Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
40
(18)
●
●
●
●
●
Dexterity
40
(13)
●
●
●
●
●
Wisdom
19
(9)
●
●
●
●
●
Perception
50
(9)
●
●
●
●
●
Fortitude
10
(0)
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●
●
●
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Skill Setups
Skills
Defensive
Active
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Damage ▲
5
Increases Damage by 40%.
Healing Touch
3
Duration Increased
3
Flash Wave Effect increases other effect durations
Nature's Blessing
7
Vigorous
7
Recovers Health over time and increases Health Regen.
Chain Lightning
10
Chaining Bolt
10
Create a 3m radius of Lightning area around the target
5
Damage Transfer
5
Transfers regardless of Wet or Frost
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
5
Consecutive Use
5
50% chance to grant 1 extra use.
3
Burning
3
Adds 3 stacks when Burning is applied
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
Judgment Lightning
5
Consecutive Use
5
Added Casting Time, guaranteed additional use
Weapon Specialization
Artifacts
Guide
more coming soon