Table of Contents
Equipment Setups
Equipment
Weapons
Armor
No Helmet selected
No Cloak selected
No Chest selected
No Bracers selected
No Legs selected
No Feet selected
No Necklace selected
No Bracelet selected
No Ring selected
No Ring selected
No Belt selected
Stat Points
Strength
10
(0)
●
●
●
●
●
Dexterity
10
(0)
●
●
●
●
●
Wisdom
10
(0)
●
●
●
●
●
Perception
10
(0)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Shadowy Escape
Base: Shadow Strike
10
Shadowy Escape
10
Move to cast location
5
Skill Range ▲
5
Range 40% ▲
Lightning Infusion
Base: Inject Venom
10
Lightning Infusion
10
Change to Lightning Infusion
Fatal Stigma
7
Skill Range ▲
7
Casting range 6x ▲
5
Damage ▲
5
Damage ▲ proportional to target's missing Health
Lightning Throw
Base: Knife Throwing
7
Lightning Throw
7
Change to Lightning Throw
3
Cooldown Reduction
3
Cooldown 3s ▼
3
Additional Hit
3
+1 Knife
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
Ensnaring Arrow
5
Hit Chance ▲
5
Hit Chance 20 ▲
Decisive Sniping
5
Charging Time ▲
5
Max charging time and Max Damage ▲
7
Damage ▲
7
Boost damage against enemies affected by certain CC effects by 25%
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Tornado
Base: Arrow Vortex
10
Tornado
10
Activates the skill, Tornado.