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Home
/
builds
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SnS/Staff hybrid
builds
Table of Contents
1.
Equipment
2.
Skills
3.
Weapon Specialization
4.
Artifacts
4.
Upgrade Priorities
6.
Guide
SnS/Staff hybrid
Build for Throne and Liberty
andrebitt
6 months ago
Tank
DPS
PvE
Introduction
Test 01
Equipment Setups
Equipment
Weapons
Staff of the Umbramancer
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Karnix's Netherblade
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Armor
Ruthless Enforcer Helmet
Melee Endurance
Ranged Endurance
Ranged Evasion
Nightslayer's Mantle
Max Health
Skill Damage Resistance
Debuff Duration
Decorated Champion Armor
Buff Duration
Melee Endurance
Ranged Endurance
Duskblood Gloves
Max Health
Magic Endurance
Magic Evasion
Ruthless Enforcer Leggings
Melee Endurance
Ranged Endurance
Melee Evasion
Gloom Guard Sabatons
Melee Endurance
Ranged Endurance
Ranged Evasion
Robert's Necklace of Focus
Robert's Bracelet of Focus
Robert's Ring of Focus
Imperial Ring
Buff Duration
Skill Damage Boost
Max Health
Regeneration Loop
Debuff Duration
Max Health
Skill Damage Resistance
Stat Points
Strength
70
(20)
●
●
●
●
●
Dexterity
10
(0)
●
●
●
●
●
Wisdom
30
(20)
●
●
●
●
●
Perception
27
(9)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Shield Survival Technique
Active
Cleaving Roar
Base: Provoking Roar
5
Cleaving Roar
5
Change to Cleaving Roar
5
Hastened Arc
5
Hastened Arc
Victorious Energy
Base: High Focus
5
Base Damage Boost
5
Base Damage Bonus
5
Victorious Energy
5
Change to Hit Chance/Evasion ▲
Whirling Shield
Base: Shield Throw
7
Whirling Shield
7
Change to Whirling Shield
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Damage ▲
5
Increases Damage by 40%.
Serial Fire Bombs
Inferno Wave
3
Burning
3
Adds 3 stacks when Burning is applied
Chain Lightning
10
Chaining Bolt
10
Create a 3m radius of Lightning area around the target
5
Damage Transfer
5
Transfers regardless of Wet or Frost
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
Immortal Pride
3
Health Regen
3
Health Regen ▲
5
All Defense ▲
5
Magic, Melee, and Ranged Defense ▲
Redemptive Barrier
Base: Salvation Chain
7
Redemptive Barrier
7
Change to Redemptive Barrier
3
Cooldown ▼
3
Cooldown 5s ▼
Frost Smokescreen
Inner Peace
3
Immune to CC
3
Immune against Bind, Petrification, Silence, Sleep, or Stun
5
Effect Duration ▲
5
Duration 3s ▲
Passive
Asceticism
Flame Condensation
Forbidden Sanctuary
Mana Amp
Impenetrable
Skillful Evasion
Spectrum of Agony
Manaball Eruption
Weapon Mastery - Staff
11
Melee Defense
12
Mana Regen
13
Spell Flexibility
14
Magic Hit
15
All Evasion
16
Mana Blessing
Mana Regen
Melee Defense
Reverberation Shield
1
Radiant Composure
2
Base Damage
3
Magic Hit
4
Fatal Incantation
5
Base Damage
6
Mana Regen
7
Mana Intensification
8
Cooldown Speed
9
Damage Bonus
10
Time Dilation
Mana Regen
Enfeeble Chance
Severe Burns
Max Mana
Magic Hit
Ignition Booster
Enfeeble Chance
Wisdom
Brutal Destruction
Weapon Mastery - Sword & Shield
11
Melee Defense
12
Health Regen
13
Corrupting Blade
14
Max Health
15
All Evasion
16
Impregnable Stance
Buff Duration
Damage Reduction
Indomitable Spirit
1
Skillful Block
2
Melee Hit
3
Base Damage
4
Undaunted Courage
5
Max Health
6
Stun Resistance
7
All-Out Defense
8
Mana Cost Efficiency
9
Melee Hit
10
Valorous Justice
Max Health
Melee Hit
Calculated Rush
Damage Reduction
Enfeeble Chance
Steely Physique
Base Damage
Melee Defense
Blade of Rage
Weapon Specialization
Artifacts
Skill Upgrade Priority
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Uncommon
⇒
Rare
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
Rare
⇒
Epic
by
andrebitt
6 months ago
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2025-05-13