Table of Contents
Introduction
Obtainable items to get to 3000+ CP as a Templar.
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
70
(22)
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Dexterity
16
(6)
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Wisdom
30
(9)
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Perception
30
(10)
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Fortitude
10
(0)
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Skill Setups
Skills
Defensive
Active
Piercing Strike
Base: Shield Strike
5
Piercing Strike
5
Change to Piercing Attack
Strategic Rush
5
Range Increase
5
Width increases by 150%
Annihilating Slash
7
Consecutive Use
7
Increases skill use count by 1
5
Range Increase
5
Skill Range ▲
Chain Hook
5
Skill Range ▲
5
Attack Range ▲
3
Rear Chain Hook
3
Change to Rear Chain Hook skill
Fountain of Life
5
Mana Recovery
5
Add Mana Recovery
5
Distant Protection
5
Range 2m ▲
7
Lasting Storm
7
Duration 2s ▲
Provoking Roar
3
Effect Duration ▲
3
Weaken: Provoke Duration ▲
5
Hastened Arc
5
Hastened Arc
Counter Barrier
5
Cooldown ▼
5
Shield Strike Cooldown additional ▼
Ray of Disaster
7
Targets Expanded
7
Changes to a 3-targets skill, damage ▼
3
Cooldown ▼
3
Cooldown 6s ▼
Annihilation Blade
Base: A Shot at Victory
10
Annihilation Blade
10
Change to Annihilation Blade
Touch of Despair
5
Range Increase
5
Affects 2 additional targets within a 3m radius.
7
Curse
7
Has a 50% chance to apply 2 stacks
Swift Healing
7
Consecutive Use
7
Can be used up to 3 times in a row.
Weapon Specialization
Artifacts
Skill Upgrade Priority
by
UltraTemplar
1 year ago