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The Citadel

The Citadel

chadthethird 2 weeks ago
PvP Healer
PvP Support
PvP Tank

About this build

This is a PVP healer build that packs a devastating punch and is neigh impossible to kill. A dream teammate. A nightmare enemy.

Stat Points

  • Strength
    60
    10 + 20 + 30
  • Dexterity
    10
    10 + 0 + 0
  • Wisdom
    50
    10 + 13 + 27
  • Perception
    40
    10 + 16 + 14

Weapons & Armor

Shield Strike
5
Piercing Strike
Change to Piercing Attack (Changes to Piercing Strike)
Counter Barrier
5
Cooldown ▼
Shield Strike Cooldown additional ▼
Touch of Despair
5
Radius Increased
Affects 2 additional targets within a 3m radius.
5
Effect Duration ▲
Duration 3s ▲
7
Curse
50% chance to apply 2 stacks
Swift Healing
10
Healing Transfers
Additionally restores the user's Health equal to 50% of recovery.
7
Consecutive Use
Can be used up to 3 times in a row.
3
Skill Distance Increased
Increases the range by 5m.
5
Mana Recovery
Additionally restores Mana.
Cursed Nightmare
5
Deep Sleep
Deactivates if attacked 2 times
5
Enhanced Nightmare
Instant Sleep except for Movement Speed ▼
Curse Explosion
7
Dark Explosion
Damage over time persists, and explosion damage decreases by 50%
5
Damaged Increased
Touch of Despair damage boost 10% ▲
5
Focus Target
Hanges to a target skill, Cooldown ▼
Fountain of Life
5
Mana Recovery
Add Mana Recovery
5
Radius Increased
Range 2m ▲
Invincible Wall
7
Targets Expanded
Grants a shield to all party members with less effectiveness.
3
Skill Distance Increased
Range Increased by 5m
11
Melee Defense
12
Health Regen
13
Decayed Sword God
14
Max Health
15
All Evasion
16
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
1
Skillful Block
Melee Hit
Base Damage
Undefeated Perseverance
Max Health
Stun Resistance
All-Out Defense
Mana Cost Efficiency
Melee Hit
Subjugator's Punishment
2
Max Health
3
Melee Hit
4
Calculated Rush
5
Damage Reduction
6
Enfeeble Chance
7
Steely Physique
8
Base Damage
9
Melee Defense
10
Blade of Rage
2
Base Damage
3
Damage Bonus
4
Witch's Contract
5
Base Damage
6
Range Up
7
Regenerative Meditation
8
Cooldown Speed
9
Wisdom
10
Greedy Need
1
Pure Healing
11
Melee Defense
12
Attack Speed
13
Deep Pain
14
All Evasion
15
Range Up
16
Redemptive Penance
Buff Duration
Mana Regen
Merciless Wraith
Mana Regen
Enfeeble Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Enfeeble Chance
Magic Hit
Spell of Retribution

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
100
Melee Endurance
800
Ranged Evasion
100
Ranged Endurance
640
Debuff Duration
-18%
Magic Evasion
100
Magic Endurance
160
Skill Damage Resistance
240
Damage Reduction
88
Body
Max Health
17180
Health Regen
216
Max Mana
9645
Mana Regen
564.45
Cooldown Speed
35.2%
Attack Speed
5.9%
Max Stamina
100
Movement Speed
600
Stamina Regen
40
Healing
16%
Attack
Buff Duration
44%
Skill Damage Boost
260
Ranged Hit Chance
300
Ranged Critical Hit Chance
50
Melee Hit Chance
320
Melee Critical Hit Chance
50
Magic Hit Chance
300
Magic Critical Hit Chance
110
Hit Chance
2520
Bonus Damage
2
Other
Movement Speed
9.2%
Hit Chance
160
Critical Hit Chance
329
Heavy Attack Chance
160
Attack Range Increase
14%
Shield Block Chance
43%
Shield Damage Reduction
40%
CC
Collision Resistance
100
Stun Resistance
77
Collision Chance
356
Silence Chance
200
Weaken Chance
323
Sleep Chance
200
Fear Chance
200
Petrification Chance
200
Stun Chance
293
Bind Chance
200
Weapons
Attack Speed
0.632s
Range
2.75m
Base Damage | Main Hand
78 ~ 167
Base Damage | Off Hand
128 ~ 239
Defense
Melee Defense
1971
Ranged Defense
1762
Magic Defense
1350

Build Guide

The goal of this build is to be an unmovable problem for the opponents team. 
You will serve as a powerful PVP healer while at the same time being neigh impossible to kill
To make matters worse, you will also consistently stun/CC your enemies thanks to a combination of  Cursed Nightmare , Shield Strike+ Nirma's Shockwave and the builds incredible cool-down reduction. 

The cooldown reduction is a large part of what makes this build so potent, allowing you to maintain counter barrier for longer (It lasts 9 seconds and has only 15s cooldown) all of which:
- Raises your block chance to 70%
- Deals damage to everyone in melee range whose attack you block.
- Raises all defences by 672 thanks to the Aegis Shield passive
- Increases Shield Strike 's Heavy attack chance by 3500 (This move also stuns now thanks to Nirma's Shockwave )

All of this while being a highly effective, party-wide healer & protector while still boasting single target kill potential via the curse explosion rotation:
- Touch of Despair Touch of Despair (puts 1 or 2 stacks of curse on target)
- Time for punishment (Weakens the targets resistance to skill damage and applies another layer of curse)
- Cursed Nightmare (stuns the target and makes next attack against them a guaranteed crit)
- Cursed Explosion (Deals damage to the target based on the number of stacks of curse on them. Will Crit if target is asleep)  

Admittedly you aren't the sustained DPS threat of more specialist characters, but having this kind of single target nuke ability on a tanky healer is JUICY to say the least. 

2 weeks ago