Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
50
(0)
●
●
●
●
●
Dexterity
40
(27)
●
●
●
●
●
Wisdom
17
(3)
●
●
●
●
●
Perception
40
(12)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
7
Cooldown ▼
7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼
Chain Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost
3
Damage Transfer
3
No Damage Reduction upon transfer
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
Tornado
Base: Arrow Vortex
10
Tornado
10
Activates the skill, Tornado.
Flash Wave
Base: Flash Arrow
10
Flash Wave
10
Activates the skill, Flash Wave.
Nature's Blessing
3
Whirlpool
3
Creates a Whirlpool area on the current location
Victorious Energy
Base: High Focus
5
Victorious Energy
5
Change to Hit Chance/Evasion ▲