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Ultimate Seeker (Healer Archer)

Ultimate Seeker (Healer Archer)

Shaggy 2 weeks ago
PvE Healer
PvE Support

About this build

An incredibly well-rounded healer with great single-target and AoE healing, healing over time, condition cleansing, offensive buffs and mana regen for their team, and a strong but flexible single-target rotation.

Stat Points

  • Strength
    15
    10 + 5 + 0
  • Dexterity
    30
    10 + 20 + 0
  • Wisdom
    30
    10 + 20 + 0
  • Perception
    14
    10 + 4 + 0

Weapons & Armor

Strafing
7
Gale
Applies Gale to a target.
10
Consecutive Use
Can use the skill up to 2 times in a row.
Zephyr's Nock
5
Damage Increase
Deals Bonus Damage when attacking a target with Gale effects.
7
Cooldown ▼
Remaining cooldown ▼ when attacking targets with Bullseye stacks
Brutal Arrow
5
Gale Area
Creates a Gale area at the destination.
Decisive Sniping
5
Charging Time ▲
Increases the maximum charging time and Max Damage.
Nature's Blessing
7
Vitality
Recovers Health over time and increases Health Regen.
Time for Punishment
5
Effect Duration ▲
Duration 3s ▲
Swift Healing
7
Consecutive Use
Can be used up to 3 times in a row.
3
Skill Distance Increased
Increases the range by 5m.
Clay's Salvation
7
Janice's Rage
Activates the skill, Janice's Rage.
3
Radius Increased
Radius Increased by 5m
Flash Arrow
Fountain of Life
5
Mana Recovery
Add Mana Recovery
5
Radius Increased
Range 2m ▲
7
Effect Duration ▲
Duration 2s ▲
16
Base Damage
Damage Bonus
Witch's Contract
Base Damage
Range Up
Regenerative Meditation
Cooldown Speed
Wisdom
Greedy Need
1
Pure Healing
2
Melee Defense
3
Attack Speed
4
Deep Pain
5
All Evasion
6
Range Up
7
Redemptive Penance
8
Buff Duration
9
Mana Regen
10
Merciless Wraith
11
Mana Regen
12
Enfeeble Chance
13
Spiritual Focus
14
Max Mana
15
Cooldown Speed
Time of the Curse
Enfeeble Chance
Magic Hit
Spell of Retribution
Max Health
Magic Defense
Dew of Vitality
Move Speed
Buff Duration
Spell Breaker
Magic Evasion
Perception
Song of Grace
1
Harmonious Mind
11
Ranged Hit
12
Move Speed
13
Impeding Spikes
14
Max Mana
15
Mana Regen
16
Gale Arrowhead
Range Up
Mana Cost Efficiency
Phantom Snare
2
Ranged Hit
3
Ranged Crit Hit
4
Pointy Thorns
5
Damage Bonus
6
Base Damage
7
Critical Nock
8
Attack Speed
9
Ranged Crit Hit
10
Brutal Shooter

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
100
Ranged Evasion
100
Magic Evasion
100
Body
Max Health
5400
Health Regen
33
Max Mana
7385
Mana Regen
505
Cooldown Speed
13%
Attack Speed
4.8%
Mana Cost Efficiency
6%
Max Stamina
100
Movement Speed
600
Stamina Regen
40
Healing
16%
Attack
Buff Duration
8%
Skill Damage Boost
40
Ranged Hit Chance
110
Ranged Critical Hit Chance
330
Melee Hit Chance
70
Melee Critical Hit Chance
250
Magic Hit Chance
70
Magic Critical Hit Chance
310
Hit Chance
2520
Bonus Damage
4
Other
Movement Speed
1.2%
Heavy Attack Chance
100
CC
Collision Chance
70
Silence Chance
70
Weaken Chance
94
Sleep Chance
70
Fear Chance
70
Petrification Chance
70
Stun Chance
70
Bind Chance
145
Weapons
Attack Speed
0.41s
Range
15.4m
Base Damage | Main Hand
62 ~ 175
Base Damage | Off Hand
61 ~ 241
Defense
Melee Defense
120
Ranged Defense
80

Build Guide

Hey friends! Welcome to my quick Seeker guide! This build will allow you to make an extremely well-rounded healer that also contributes greatly to the team's damage output.

 

Always begin every encounter by applying Janice's Rage then Time for Punishment then Deadly Marker. All three together greatly increases your team's damage output. The damage rotation goes as follows...

 

Use Strafing twice, followed by Zephyr's Knock into the last Strafing stack. Then use Brutal Arrow into Zephyr's Knock again into Decisive Sniping into Zephyr's Knock again. It becomes pretty free form after this but you want to use Zephyr's knock in between your abilities to make use of those Gale stacks for more damage, and after two uses of Strafing for Gale stacks and CDR. Not only does this combo flow really well, it's also incredibly flexible and does great single target damage. Remember, the best way to heal your allies is to kill the enemy faster!

 

Swift healing and Healing Touch + Nature's Blessing gives you big bursts of healing on single targets. Nature's Blessing, Flash Wave, and Fountain of Life take care of your AoE healing needs. Nature's Blessing and Fountain of Life both restore mana so don't be afraid to use them liberally. Try to use Janice's Rage in tandem with your debuffs for maximum damage. If you begin to run low on mana just slow down your damage rotation and make sure to stand in your own Fountain of Life.

 

If you need more condition cleansing, feel free to pick up Purifying Touch. If your team is still struggling with healing, you can lose Janice's Rage at the cost of your team's damage output.

 

Have fun and enjoy!

2 weeks ago