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Deadly Marker
5
Bullseye
5
Additional Bullseye stack to targets with Deadly Marker
High Focus
7
Targets Expanded
7
Stat decreases, changes the target to party members
5
Base Damage Boost
5
Base Damage Bonus
Brutal Arrow
5
Gale Area
5
Creates a Gale area at the destination.
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
7
Cooldown ▼
7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼
Chain Lightning
10
Chaining Bolt
10
Create a 3m radius of Lightning area around the target
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
Decisive Sniping
5
Charging Time ▲
5
Max charging time and Max Damage ▲
3
Charging Time ▼
3
Increases the charging speed while under the effect of Whirlpool.
Judgment Lightning
5
Consecutive Use
5
Added Casting Time, guaranteed additional use
5
Damage Transfer
5
Transfers regardless of Wet or Frost status